Player Matchup

Kali
Kali
Leiphepeline
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,574 Elo+
Party 2
Charybdis
Charybdis
MeiHouXung
Charybdis
Level 13
God Stats
0W - 2L
1,524 SR
Queue Stats
31W - 18L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Retroperitoneal
Cliodhna
Level 20
God Stats
27W - 24L
1,608 SR
Queue Stats
29W - 31L
1,486 Elo+
Party 2
Ra
Ra
Rigell14
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
Yuichi9092
Gilgamesh
Level 26
God Stats
0W - 1L
1,447 SR
Queue Stats
25W - 18L
1,518 Elo+
Party 1
Team Averages
Level 13
1,516 SR
1,542 Elo+

VS

Team Averages
Level 21
1,517 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KoalaTactico21
Sobek
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,555 Elo+
Solo
Ra
Ra
Snowmanlp0517
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 75L
1,568 Elo+
Solo
Xbalanque
Xbalanque
hench-irl
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 102L
1,427 Elo+
Solo
Kali
Kali
yomyslime2505
Kali
Level 17
God Stats
2W - 3L
1,585 SR
Queue Stats
13W - 17L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,049
505
1,110
3,255
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
MeiHouXung
Charybdis
7
0 / 4 / 2
4,625
463
3,483
5,631
1,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
10
4 / 3 / 0
6,266
627
3,610
6,330
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 5 / 0
5,140
514
1,730
4,129
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Yuichi9092
Gilgamesh
7
0 / 0 / 2
4,852
485
2,850
6,707
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,074
607
1,173
2,579
1,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 1 / 1
5,335
534
2,179
6,356
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
7 / 2 / 3
6,523
652
5,388
6,189
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
hench-irl
Xbalanque
9
1 / 2 / 2
5,514
551
5,064
6,134
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 3
6,657
666
2,545
5,863
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
14
14
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
1
1
1
1.5
L
0
2
3
0.75
L
Charybdis
MeiHouXung
Charybdis
0
4
2
0.25
L
Cliodhna
4
3
0
1.33
L
2
5
0
0.4
W
7
2
3
4.25
L
Gilgamesh
Yuichi9092
Gilgamesh
0
0
2
1
W
Xbalanque
hench-irl
Xbalanque
1
2
2
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
16,349
26,052
Taken
27,121
7,560
Mitigated
10,146
6,293
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,173
0
0
852
2,579
1,691
300
242
2,305
4,747
25,977
W
2,179
254
0
1,627
6,356
3,396
0
285
6,025
9,036
0
L
1,110
306
0
913
3,255
1,085
0
177
3,078
0
13,937
L
Charybdis
MeiHouXung
Charybdis
3,483
1,922
35
789
5,631
1,157
0
1,657
3,974
0
21,310
L
Cliodhna
3,610
572
0
2,166
6,330
1,704
0
1,846
4,484
0
30,841
L
1,730
310
31
358
4,129
1,087
858
2,281
1,848
17,614
0
W
5,388
481
256
2,666
6,189
1,757
0
559
5,570
26,980
0
L
Gilgamesh
Yuichi9092
Gilgamesh
2,850
536
198
1,803
6,707
2,527
0
1,931
4,776
0
11,883
W
Xbalanque
hench-irl
Xbalanque
5,064
2,957
0
2,425
6,134
1,619
99
211
5,883
0
34,023
W
2,545
1,271
0
1,673
5,863
1,683
664
215
5,608
0
21,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
30,103
176
Minions Killed
246
0
Camps Cleared
0
1,008,472
Distance Traveled
973,136
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,074
607
74
7
0
180,773
0
W
Sobek
5,335
534
11
1
0
193,822
2
L
Kali
5,049
505
19
2
0
200,035
3
L
Charybdis
4,625
463
44
4
0
190,034
2
L
Cliodhna
6,266
627
61
6
0
223,175
0
L
Ra
5,140
514
41
4
0
176,833
0
W
Ra
6,523
652
42
4
0
199,069
2
L
Gilgamesh
4,852
485
11
1
0
218,395
1
W
Xbalanque
5,514
551
67
7
0
181,897
2
W
Kali
6,657
666
52
5
0
217,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role