Player Matchup

Cthulhu
Cthulhu
Bl4ze87
Cthulhu
Level 101
God Stats
4W - 6L
1,470 SR
Queue Stats
40W - 30L
1,504 Elo+
Party 1
Kali
Kali
SicK SkOp3 LMS
Kali
Level 149
God Stats
1W - 4L
1,470 SR
Queue Stats
468W - 356L
1,563 Elo+
Party 1
Discordia
Discordia
WhY5OS3RIOUs797
Discordia
Level 101
God Stats
7W - 4L
1,749 SR
Queue Stats
45W - 32L
1,566 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,544 Elo+

VS

Team Averages
Level 101
1,464 SR
1,450 Elo+
Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITsDarkrai0421
Tsukuyomi
Level 101
God Stats
5W - 6L
1,446 SR
Queue Stats
98W - 74L
1,487 Elo+
Solo
Olorun
Olorun
MrDonimo-
Olorun
Level 86
God Stats
14W - 12L
1,446 SR
Queue Stats
191W - 232L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl4ze87
Cthulhu
10
0 / 4 / 7
7,192
719
5,727
10,619
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 5 / 2
7,866
787
8,768
10,877
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WhY5OS3RIOUs797
Discordia
11
3 / 4 / 2
7,328
733
8,809
6,361
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 1 / 9
8,235
824
7,251
9,004
8,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ITsDarkrai0421
Tsukuyomi
11
3 / 3 / 8
7,672
767
4,207
8,057
1,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
MrDonimo-
Olorun
12
6 / 4 / 4
8,062
806
10,797
10,144
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
13
13
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
9
8.5
L
Cthulhu
Bl4ze87
Cthulhu
0
4
7
0.88
W
Tsukuyomi
ITsDarkrai0421
Tsukuyomi
3
3
8
2.33
W
Olorun
MrDonimo-
Olorun
6
4
4
2
L
5
5
2
1.2
L
Discordia
WhY5OS3RIOUs797
Discordia
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
22,255
27,857
Taken
27,205
14,610
Mitigated
13,732
5,149
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,251
468
561
1,675
9,004
8,188
236
6,541
2,463
21,582
0
L
Cthulhu
Bl4ze87
Cthulhu
5,727
259
451
1,700
10,619
8,097
0
7,284
3,335
15,583
0
W
Tsukuyomi
ITsDarkrai0421
Tsukuyomi
4,207
753
0
448
8,057
1,985
267
2,594
5,463
0
16,809
W
Olorun
MrDonimo-
Olorun
10,797
4,614
315
3,225
10,144
3,559
889
5,761
4,383
27,120
2,655
L
8,768
4,363
0
2,211
10,877
4,527
0
5,431
5,446
0
21,218
L
Discordia
WhY5OS3RIOUs797
Discordia
8,809
761
122
665
6,361
1,986
32
4,732
1,629
22,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
23,969
86
Minions Killed
104
4
Camps Cleared
6
541,464
Distance Traveled
571,826
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,235
824
34
3
1
204,905
0
L
Cthulhu
7,192
719
13
1
0
178,548
1
W
Tsukuyomi
7,672
767
23
2
1
201,753
3
W
Olorun
8,062
806
47
5
4
165,168
2
L
Kali
7,866
787
28
3
3
177,912
3
L
Discordia
7,328
733
45
5
1
185,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role