Player Matchup

Ra
Ra
 
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Oryosama
Bellona
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Da Ji
Da Ji
ShanElariel
Da Ji
Level 28
God Stats
3W - 2L
1,497 SR
Queue Stats
91W - 29L
1,934 Elo+
Solo
Ymir
Ymir
TRexing
Ymir
Level 35
God Stats
13W - 7L
1,671 SR
Queue Stats
39W - 32L
1,532 Elo+
Party 1
Medusa
Medusa
swazojunior
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Team Averages
Level 20
1,572 SR
1,568 Elo+

VS

Team Averages
Level 13
1,502 SR
1,444 Elo+
Guan Yu
Guan Yu
Alfredosos45
Guan Yu
Level 25
God Stats
22W - 10L
1,742 SR
Queue Stats
196W - 176L
1,653 Elo+
Solo
Ravana
Ravana
Amerekos01
Ravana
Level 23
God Stats
6W - 4L
1,410 SR
Queue Stats
35W - 36L
1,392 Elo+
Solo
Danzaburou
Danzaburou
DAYender16
Danzaburou
Level 6
God Stats
2W - 1L
1,499 SR
Queue Stats
6W - 5L
1,343 Elo+
Solo
Geb
Geb
awill53
Geb
Level 5
God Stats
5W - 9L
1,357 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo
Anubis
Anubis
rnexzs
Anubis
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
46W - 50L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 3 / 5
9,685
484
11,354
12,986
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Oryosama
Bellona
6
0 / 3 / 1
6,102
305
744
3,860
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
12 / 8 / 3
11,575
579
20,103
19,994
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
TRexing
Ymir
13
0 / 7 / 10
9,002
450
4,988
20,756
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
3 / 8 / 3
8,952
448
5,360
15,375
3,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alfredosos45
Guan Yu
19
7 / 2 / 13
12,283
614
16,408
13,796
16,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Amerekos01
Ravana
15
1 / 3 / 6
9,561
478
3,332
11,298
4,623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DAYender16
Danzaburou
17
8 / 3 / 8
11,558
578
11,688
12,859
4,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
12
0 / 5 / 13
8,319
416
3,463
11,360
7,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
rnexzs
Anubis
19
13 / 6 / 4
12,169
608
22,706
17,144
6,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
19
Kills
29
29
Deaths
19
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
5
2.17
W
Guan Yu
Alfredosos45
Guan Yu
7
2
13
6.75
W
Ravana
Amerekos01
Ravana
1
3
6
1.33
W
Danzaburou
DAYender16
Danzaburou
8
3
8
4
L
Bellona
Oryosama
Bellona
0
3
1
0.17
L
12
8
3
1.69
L
Ymir
TRexing
Ymir
0
7
10
0.71
W
Geb
0
5
13
1.3
W
Anubis
rnexzs
Anubis
13
6
4
2.5
L
Medusa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,549
Damage
57,597
72,971
Taken
66,457
33,476
Mitigated
38,924
12,538
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,354
1,201
1,311
2,286
12,986
3,768
1,024
5,573
7,280
64,301
0
W
Guan Yu
Alfredosos45
Guan Yu
16,408
2,772
626
2,892
13,796
16,874
0
3,962
9,834
0
76,523
W
Ravana
Amerekos01
Ravana
3,332
702
0
3,481
11,298
4,623
851
3,240
8,058
0
50,772
W
Danzaburou
DAYender16
Danzaburou
11,688
7,786
0
4,624
12,859
4,103
4,661
2,505
10,354
0
90,985
L
Bellona
Oryosama
Bellona
744
107
0
382
3,860
1,456
0
2,230
1,599
0
6,664
L
20,103
6,021
0
3,863
19,994
6,005
510
9,697
10,135
0
70,133
L
Ymir
TRexing
Ymir
4,988
783
0
1,538
20,756
19,237
449
5,642
14,784
20,267
0
W
Geb
3,463
771
0
1,045
11,360
7,303
517
3,499
7,861
16,846
0
W
Anubis
rnexzs
Anubis
22,706
1,115
0
7,914
17,144
6,021
2,176
3,396
13,748
71,148
0
L
Medusa
5,360
2,126
432
2,726
15,375
3,010
830
3,027
12,098
0
44,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
53,890
369
Minions Killed
463
0
Camps Cleared
0
1,502,003
Distance Traveled
1,718,753
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,685
484
126
6
0
370,414
3
W
Guan Yu
12,283
614
117
6
0
420,183
0
W
Ravana
9,561
478
79
4
0
388,115
4
W
Danzaburou
11,558
578
147
7
0
305,683
0
L
Bellona
6,102
305
15
1
0
140,924
0
L
Da Ji
11,575
579
108
5
0
330,641
2
L
Ymir
9,002
450
21
1
0
331,355
5
W
Geb
8,319
416
14
1
0
335,766
1
W
Anubis
12,169
608
106
5
0
269,006
0
L
Medusa
8,952
448
99
5
0
328,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role