Player Matchup

Hachiman
Hachiman
DaMiguel1
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,193 Elo+
Party 1
Hades
Hades
Darth Tr1ton
Hades
Level 38
God Stats
0W - 7L
1,123 SR
Queue Stats
73W - 113L
1,226 Elo+
Solo
Tyr
Tyr
Lord_Glen_Der_3
Tyr
Level 51
God Stats
3W - 6L
1,348 SR
Queue Stats
82W - 118L
1,359 Elo+
Party 1
Fenrir
Fenrir
kssw34rt588
Fenrir
Level 48
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 6L
1,291 Elo+
Solo
Jing Wei
Jing Wei
sarwe90
Jing Wei
Level 69
God Stats
0W - 1L
1,455 SR
Queue Stats
118W - 165L
1,379 Elo+
Party 1
Team Averages
Level 44
1,363 SR
1,289 Elo+

VS

Team Averages
Level 49
1,331 SR
1,329 Elo+
Hun Batz
Hun Batz
GE-N-ZO_SE-N-SEI
Hun Batz
Level 69
God Stats
14W - 17L
1,467 SR
Queue Stats
331W - 387L
1,347 Elo+
Party 2
Mulan
Mulan
TSAF_AlethiqueV2
Mulan
Level 59
God Stats
2W - 4L
1,347 SR
Queue Stats
83W - 91L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
adriiklk_
Ah Puch
Level 33
God Stats
8W - 12L
1,359 SR
Queue Stats
64W - 85L
1,254 Elo+
Party 3
Ra
Ra
bleufire51
Ra
Level 24
God Stats
1W - 1L
1,344 SR
Queue Stats
20W - 20L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
ivanichi19
Zhong Kui
Level 58
God Stats
2W - 3L
1,137 SR
Queue Stats
54W - 90L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaMiguel1
Hachiman
8
0 / 7 / 0
6,502
342
2,003
7,399
2,356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 0
10,510
553
11,222
16,980
8,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 3
7,172
377
7,287
16,597
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
5
0 / 2 / 0
5,651
297
1,247
4,421
1,165
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
sarwe90
Jing Wei
14
4 / 11 / 2
8,841
465
8,890
18,463
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,126
533
3,364
13,008
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 6
9,903
521
10,892
16,711
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
adriiklk_
Ah Puch
14
2 / 3 / 11
9,091
478
10,487
11,176
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 1
10,673
562
9,435
13,077
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
ivanichi19
Zhong Kui
17
11 / 2 / 4
11,164
588
14,995
16,496
12,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
10
Kills
29
29
Deaths
11
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DaMiguel1
Hachiman
0
7
0
0
L
5
2
0
2.5
W
2
2
5
2.25
L
1
7
3
0.36
W
9
0
6
12
W
Ah Puch
adriiklk_
Ah Puch
2
3
11
2.5
W
5
4
1
1.38
W
Zhong Kui
ivanichi19
Zhong Kui
11
2
4
6.5
L
Fenrir
0
2
0
0
L
Jing Wei
sarwe90
Jing Wei
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
49,173
63,860
Taken
70,468
30,822
Mitigated
42,935
17,963
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DaMiguel1
Hachiman
2,003
846
0
867
7,399
2,356
1,046
5,039
2,360
0
18,654
L
11,222
513
110
7,871
16,980
8,693
582
10,267
6,620
69,148
0
W
3,364
902
0
4,168
13,008
5,871
2,612
510
12,421
0
65,970
L
7,287
755
472
4,672
16,597
13,043
0
7,260
8,163
0
23,464
W
10,892
1,814
560
3,448
16,711
15,212
778
939
15,449
4,683
33,650
W
Ah Puch
adriiklk_
Ah Puch
10,487
395
614
4,630
11,176
4,070
844
89
10,885
40,499
0
W
9,435
1,397
1,266
5,667
13,077
5,647
1,041
7,129
5,948
70,321
0
W
Zhong Kui
ivanichi19
Zhong Kui
14,995
2,449
0
8,623
16,496
12,135
3,909
3,024
13,387
65,335
0
L
Fenrir
1,247
161
80
522
4,421
1,165
0
1,593
2,828
0
7,372
L
Jing Wei
sarwe90
Jing Wei
8,890
7,114
236
3,133
18,463
5,565
0
10,306
7,224
0
48,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
50,957
304
Minions Killed
484
0
Camps Cleared
0
1,320,488
Distance Traveled
1,698,497
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,502
342
41
2
0
180,269
2
L
Hades
10,510
553
135
7
0
332,260
0
W
Hun Batz
10,126
533
116
6
0
329,009
7
L
Tyr
7,172
377
38
2
0
352,559
0
W
Mulan
9,903
521
62
3
0
383,177
3
W
Ah Puch
9,091
478
57
3
0
351,027
0
W
Ra
10,673
562
123
6
0
331,536
3
W
Zhong Kui
11,164
588
126
7
0
303,748
0
L
Fenrir
5,651
297
11
1
0
130,565
0
L
Jing Wei
8,841
465
79
4
0
324,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role