Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NikMak2514
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,024 Elo+
Solo
Izanami
Izanami
PhantomOGYeet
Izanami
Level 7
God Stats
1W - 2L
1,296 SR
Queue Stats
2W - 9L
1,181 Elo+
Solo
Nu Wa
Nu Wa
Tansku
Nu Wa
Level 23
God Stats
32W - 32L
1,479 SR
Queue Stats
64W - 67L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Wolf76287
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Team Averages
Level 9
1,455 SR
1,320 Elo+

VS

Team Averages
Level 16
1,450 SR
1,375 Elo+
Tiamat
Tiamat
ArcaneXIX
Tiamat
Level 18
God Stats
10W - 9L
1,335 SR
Queue Stats
46W - 39L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
BennosukeXV
Amaterasu
Level 15
God Stats
41W - 30L
1,453 SR
Queue Stats
44W - 34L
1,457 Elo+
Party 1
Neith
Neith
Deshaa6945
Neith
Level 8
God Stats
3W - 5L
1,338 SR
Queue Stats
6W - 11L
1,240 Elo+
Solo
Cupid
Cupid
Dziki_artysta
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,298 Elo+
Solo
Cernunnos
Cernunnos
Mr0starot
Cernunnos
Level 28
God Stats
14W - 7L
1,625 SR
Queue Stats
74W - 70L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
0 / 11 / 2
9,666
879
12,264
20,659
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
NikMak2514
Danzaburou
17
0 / 8 / 4
10,160
924
11,136
17,505
5,647
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
16
0 / 10 / 1
9,265
842
6,988
18,528
12,215
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Tansku
Nu Wa
17
6 / 6 / 0
11,916
1,083
18,572
15,866
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Wolf76287
Kukulkan
16
0 / 5 / 2
9,816
892
898
8,488
3,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArcaneXIX
Tiamat
20
12 / 1 / 18
12,653
1,150
21,578
12,037
6,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
BennosukeXV
Amaterasu
20
14 / 0 / 19
13,401
1,218
20,812
12,797
12,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
18
2 / 2 / 14
10,553
959
8,758
10,130
3,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
2 / 2 / 6
10,275
934
3,341
9,912
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Mr0starot
Cernunnos
19
10 / 1 / 12
12,339
1,122
17,816
10,387
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
6
Kills
40
40
Deaths
6
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
11
2
0.09
W
Tiamat
ArcaneXIX
Tiamat
12
1
18
21
W
Amaterasu
BennosukeXV
Amaterasu
14
0
19
23.5
W
Neith
2
2
14
4.5
W
2
2
6
2.5
W
Cernunnos
Mr0starot
Cernunnos
10
1
12
16
L
Danzaburou
NikMak2514
Danzaburou
0
8
4
0.25
L
Izanami
0
10
1
0.05
L
Nu Wa
Tansku
Nu Wa
6
6
0
1
L
Kukulkan
Wolf76287
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,858
Damage
72,305
81,046
Taken
55,263
33,813
Mitigated
29,358
4,788
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,264
5,246
0
2,167
20,659
7,417
0
8,267
12,130
0
24,341
W
Tiamat
ArcaneXIX
Tiamat
21,578
1,485
635
5,742
12,037
6,901
0
3,628
8,220
48,940
0
W
Amaterasu
BennosukeXV
Amaterasu
20,812
8,867
0
2,321
12,797
12,926
0
2,836
9,707
7,982
19,756
W
Neith
8,758
3,460
369
1,910
10,130
3,252
0
4,410
5,522
0
24,750
W
3,341
0
232
444
9,912
3,268
0
4,909
4,659
0
14,687
W
Cernunnos
Mr0starot
Cernunnos
17,816
9,978
0
2,744
10,387
3,011
0
2,574
7,685
0
42,077
L
Danzaburou
NikMak2514
Danzaburou
11,136
4,415
0
1,554
17,505
5,647
0
5,807
11,541
0
35,942
L
Izanami
6,988
3,728
0
0
18,528
12,215
0
6,808
11,496
0
16,588
L
Nu Wa
Tansku
Nu Wa
18,572
3,482
29
1,038
15,866
5,344
0
4,122
11,554
39,528
0
L
Kukulkan
Wolf76287
Kukulkan
898
898
0
0
8,488
3,190
0
665
7,781
6,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
59,221
139
Minions Killed
215
6
Camps Cleared
7
812,057
Distance Traveled
1,055,100
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,666
879
28
3
1
182,915
2
W
Tiamat
12,653
1,150
79
7
0
217,016
0
W
Amaterasu
13,401
1,218
11
1
0
271,162
0
W
Neith
10,553
959
33
3
2
144,179
1
W
Cupid
10,275
934
22
2
0
230,296
1
W
Cernunnos
12,339
1,122
70
6
5
192,447
0
L
Danzaburou
10,160
924
36
3
0
171,182
2
L
Izanami
9,265
842
21
2
0
129,015
0
L
Nu Wa
11,916
1,083
48
4
3
209,414
0
L
Kukulkan
9,816
892
6
1
2
119,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role