Player Matchup

Izanami
Izanami
ACUGaming
Izanami
Level 21
God Stats
13W - 19L
1,491 SR
Queue Stats
75W - 88L
1,527 Elo+
Party 1
Mulan
Mulan
Landyyy26
Mulan
Level 41
God Stats
1W - 2L
1,593 SR
Queue Stats
34W - 29L
1,630 Elo+
Solo
Geb
Geb
SSWhiteLightning
Geb
Level 98
God Stats
5W - 3L
1,791 SR
Queue Stats
82W - 83L
1,527 Elo+
Solo
Nemesis
Nemesis
Sopranovitch
Nemesis
Level 109
God Stats
2W - 2L
1,455 SR
Queue Stats
80W - 81L
1,566 Elo+
Party 1
Nox
Nox
Veenuum
Nox
Level 109
God Stats
9W - 8L
1,546 SR
Queue Stats
156W - 156L
1,577 Elo+
Party 1
Team Averages
Level 76
1,575 SR
1,565 Elo+

VS

Team Averages
Level 69
1,544 SR
1,564 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ImNoBodyForYou
Horus
Level 89
God Stats
4W - 7L
1,384 SR
Queue Stats
399W - 390L
1,503 Elo+
Party 2
Anubis
Anubis
KraKoune
Anubis
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 20L
1,556 Elo+
Party 2
Nemesis
Nemesis
Sxki
Nemesis
Level 26
God Stats
9W - 3L
1,846 SR
Queue Stats
73W - 40L
1,624 Elo+
Party 3
Anhur
Anhur
XziBiD
Anhur
Level 69
God Stats
8W - 11L
1,488 SR
Queue Stats
233W - 185L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACUGaming
Izanami
11
1 / 5 / 3
6,631
510
3,028
8,750
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Landyyy26
Mulan
13
7 / 2 / 3
7,912
609
8,212
11,551
6,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 0
6,611
509
3,983
7,057
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Sopranovitch
Nemesis
12
2 / 1 / 12
7,195
553
7,360
8,032
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
14
7 / 1 / 7
7,996
615
10,712
5,767
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 0
7,338
564
7,341
9,687
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 5 / 6
6,002
462
3,989
11,070
6,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
KraKoune
Anubis
9
2 / 6 / 2
5,947
457
2,824
6,708
2,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sxki
Nemesis
12
1 / 3 / 0
6,809
524
4,212
9,556
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
XziBiD
Anhur
14
6 / 3 / 2
8,379
645
7,754
10,858
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
10
10
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Izanami
ACUGaming
Izanami
1
5
3
0.5
W
0
5
6
0.6
W
Anubis
KraKoune
Anubis
2
6
2
0.5
L
Mulan
Landyyy26
Mulan
7
2
3
4.25
L
0
1
0
0
L
Nemesis
Sopranovitch
Nemesis
2
1
12
8
W
Nemesis
Sxki
Nemesis
1
3
0
0.33
L
Nox
7
1
7
10.5
W
Anhur
XziBiD
Anhur
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
26,120
41,157
Taken
47,879
16,164
Mitigated
23,150
11,882
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,341
1,108
0
4,428
9,687
6,777
275
4,134
5,005
0
48,700
L
Izanami
ACUGaming
Izanami
3,028
1,958
0
2,283
8,750
1,106
598
1,649
7,101
0
38,544
W
3,989
1,684
1,306
3,331
11,070
6,915
42
3,612
7,458
0
18,376
W
Anubis
KraKoune
Anubis
2,824
233
0
902
6,708
2,511
0
3,205
3,503
18,823
0
L
Mulan
Landyyy26
Mulan
8,212
1,393
587
4,475
11,551
6,008
0
575
10,859
0
42,343
L
3,983
846
0
1,319
7,057
5,228
0
0
6,344
34,953
0
L
Nemesis
Sopranovitch
Nemesis
7,360
4,026
0
669
8,032
2,097
0
643
7,360
0
37,403
W
Nemesis
Sxki
Nemesis
4,212
1,188
0
3,815
9,556
3,443
0
2,574
6,953
0
46,277
L
Nox
10,712
800
0
2,549
5,767
1,725
0
273
5,410
44,983
0
W
Anhur
XziBiD
Anhur
7,754
4,399
0
3,794
10,858
3,504
224
593
10,265
0
61,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
34,475
364
Minions Killed
377
0
Camps Cleared
0
1,297,875
Distance Traveled
1,216,749
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,338
564
105
8
0
250,306
4
L
Izanami
6,631
510
80
6
0
217,914
0
W
Horus
6,002
462
32
2
0
269,521
5
W
Anubis
5,947
457
35
3
0
212,102
2
L
Mulan
7,912
609
67
5
0
270,153
5
L
Geb
6,611
509
71
5
0
243,561
0
L
Nemesis
7,195
553
68
5
0
301,868
3
W
Nemesis
6,809
524
89
7
0
260,588
5
L
Nox
7,996
615
78
6
0
264,379
1
W
Anhur
8,379
645
116
9
0
224,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role