Player Matchup

Geb
Geb
Enitio
Geb
Level 117
God Stats
3W - 1L
1,650 SR
Queue Stats
43W - 30L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JuliCr
Tsukuyomi
Level 48
God Stats
3W - 5L
1,337 SR
Queue Stats
23W - 34L
1,456 Elo+
Solo
Scylla
Scylla
LETHALSKILLZzzz
Scylla
Level 148
God Stats
2W - 0L
1,527 SR
Queue Stats
42W - 39L
1,560 Elo+
Party 1
Anhur
Anhur
RICOREXE2
Anhur
Level 147
God Stats
4W - 3L
1,779 SR
Queue Stats
61W - 62L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
cacadorlucas
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,669 Elo+
Party 1
Team Averages
Level 98
1,559 SR
1,550 Elo+

VS

Team Averages
Level 40
1,445 SR
1,467 Elo+
Yemoja
Yemoja
ACES MURKIN
Yemoja
Level 56
God Stats
21W - 22L
1,259 SR
Queue Stats
301W - 280L
1,504 Elo+
Party 2
Bastet
Bastet
BomBastiiick
Bastet
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
85W - 73L
1,472 Elo+
Party 3
Achilles
Achilles
FunnyDeviI
Achilles
Level 61
God Stats
1W - 1L
1,731 SR
Queue Stats
25W - 40L
1,434 Elo+
Party 3
Scylla
Scylla
Nethvimer
Scylla
Level 26
God Stats
1W - 5L
1,297 SR
Queue Stats
24W - 31L
1,377 Elo+
Party 3
Xbalanque
Xbalanque
Noadyn
Xbalanque
Level 29
God Stats
4W - 4L
1,691 SR
Queue Stats
124W - 120L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Enitio
Geb
18
3 / 3 / 23
13,225
529
9,352
23,718
33,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
JuliCr
Tsukuyomi
20
9 / 5 / 11
14,416
577
20,964
22,461
10,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 4 / 9
14,928
597
23,226
15,453
5,027
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
RICOREXE2
Anhur
20
15 / 5 / 11
14,106
564
28,302
23,518
10,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
cacadorlucas
Sun Wukong
20
5 / 2 / 10
13,485
539
12,990
20,718
17,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 10 / 8
10,777
431
7,004
28,634
30,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
20
10 / 7 / 3
14,353
574
20,912
27,438
9,096
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FunnyDeviI
Achilles
18
0 / 6 / 6
11,717
469
10,540
24,590
31,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Nethvimer
Scylla
18
5 / 10 / 2
11,782
471
13,103
16,921
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Noadyn
Xbalanque
17
3 / 12 / 4
11,240
450
14,675
21,721
5,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
45
Kills
18
19
Deaths
45
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
10
8
0.4
L
Bastet
10
7
3
1.64
W
Geb
Enitio
Geb
3
3
23
4.83
L
Achilles
FunnyDeviI
Achilles
0
6
6
0.5
W
Tsukuyomi
JuliCr
Tsukuyomi
9
5
11
2.9
W
13
4
9
4.38
L
Scylla
Nethvimer
Scylla
5
10
2
0.6
L
Xbalanque
Noadyn
Xbalanque
3
12
4
0.42
W
Anhur
RICOREXE2
Anhur
15
5
11
4.1
W
Sun Wukong
cacadorlucas
Sun Wukong
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,834
Damage
66,234
105,868
Taken
119,304
77,899
Mitigated
80,363
32,843
Healing
26,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,004
946
2,657
3,202
28,634
30,545
0
9,890
18,454
25,177
0
L
Bastet
20,912
4,729
0
12,079
27,438
9,096
679
9,783
17,339
0
115,345
W
Geb
Enitio
Geb
9,352
868
1,262
6,859
23,718
33,279
1,066
3,694
20,024
36,462
0
L
Achilles
FunnyDeviI
Achilles
10,540
2,746
0
4,313
24,590
31,508
641
1,265
23,311
976
71,355
W
Tsukuyomi
JuliCr
Tsukuyomi
20,964
4,108
0
7,573
22,461
10,978
1,751
4,638
17,823
0
123,157
W
23,226
1,614
168
2,403
15,453
5,027
1,276
5,079
10,294
82,816
0
L
Scylla
Nethvimer
Scylla
13,103
474
0
1,650
16,921
3,629
365
3,995
12,702
64,169
0
L
Xbalanque
Noadyn
Xbalanque
14,675
9,713
0
2,949
21,721
5,585
114
6,753
14,894
0
72,367
W
Anhur
RICOREXE2
Anhur
28,302
18,370
0
10,017
23,518
10,792
4,004
5,653
17,865
0
120,083
W
Sun Wukong
cacadorlucas
Sun Wukong
12,990
4,160
0
4,561
20,718
17,823
470
3,806
16,912
34
77,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,160
Gold Earned
59,869
618
Minions Killed
521
0
Camps Cleared
0
2,410,926
Distance Traveled
2,158,850
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,777
431
36
1
0
420,257
3
L
Bastet
14,353
574
139
6
0
474,068
1
W
Geb
13,225
529
45
2
0
526,231
2
L
Achilles
11,717
469
128
5
0
449,821
2
W
Tsukuyomi
14,416
577
167
7
0
529,510
4
W
Scylla
14,928
597
126
5
0
439,824
4
L
Scylla
11,782
471
109
4
0
420,671
2
L
Xbalanque
11,240
450
109
4
0
394,033
3
W
Anhur
14,106
564
147
6
0
410,171
3
W
Sun Wukong
13,485
539
133
5
0
505,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role