Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
MrShinnister
Guan Yu
Gold V
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
8W - 7L
1,586 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
RawDogger37
Ah Muzen Cab
Silver I
Level 64
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 10L
1,567 MMR
Solo
Fenrir
Fenrir
Gold I
cjpole
Fenrir
Gold I
Level 128
God Stats
15W - 10L
1,683 SR
Queue Stats
139W - 124L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,636 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,524 SR
1,584 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
Blacklightning21
Osiris
Platinum V
Level 113
God Stats
11W - 7L
1,648 SR
Queue Stats
408W - 408L
1,608 MMR
Solo
Fafnir
Fafnir
Bronze III
GothiccVixen
Fafnir
Bronze III
Level 85
God Stats
1W - 1L
1,485 SR
Queue Stats
5W - 5L
1,572 MMR
Solo
Charybdis
Charybdis
Platinum V
TheLusho
Charybdis
Platinum V
Level 127
God Stats
6W - 5L
1,497 SR
Queue Stats
99W - 99L
1,616 MMR
Solo
The Morrigan
The Morrigan
Gold III
xHeaters
The Morrigan
Gold III
Level 127
God Stats
5W - 7L
1,490 SR
Queue Stats
217W - 216L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 0 / 9
13,535
677
14,135
10,133
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
17
4 / 0 / 17
10,955
548
11,000
15,958
18,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
MrShinnister
Guan Yu
17
5 / 5 / 10
11,854
593
15,307
16,500
21,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
RawDogger37
Ah Muzen Cab
20
2 / 2 / 11
13,183
659
11,481
15,011
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
cjpole
Fenrir
20
17 / 0 / 3
14,105
705
17,257
16,249
7,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CamazotzMercuryOdin

VS

Bans
SolGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 10 / 1
9,188
459
8,662
18,079
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
8,489
424
7,851
18,048
16,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
10
0 / 9 / 1
7,504
375
5,550
23,306
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
TheLusho
Charybdis
16
2 / 7 / 0
9,574
479
10,180
16,379
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
xHeaters
The Morrigan
16
1 / 7 / 1
9,402
470
3,098
13,681
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
38
Kills
7
7
Deaths
38
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
9
14.5
W
Sylvanus
 
Sylvanus
4
0
17
12.5
L
Hun Batz
 
Hun Batz
3
10
1
0.35
L
1
5
2
0.4
L
Fafnir
0
9
1
0.06
W
Guan Yu
MrShinnister
Guan Yu
5
5
10
2
W
Ah Muzen Cab
RawDogger37
Ah Muzen Cab
2
2
11
3.75
L
Charybdis
TheLusho
Charybdis
2
7
0
0.29
W
Fenrir
cjpole
Fenrir
17
0
3
18.5
L
The Morrigan
xHeaters
The Morrigan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,180
Damage
35,341
73,851
Taken
89,493
56,936
Mitigated
54,793
41,734
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,135
2,155
0
4,910
10,133
3,563
1,017
2,356
7,777
113,650
0
W
Sylvanus
 
Sylvanus
11,000
4,066
3,645
9,152
15,958
18,243
679
4,340
10,634
29,017
8,699
L
Hun Batz
 
Hun Batz
8,662
1,975
0
3,805
18,079
6,030
0
3,583
14,460
0
54,339
L
7,851
1,296
0
2,101
18,048
16,024
0
2,409
15,453
9,827
37,340
L
Fafnir
5,550
3,118
267
5,030
23,306
21,546
0
8,881
14,163
17,973
0
W
Guan Yu
MrShinnister
Guan Yu
15,307
1,568
1,052
3,171
16,500
21,874
847
2,343
14,077
7,048
54,936
W
Ah Muzen Cab
RawDogger37
Ah Muzen Cab
11,481
6,086
0
10,341
15,011
5,695
10,177
856
14,155
0
131,775
L
Charybdis
TheLusho
Charybdis
10,180
4,905
0
5,164
16,379
5,412
928
4,384
11,920
0
77,484
W
Fenrir
cjpole
Fenrir
17,257
7,269
0
9,463
16,249
7,561
1,169
1,016
15,233
0
93,478
L
The Morrigan
xHeaters
The Morrigan
3,098
607
54
1,935
13,681
5,781
612
5,942
7,559
60,151
3,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,632
Gold Earned
44,157
669
Minions Killed
501
0
Camps Cleared
0
1,968,526
Distance Traveled
1,674,724
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,535
677
195
10
0
380,203
7
W
Sylvanus
10,955
548
52
3
0
349,053
5
L
Hun Batz
9,188
459
92
5
0
335,657
3
L
Osiris
8,489
424
81
4
0
370,442
4
L
Fafnir
7,504
375
37
2
0
319,410
2
W
Guan Yu
11,854
593
94
5
0
406,941
1
W
Ah Muzen Cab
13,183
659
186
9
0
362,165
4
L
Charybdis
9,574
479
169
8
0
309,168
6
W
Fenrir
14,105
705
142
7
0
470,164
4
L
The Morrigan
9,402
470
122
6
0
340,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role