Player Matchup

Ah Puch
Ah Puch
Infinite_Arcanum
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
KingOfMizfits06
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Loki
Loki
Ryanasourus_Rex
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,398 Elo+
Solo
Bellona
Bellona
addiegirl02
Bellona
Level 18
God Stats
3W - 1L
1,811 SR
Queue Stats
41W - 33L
1,514 Elo+
Solo
Camazotz
Camazotz
cobwebby-hanky9
Camazotz
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,482 Elo+

VS

Team Averages
Level 22
1,547 SR
1,466 Elo+
Danzaburou
Danzaburou
InfernoBoy98X
Danzaburou
Level 27
God Stats
36W - 16L
1,640 SR
Queue Stats
108W - 87L
1,513 Elo+
Solo
Cthulhu
Cthulhu
KingMorgan7
Cthulhu
Level 20
God Stats
24W - 22L
1,482 SR
Queue Stats
61W - 71L
1,442 Elo+
Solo
Nu Wa
Nu Wa
NeonSkelly
Nu Wa
Level 27
God Stats
11W - 5L
1,652 SR
Queue Stats
82W - 61L
1,504 Elo+
Party 1
Chang'e
Chang'e
ZzMeLoDyZz
Chang'e
Level 25
God Stats
6W - 7L
1,491 SR
Queue Stats
94W - 69L
1,505 Elo+
Party 1
Loki
Loki
paramedicmuppet
Loki
Level 11
God Stats
6W - 7L
1,470 SR
Queue Stats
16W - 15L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
10,759
978
19,982
12,739
4,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 9 / 3
9,583
871
6,217
19,189
9,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 13 / 3
10,677
971
9,774
21,733
7,579
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
addiegirl02
Bellona
16
0 / 6 / 4
10,110
919
8,868
22,592
20,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
15
0 / 6 / 2
8,860
805
243
8,664
2,781
Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InfernoBoy98X
Danzaburou
19
7 / 1 / 15
12,681
1,153
17,256
10,026
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KingMorgan7
Cthulhu
19
9 / 1 / 18
11,877
1,080
18,529
13,098
12,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
18
2 / 0 / 17
10,675
970
14,471
5,723
1,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ZzMeLoDyZz
Chang'e
18
9 / 1 / 21
12,793
1,163
16,012
10,765
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 15
11,892
1,081
10,576
9,963
4,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
122
5
Kills
36
36
Deaths
5
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
InfernoBoy98X
Danzaburou
7
1
15
14.5
L
3
2
1
1.75
W
Cthulhu
KingMorgan7
Cthulhu
9
1
18
18
L
0
9
3
0.17
W
Nu Wa
2
0
17
10.5
L
2
13
3
0.27
W
Chang'e
ZzMeLoDyZz
Chang'e
9
1
21
19.5
L
Bellona
addiegirl02
Bellona
0
6
4
0.33
L
Camazotz
0
6
2
0.17
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
76,844
84,917
Taken
49,575
44,830
Mitigated
27,467
6,336
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
InfernoBoy98X
Danzaburou
17,256
6,697
0
3,159
10,026
4,211
0
5,213
4,813
0
44,805
L
19,982
114
0
3,430
12,739
4,101
0
10,081
2,658
44,610
0
W
Cthulhu
KingMorgan7
Cthulhu
18,529
662
643
2,719
13,098
12,947
0
7,680
5,418
36,196
0
L
6,217
400
0
1,861
19,189
9,972
0
11,742
7,447
25,767
0
W
Nu Wa
14,471
4,485
429
222
5,723
1,992
0
2,065
3,658
24,325
0
L
9,774
3,553
0
782
21,733
7,579
0
9,714
12,019
0
18,221
W
Chang'e
ZzMeLoDyZz
Chang'e
16,012
682
3,253
4,803
10,765
4,215
0
5,791
4,974
41,857
0
L
Bellona
addiegirl02
Bellona
8,868
433
0
156
22,592
20,397
0
11,160
11,432
0
31,195
L
Camazotz
243
82
0
107
8,664
2,781
0
6,315
2,349
0
2,149
W
10,576
3,590
0
1,006
9,963
4,102
0
5,450
4,513
0
20,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
59,918
151
Minions Killed
230
3
Camps Cleared
12
900,694
Distance Traveled
1,067,594
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,681
1,153
59
5
8
198,702
0
L
Ah Puch
10,759
978
53
5
0
192,919
0
W
Cthulhu
11,877
1,080
42
4
0
231,293
0
L
Tiamat
9,583
871
33
3
0
197,468
0
W
Nu Wa
10,675
970
31
3
1
194,250
0
L
Loki
10,677
971
17
2
3
192,827
0
W
Chang'e
12,793
1,163
68
6
1
223,157
0
L
Bellona
10,110
919
42
4
0
232,924
0
L
Camazotz
8,860
805
6
1
0
84,556
0
W
Loki
11,892
1,081
30
3
2
220,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role