Player Matchup

Ra
Ra
AnimeLord9484
Ra
Level 22
God Stats
1W - 5L
1,112 SR
Queue Stats
45W - 54L
1,362 Elo+
Solo
Cthulhu
Cthulhu
BallsInMeMouth
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 1
Cernunnos
Cernunnos
KoalaMang
Cernunnos
Level 149
God Stats
9W - 2L
1,724 SR
Queue Stats
78W - 36L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
TenebraLM
Gilgamesh
Level 31
God Stats
23W - 20L
1,534 SR
Queue Stats
136W - 153L
1,511 Elo+
Solo
Kukulkan
Kukulkan
ariiel95
Kukulkan
Level 26
God Stats
49W - 61L
1,830 SR
Queue Stats
496W - 561L
1,452 Elo+
Solo
Team Averages
Level 47
1,540 SR
1,548 Elo+

VS

Team Averages
Level 25
1,504 SR
1,527 Elo+
Chaac
Chaac
C3res1
Chaac
Level 16
God Stats
21W - 23L
1,490 SR
Queue Stats
36W - 33L
1,452 Elo+
Solo
Ra
Ra
Droftus
Ra
Level 25
God Stats
0W - 3L
1,201 SR
Queue Stats
96W - 51L
1,635 Elo+
Solo
Charybdis
Charybdis
Xoxohr
Charybdis
Level 26
God Stats
8W - 5L
1,630 SR
Queue Stats
32W - 28L
1,480 Elo+
Solo
Sol
Sol
bshbshha
Sol
Level 29
God Stats
1W - 3L
1,698 SR
Queue Stats
17W - 20L
1,379 Elo+
Solo
Thor
Thor
ma8supercool
Thor
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 6L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
10,241
1,024
11,483
9,542
3,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 24
10,789
1,079
18,293
19,114
15,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
KoalaMang
Cernunnos
19
22 / 3 / 7
13,249
1,325
43,178
17,129
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TenebraLM
Gilgamesh
17
3 / 1 / 16
10,594
1,059
7,556
10,634
7,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ariiel95
Kukulkan
17
3 / 1 / 14
10,330
1,033
9,519
5,400
1,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

291

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C3res1
Chaac
15
1 / 10 / 4
9,596
960
9,965
25,330
7,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 2
10,728
1,073
14,805
13,661
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Xoxohr
Charybdis
15
1 / 6 / 4
9,033
903
10,205
15,037
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 7
8,878
888
10,916
20,921
4,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 11 / 3
8,905
891
8,991
20,542
5,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
35
Kills
8
8
Deaths
35
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
2
1
24
14
L
Chaac
C3res1
Chaac
1
10
4
0.3
L
5
2
2
3
W
Cernunnos
KoalaMang
Cernunnos
22
3
7
8.5
W
Gilgamesh
TenebraLM
Gilgamesh
3
1
16
11
L
Charybdis
Xoxohr
Charybdis
1
6
4
0.5
W
Kukulkan
ariiel95
Kukulkan
3
1
14
10
L
0
6
7
0.58
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,029
Damage
54,882
61,819
Taken
95,491
36,839
Mitigated
22,900
24,001
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,483
750
2,098
3,003
9,542
3,828
0
5,290
4,252
18,108
0
W
18,293
868
469
6,733
19,114
15,915
0
7,216
11,898
26,838
0
L
Chaac
C3res1
Chaac
9,965
1,216
0
2,764
25,330
7,569
0
8,525
15,774
0
41,506
L
14,805
1,792
694
409
13,661
2,905
0
5,654
7,641
28,137
0
W
Cernunnos
KoalaMang
Cernunnos
43,178
29,557
0
7,945
17,129
7,333
0
6,956
10,173
0
67,724
W
Gilgamesh
TenebraLM
Gilgamesh
7,556
724
1,859
1,626
10,634
7,894
0
4,651
5,983
6,580
15,252
L
Charybdis
Xoxohr
Charybdis
10,205
5,442
0
451
15,037
2,694
0
4,713
10,138
0
21,347
W
Kukulkan
ariiel95
Kukulkan
9,519
261
0
268
5,400
1,869
0
1,608
3,792
30,158
0
L
10,916
2,700
0
2,125
20,921
4,667
0
11,279
9,430
20,218
0
L
8,991
2,199
0
0
20,542
5,065
0
9,778
10,337
0
12,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,203
Gold Earned
47,140
184
Minions Killed
147
12
Camps Cleared
3
1,031,367
Distance Traveled
923,095
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,241
1,024
10
1
3
221,650
0
W
Cthulhu
10,789
1,079
27
3
0
218,120
0
L
Chaac
9,596
960
63
6
0
206,664
0
L
Ra
10,728
1,073
35
4
1
206,483
1
W
Cernunnos
13,249
1,325
63
6
6
160,896
0
W
Gilgamesh
10,594
1,059
23
2
3
223,413
1
L
Charybdis
9,033
903
23
2
0
151,197
0
W
Kukulkan
10,330
1,033
61
6
0
207,288
0
L
Sol
8,878
888
19
2
2
191,233
1
L
Thor
8,905
891
7
1
0
167,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role