Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Funchey
Scylla
Level 29
God Stats
2W - 2L
1,466 SR
Queue Stats
59W - 33L
1,678 Elo+
Solo
Bakasura
Bakasura
IIIkiper999
Bakasura
Level 28
God Stats
4W - 5L
1,506 SR
Queue Stats
57W - 57L
1,556 Elo+
Solo
Hercules
Hercules
MAFIFA01
Hercules
Level 25
God Stats
24W - 13L
1,578 SR
Queue Stats
52W - 36L
1,556 Elo+
Solo
Artemis
Artemis
ONEJPARMY
Artemis
Level 4
God Stats
3W - 0L
1,835 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 2
Team Averages
Level 35
1,577 SR
1,609 Elo+

VS

Team Averages
Level 16
1,598 SR
1,574 Elo+
Chernobog
Chernobog
Prorock526
Chernobog
Level 12
God Stats
2W - 1L
1,777 SR
Queue Stats
3W - 3L
1,598 Elo+
Solo
Mercury
Mercury
SomeRandomBud
Mercury
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 62L
1,736 Elo+
Solo
Bellona
Bellona
WachterTV
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
zxc1sempl
Zeus
Level 26
God Stats
1W - 2L
1,522 SR
Queue Stats
27W - 32L
1,509 Elo+
Party 1
Fenrir
Fenrir
zxcSEMPL_0
Fenrir
Level 14
God Stats
4W - 3L
1,689 SR
Queue Stats
19W - 15L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 6 / 13
12,280
534
16,923
16,190
14,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Funchey
Scylla
19
5 / 2 / 11
12,287
534
16,421
10,972
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
IIIkiper999
Bakasura
18
14 / 8 / 6
12,157
529
18,427
19,462
11,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MAFIFA01
Hercules
16
8 / 4 / 12
11,636
506
10,102
22,484
25,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ONEJPARMY
Artemis
18
7 / 8 / 11
11,797
513
11,897
13,623
4,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Prorock526
Chernobog
15
6 / 10 / 6
11,130
484
6,928
16,455
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
20
9 / 4 / 7
13,974
608
22,335
18,198
9,942
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WachterTV
Bellona
16
3 / 8 / 11
10,855
472
12,866
20,402
14,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
7 / 10 / 5
11,436
497
10,687
17,429
5,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
zxcSEMPL_0
Fenrir
15
3 / 14 / 4
10,240
445
8,144
22,456
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
61
45
Kills
28
28
Deaths
46
53
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
6
13
2.92
W
Scylla
Funchey
Scylla
5
2
11
5.25
W
Bakasura
IIIkiper999
Bakasura
14
8
6
2.13
W
Hercules
MAFIFA01
Hercules
8
4
12
3.5
W
Artemis
ONEJPARMY
Artemis
7
8
11
1.56
L
Chernobog
Prorock526
Chernobog
6
10
6
0.9
L
Mercury
9
4
7
3.13
L
Bellona
WachterTV
Bellona
3
8
11
1.06
L
Zeus
7
10
5
0.95
L
Fenrir
zxcSEMPL_0
Fenrir
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,770
Damage
60,960
82,731
Taken
94,940
59,703
Mitigated
43,428
24,074
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,923
112
0
5,021
16,190
14,289
2,162
3,202
12,988
60,547
0
W
Scylla
Funchey
Scylla
16,421
1,185
0
4,013
10,972
3,582
999
1,894
9,078
87,572
0
W
Bakasura
IIIkiper999
Bakasura
18,427
12,013
0
5,744
19,462
11,603
1,269
1,677
17,785
0
65,192
W
Hercules
MAFIFA01
Hercules
10,102
1,159
0
7,745
22,484
25,639
898
4,420
18,064
0
47,335
W
Artemis
ONEJPARMY
Artemis
11,897
8,099
0
1,551
13,623
4,590
3,220
2,402
11,221
0
50,715
L
Chernobog
Prorock526
Chernobog
6,928
3,492
0
1,307
16,455
5,596
428
6,048
10,020
0
47,332
L
Mercury
22,335
13,391
0
4,156
18,198
9,942
1,881
4,769
12,549
0
126,450
L
Bellona
WachterTV
Bellona
12,866
2,335
0
2,722
20,402
14,485
0
9,461
10,286
10,233
37,513
L
Zeus
10,687
898
0
2,100
17,429
5,684
141
8,220
8,631
44,789
0
L
Fenrir
zxcSEMPL_0
Fenrir
8,144
710
130
4,358
22,456
7,721
0
4,982
16,334
0
59,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
57,635
473
Minions Killed
509
0
Camps Cleared
0
2,076,783
Distance Traveled
2,173,407
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,280
534
76
3
0
375,894
7
W
Scylla
12,287
534
127
6
0
442,091
2
W
Bakasura
12,157
529
106
5
0
444,552
3
W
Hercules
11,636
506
103
4
0
451,356
0
W
Artemis
11,797
513
61
3
0
362,890
6
L
Chernobog
11,130
484
84
4
0
422,932
1
L
Mercury
13,974
608
195
8
0
547,964
2
L
Bellona
10,855
472
72
3
0
408,664
1
L
Zeus
11,436
497
74
3
0
375,157
5
L
Fenrir
10,240
445
84
4
0
418,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role