Player Matchup

Ares
Ares
Morshu88
Ares
Level 28
God Stats
13W - 10L
1,675 SR
Queue Stats
122W - 127L
1,536 Elo+
Party 1
Nike
Nike
Muhrian
Nike
Level 26
God Stats
2W - 5L
1,738 SR
Queue Stats
88W - 96L
1,502 Elo+
Party 1
Skadi
Skadi
NoMervy
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,444 Elo+
Solo
Merlin
Merlin
Paruratto
Merlin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Solo
Nemesis
Nemesis
Stormyyyyyy
Nemesis
Level 29
God Stats
8W - 7L
1,577 SR
Queue Stats
118W - 115L
1,518 Elo+
Party 1
Team Averages
Level 18
1,598 SR
1,510 Elo+

VS

Team Averages
Level 25
1,471 SR
1,476 Elo+
Morgan Le Fay
Morgan Le Fay
DarkRX
Morgan Le Fay
Level 28
God Stats
4W - 1L
1,648 SR
Queue Stats
6W - 4L
1,598 Elo+
Solo
Hel
Hel
Laizi42
Hel
Level 17
God Stats
1W - 3L
1,281 SR
Queue Stats
11W - 14L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
hench-irl
Sun Wukong
Level 28
God Stats
2W - 1L
1,737 SR
Queue Stats
89W - 102L
1,433 Elo+
Solo
Loki
Loki
zThunderPandaHz
Loki
Level 27
God Stats
3W - 1L
1,284 SR
Queue Stats
7W - 6L
1,514 Elo+
Solo
Neith
Neith
сосиxуй
Neith
Level 27
God Stats
9W - 12L
1,403 SR
Queue Stats
82W - 76L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 4 / 2
4,452
445
2,312
7,749
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Muhrian
Nike
8
0 / 3 / 1
4,668
467
3,080
7,071
1,962
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
NoMervy
Skadi
8
1 / 4 / 2
4,982
498
4,173
6,279
1,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Paruratto
Merlin
7
2 / 5 / 0
5,149
515
5,149
4,951
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Stormyyyyyy
Nemesis
4
1 / 2 / 0
4,003
400
425
2,367
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkRX
Morgan Le Fay
10
6 / 1 / 1
6,635
664
4,074
5,460
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
8
2 / 0 / 4
5,589
559
2,699
4,217
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
hench-irl
Sun Wukong
11
3 / 0 / 0
6,416
642
3,115
5,475
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
5 / 2 / 2
5,865
587
3,513
6,473
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
5,463
546
3,762
7,045
1,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
18
18
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarkRX
Morgan Le Fay
6
1
1
6.5
W
Hel
2
0
4
4
L
Ares
0
4
2
0.25
L
Nike
Muhrian
Nike
0
3
1
0.17
L
Skadi
NoMervy
Skadi
1
4
2
0.5
L
Merlin
Paruratto
Merlin
2
5
0
0.4
L
Nemesis
Stormyyyyyy
Nemesis
1
2
0
0.5
W
Sun Wukong
hench-irl
Sun Wukong
3
0
0
3
W
5
2
2
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,139
Damage
17,163
28,417
Taken
28,670
9,575
Mitigated
10,601
5,767
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarkRX
Morgan Le Fay
4,074
361
0
1,631
5,460
1,661
152
2,160
3,078
25,235
0
W
Hel
2,699
661
1,281
2,156
4,217
2,450
50
1,942
2,001
8,600
0
L
Ares
2,312
215
74
1,283
7,749
4,156
0
2,234
5,427
8,519
0
L
Nike
Muhrian
Nike
3,080
703
0
1,595
7,071
1,962
0
0
6,688
0
18,130
L
Skadi
NoMervy
Skadi
4,173
2,245
0
1,769
6,279
1,730
0
1,866
4,277
0
23,389
L
Merlin
Paruratto
Merlin
5,149
756
0
375
4,951
1,282
62
2,247
2,454
13,831
0
L
Nemesis
Stormyyyyyy
Nemesis
425
264
0
671
2,367
445
0
0
2,264
0
6,556
W
Sun Wukong
hench-irl
Sun Wukong
3,115
757
0
2,470
5,475
2,912
108
0
5,475
0
33,838
W
3,513
1,646
0
2,772
6,473
1,701
0
298
6,161
0
23,123
W
3,762
1,632
196
3,991
7,045
1,877
446
2,417
4,494
0
29,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
29,968
123
Minions Killed
249
0
Camps Cleared
0
758,220
Distance Traveled
892,621
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,635
664
56
6
0
170,718
0
W
Hel
5,589
559
4
0
0
192,638
1
L
Ares
4,452
445
7
1
0
165,364
1
L
Nike
4,668
467
39
4
0
167,033
1
L
Skadi
4,982
498
37
4
0
174,335
4
L
Merlin
5,149
515
24
2
0
183,641
4
L
Nemesis
4,003
400
16
2
0
67,847
1
W
Sun Wukong
6,416
642
81
8
0
209,232
5
W
Loki
5,865
587
46
5
0
159,779
1
W
Neith
5,463
546
62
6
0
160,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role