Player Matchup

Artio
Artio
Bigs0242
Artio
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 39L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
MVP Silent
Danzaburou
Level 98
God Stats
2W - 0L
1,429 SR
Queue Stats
79W - 67L
1,562 Elo+
Party 1
Scylla
Scylla
Mboyfloyd
Scylla
Level 88
God Stats
8W - 8L
1,433 SR
Queue Stats
324W - 420L
1,409 Elo+
Solo
Team Averages
Level 84
1,454 SR
1,520 Elo+

VS

Team Averages
Level 94
1,626 SR
1,505 Elo+
Fenrir
Fenrir
N1ghtmare2411
Fenrir
Level 119
God Stats
10W - 7L
1,588 SR
Queue Stats
129W - 132L
1,431 Elo+
Party 2
Bellona
Bellona
PoynoV
Bellona
Level 28
God Stats
1W - 1L
1,363 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 2
Ra
Ra
Sixynz
Ra
Level 134
God Stats
1W - 1L
1,927 SR
Queue Stats
30W - 29L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bigs0242
Artio
18
2 / 1 / 7
12,999
619
11,608
18,893
21,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
MVP Silent
Danzaburou
19
3 / 5 / 5
14,251
679
18,080
18,387
8,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Mboyfloyd
Scylla
16
5 / 6 / 3
13,165
627
6,219
11,773
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
12,094
576
11,662
16,478
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
PoynoV
Bellona
15
1 / 1 / 5
11,669
556
8,162
13,781
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
20
9 / 3 / 3
14,702
700
18,654
14,583
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
12
12
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
Bigs0242
Artio
2
1
7
5.5
W
Danzaburou
MVP Silent
Danzaburou
3
5
5
1.1
W
Scylla
Mboyfloyd
Scylla
5
6
3
1.08
L
2
6
6
0.83
L
Bellona
PoynoV
Bellona
1
1
5
3.5
L
Ra
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
38,478
49,053
Taken
44,842
32,951
Mitigated
25,760
19,555
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bigs0242
Artio
11,608
1,201
2,205
7,614
18,893
21,181
39
6,319
12,574
26,698
0
W
Danzaburou
MVP Silent
Danzaburou
18,080
8,825
0
6,807
18,387
8,251
2,950
7,244
11,143
0
89,972
W
Scylla
Mboyfloyd
Scylla
6,219
389
1,018
1,911
11,773
3,519
307
5,493
6,280
34,329
0
L
11,662
2,116
0
2,140
16,478
7,076
644
8,106
8,372
0
24,962
L
Bellona
PoynoV
Bellona
8,162
2,077
0
1,840
13,781
11,684
0
5,661
8,120
0
37,625
L
Ra
18,654
2,265
2,840
8,308
14,583
7,000
1,326
4,714
9,869
102,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
38,465
248
Minions Killed
279
5
Camps Cleared
13
1,114,040
Distance Traveled
1,065,594
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,999
619
26
1
2
432,777
4
W
Danzaburou
14,251
679
157
7
3
339,847
6
W
Scylla
13,165
627
65
3
0
341,416
3
L
Fenrir
12,094
576
26
1
2
323,832
2
L
Bellona
11,669
556
35
2
4
394,731
5
L
Ra
14,702
700
218
10
7
347,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role