Player Matchup

Anubis
Anubis
KillerOfGods21
Anubis
Level 47
God Stats
2W - 6L
1,264 SR
Queue Stats
38W - 94L
1,192 Elo+
Party 1
Da Ji
Da Ji
Slesaryuga
Da Ji
Level 54
God Stats
0W - 4L
1,217 SR
Queue Stats
28W - 84L
1,155 Elo+
Party 1
Bacchus
Bacchus
СнучиБучи
Bacchus
Level 18
God Stats
10W - 27L
1,229 SR
Queue Stats
17W - 61L
1,138 Elo+
Party 1
Team Averages
Level 40
1,236 SR
1,161 Elo+

VS

Team Averages
Level 28
1,576 SR
1,403 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bezerker2404
Chaac
Level 15
God Stats
13W - 5L
1,727 SR
Queue Stats
42W - 40L
1,355 Elo+
Party 2
Merlin
Merlin
WatsGood
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
8,631
664
7,822
10,769
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
13
8 / 9 / 3
9,619
740
10,276
13,676
5,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 8
9,075
698
6,205
13,889
18,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 5 / 15
9,337
718
8,611
9,741
2,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 2 / 6
11,460
882
13,888
14,545
12,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
WatsGood
Merlin
13
4 / 5 / 12
9,582
737
9,161
9,757
2,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
19
20
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
5
15
2.1
W
12
2
6
7.5
L
2
8
5
0.56
L
Da Ji
8
9
3
1.06
W
Merlin
WatsGood
Merlin
4
5
12
2
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
31,660
38,334
Taken
34,043
29,943
Mitigated
18,270
2,352
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,611
1,199
428
2,364
9,741
2,849
1,345
4,421
5,320
27,921
0
W
13,888
2,343
270
4,690
14,545
12,730
704
6,337
8,208
0
32,628
L
7,822
215
0
2,275
10,769
5,824
76
3,280
7,489
26,073
0
L
Da Ji
10,276
2,193
0
77
13,676
5,782
624
5,932
7,744
0
26,815
W
Merlin
WatsGood
Merlin
9,161
1,787
275
619
9,757
2,691
1,004
3,875
5,882
29,568
0
L
6,205
587
0
0
13,889
18,337
290
8,834
5,055
10,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
30,379
89
Minions Killed
134
3
Camps Cleared
7
571,569
Distance Traveled
645,336
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,337
718
60
5
0
205,855
5
W
Chaac
11,460
882
31
2
1
231,506
1
L
Anubis
8,631
664
49
4
1
191,424
4
L
Da Ji
9,619
740
31
2
2
185,876
3
W
Merlin
9,582
737
43
3
6
207,975
2
L
Bacchus
9,075
698
9
1
0
194,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role