Player Matchup

Mulan
Mulan
Frozzky
Mulan
Level 17
God Stats
2W - 0L
1,699 SR
Queue Stats
42W - 56L
1,350 Elo+
Solo
Poseidon
Poseidon
HugoSilva2004112
Poseidon
Level 48
God Stats
6W - 8L
1,338 SR
Queue Stats
19W - 40L
1,160 Elo+
Party 1
Izanami
Izanami
VitoriaCastanho
Izanami
Level 17
God Stats
6W - 15L
1,245 SR
Queue Stats
21W - 36L
1,228 Elo+
Party 1
Athena
Athena
cobalt4452
Athena
Level 17
God Stats
5W - 4L
1,551 SR
Queue Stats
36W - 27L
1,346 Elo+
Solo
Loki
Loki
destroidor001
Loki
Level 18
God Stats
5W - 2L
1,792 SR
Queue Stats
15W - 29L
1,318 Elo+
Party 1
Team Averages
Level 23
1,525 SR
1,280 Elo+

VS

Team Averages
Level 20
1,201 SR
1,151 Elo+
Kali
Kali
EnCinemaDucon
Kali
Level 19
God Stats
5W - 5L
1,410 SR
Queue Stats
13W - 34L
1,136 Elo+
Party 2
Freya
Freya
FalheimWitcher
Freya
Level 25
God Stats
2W - 8L
1,153 SR
Queue Stats
31W - 63L
1,225 Elo+
Party 2
Sobek
Sobek
Menorde12
Sobek
Level 17
God Stats
26W - 26L
1,179 SR
Queue Stats
78W - 96L
1,184 Elo+
Solo
Bellona
Bellona
YuGiOhJCJ
Bellona
Level 22
God Stats
9W - 23L
1,175 SR
Queue Stats
16W - 42L
1,105 Elo+
Party 2
Mulan
Mulan
Yukarinasi
Mulan
Level 15
God Stats
3W - 6L
1,088 SR
Queue Stats
7W - 12L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Frozzky
Mulan
17
7 / 3 / 1
10,614
559
14,704
17,102
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 0
9,095
479
10,001
9,229
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 0 / 0
8,639
455
10,051
7,049
2,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
cobalt4452
Athena
14
1 / 0 / 7
9,424
496
5,145
9,447
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 1 / 1
9,111
480
6,026
11,644
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,398
442
5,333
14,754
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 0
7,027
370
4,849
8,749
2,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Menorde12
Sobek
12
0 / 0 / 0
7,493
394
2,887
11,805
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
YuGiOhJCJ
Bellona
15
1 / 1 / 1
8,091
426
3,764
12,911
6,014
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
14
3 / 8 / 0
9,029
475
11,101
21,398
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
6
6
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
4
0
0
W
Mulan
Frozzky
Mulan
7
3
1
2.5
W
2
2
0
1
L
Sobek
Menorde12
Sobek
0
0
0
0
W
4
0
0
4
L
Bellona
YuGiOhJCJ
Bellona
1
1
1
1.5
L
Mulan
3
8
0
0.38
W
Athena
cobalt4452
Athena
1
0
7
4.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
27,934
54,471
Taken
69,617
29,816
Mitigated
38,041
23,609
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
1,645
0
5,756
14,754
5,665
0
3,350
11,206
0
48,542
L
4,849
1,471
0
1,920
8,749
2,523
1,231
1,554
7,195
42,584
0
W
Mulan
Frozzky
Mulan
14,704
3,983
0
8,327
17,102
12,832
1,518
1,703
14,601
0
59,850
W
10,001
1,355
0
1,843
9,229
2,856
2,104
0
9,229
56,742
0
L
Sobek
Menorde12
Sobek
2,887
177
130
3,447
11,805
8,285
102
1,542
10,223
18,903
0
W
10,051
7,026
0
2,152
7,049
2,560
890
3,211
3,838
0
64,279
L
Bellona
YuGiOhJCJ
Bellona
3,764
967
0
5,994
12,911
6,014
729
6,541
5,842
0
37,749
L
Mulan
11,101
2,385
0
5,090
21,398
15,554
429
1,393
19,112
9,840
36,522
W
Athena
cobalt4452
Athena
5,145
1,447
881
4,575
9,447
7,575
705
3,103
6,229
19,788
0
W
6,026
1,643
0
5,831
11,644
3,993
318
1,968
9,650
0
60,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
40,038
473
Minions Killed
353
0
Camps Cleared
0
1,761,658
Distance Traveled
1,679,690
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,398
442
80
4
0
331,681
6
L
Freya
7,027
370
71
4
0
334,740
8
W
Mulan
10,614
559
128
7
0
303,167
0
W
Poseidon
9,095
479
95
5
0
345,126
0
L
Sobek
7,493
394
34
2
0
380,751
2
W
Izanami
8,639
455
114
6
0
339,465
3
L
Bellona
8,091
426
81
4
0
388,483
0
L
Mulan
9,029
475
87
5
0
244,035
2
W
Athena
9,424
496
38
2
0
408,385
5
W
Loki
9,111
480
98
5
0
365,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role