Player Matchup

Sobek
Sobek
AP Tiller
Sobek
Level 42
God Stats
4W - 4L
1,518 SR
Queue Stats
251W - 239L
1,468 Elo+
Solo
King Arthur
King Arthur
AToxicLibra
King Arthur
Level 127
God Stats
25W - 26L
1,511 SR
Queue Stats
258W - 222L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
Dolofonos0311
Jing Wei
Level 43
God Stats
8W - 2L
1,772 SR
Queue Stats
199W - 221L
1,378 Elo+
Solo
Ra
Ra
SpectralDiety
Ra
Level 38
God Stats
8W - 13L
1,445 SR
Queue Stats
142W - 146L
1,482 Elo+
Solo
Da Ji
Da Ji
iMoneyy
Da Ji
Level 44
God Stats
0W - 1L
1,239 SR
Queue Stats
99W - 83L
1,477 Elo+
Party 1
Team Averages
Level 59
1,497 SR
1,470 Elo+

VS

Team Averages
Level 45
1,430 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GoingToHell9
Achilles
Level 48
God Stats
7W - 5L
1,467 SR
Queue Stats
206W - 204L
1,485 Elo+
Solo
Agni
Agni
Reddok89
Agni
Level 40
God Stats
1W - 3L
1,125 SR
Queue Stats
97W - 148L
1,376 Elo+
Solo
Bacchus
Bacchus
sndolh
Bacchus
Level 47
God Stats
77W - 58L
1,549 SR
Queue Stats
291W - 256L
1,472 Elo+
Solo
Guan Yu
Guan Yu
xxbubsxxlawson
Guan Yu
Level 49
God Stats
113W - 112L
1,510 SR
Queue Stats
204W - 231L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AP Tiller
Sobek
7
0 / 0 / 1
4,931
448
1,079
6,204
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
AToxicLibra
King Arthur
10
1 / 5 / 0
6,249
568
4,769
9,222
4,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Dolofonos0311
Jing Wei
9
1 / 1 / 0
5,736
521
4,841
4,918
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 4 / 2
6,268
570
6,267
6,496
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
iMoneyy
Da Ji
10
2 / 3 / 2
6,009
546
3,462
8,418
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 2
6,194
563
4,585
5,945
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GoingToHell9
Achilles
12
5 / 0 / 2
7,038
640
5,902
7,706
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
1 / 4 / 1
5,756
523
2,550
5,592
1,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sndolh
Bacchus
10
3 / 1 / 3
6,460
587
3,391
8,534
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 1
6,753
614
5,567
7,127
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
13
13
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Sobek
AP Tiller
Sobek
0
0
1
0.5
L
King Arthur
AToxicLibra
King Arthur
1
5
0
0.2
L
Jing Wei
Dolofonos0311
Jing Wei
1
1
0
1
W
Achilles
GoingToHell9
Achilles
5
0
2
6
W
Agni
1
4
1
0.38
L
3
4
2
1
L
Da Ji
iMoneyy
Da Ji
2
3
2
1
W
Bacchus
sndolh
Bacchus
3
1
3
4.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
21,995
35,258
Taken
34,904
13,373
Mitigated
17,800
10,564
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,585
3,256
0
1,841
5,945
1,547
702
852
5,087
0
41,573
L
Sobek
AP Tiller
Sobek
1,079
144
0
1,899
6,204
3,069
0
631
5,573
11,132
0
L
King Arthur
AToxicLibra
King Arthur
4,769
759
0
1,899
9,222
4,671
0
299
8,408
0
33,826
L
Jing Wei
Dolofonos0311
Jing Wei
4,841
3,445
0
1,434
4,918
1,182
420
1,087
3,831
0
31,489
W
Achilles
GoingToHell9
Achilles
5,902
1,804
0
3,596
7,706
2,813
725
1,502
6,101
0
42,012
W
Agni
2,550
362
0
2,076
5,592
1,608
768
2,529
2,885
21,600
0
L
6,267
702
0
1,602
6,496
1,934
0
2,516
3,980
35,816
0
L
Da Ji
iMoneyy
Da Ji
3,462
736
0
3,730
8,418
2,517
0
1,679
6,739
0
30,161
W
Bacchus
sndolh
Bacchus
3,391
390
0
2,564
8,534
6,280
0
2,005
6,358
9,865
0
W
5,567
992
162
2,196
7,127
5,552
477
0
7,127
0
28,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
32,201
293
Minions Killed
298
0
Camps Cleared
0
999,193
Distance Traveled
1,094,585
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,194
563
91
8
0
222,243
3
L
Sobek
4,931
448
14
1
0
178,072
0
L
King Arthur
6,249
568
72
7
0
206,191
2
L
Jing Wei
5,736
521
74
7
0
194,598
2
W
Achilles
7,038
640
87
8
0
249,680
2
W
Agni
5,756
523
41
4
0
154,341
3
L
Ra
6,268
570
68
6
0
205,819
3
L
Da Ji
6,009
546
65
6
0
214,513
4
W
Bacchus
6,460
587
14
1
0
256,759
5
W
Guan Yu
6,753
614
65
6
0
211,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role