Player Matchup

Discordia
Discordia
Chigano
Discordia
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 52L
1,544 Elo+
Party 1
Fenrir
Fenrir
Etian
Fenrir
Level 28
God Stats
26W - 18L
1,491 SR
Queue Stats
43W - 32L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GiulioDea
Ah Muzen Cab
Level 29
God Stats
28W - 45L
1,312 SR
Queue Stats
75W - 173L
1,180 Elo+
Solo
Team Averages
Level 66
1,434 SR
1,384 Elo+

VS

Team Averages
Level 12
1,357 SR
1,325 Elo+
Hachiman
Hachiman
Rafumi
Hachiman
Level 4
God Stats
3W - 8L
1,402 SR
Queue Stats
8W - 17L
1,358 Elo+
Solo
Ra
Ra
grominx325
Ra
Level 14
God Stats
0W - 2L
1,262 SR
Queue Stats
6W - 16L
1,233 Elo+
Solo
Fenrir
Fenrir
salonofear1
Fenrir
Level 17
God Stats
5W - 7L
1,407 SR
Queue Stats
57W - 55L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chigano
Discordia
18
12 / 3 / 5
13,763
765
25,236
11,879
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Etian
Fenrir
16
5 / 1 / 12
12,399
689
13,883
19,084
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
GiulioDea
Ah Muzen Cab
14
1 / 5 / 9
10,759
598
3,827
10,857
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rafumi
Hachiman
13
1 / 7 / 4
9,847
547
4,928
14,108
5,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 4
10,215
568
8,014
13,714
5,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
7 / 3 / 2
11,934
663
13,857
20,388
15,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
9
9
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chigano
Discordia
12
3
5
4.83
W
Fenrir
Etian
Fenrir
5
1
12
11
W
Ah Muzen Cab
GiulioDea
Ah Muzen Cab
1
5
9
1.1
L
Hachiman
Rafumi
Hachiman
1
7
4
0.43
L
1
8
4
0.38
L
Fenrir
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
26,799
41,820
Taken
48,210
21,639
Mitigated
26,879
16,085
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chigano
Discordia
25,236
2,215
0
3,942
11,879
4,574
1,394
2,584
9,295
80,641
0
W
Fenrir
Etian
Fenrir
13,883
5,738
0
10,001
19,084
12,536
190
4,647
14,437
0
40,494
W
Ah Muzen Cab
GiulioDea
Ah Muzen Cab
3,827
818
281
1,861
10,857
4,529
661
2,562
8,295
0
32,681
L
Hachiman
Rafumi
Hachiman
4,928
2,279
0
826
14,108
5,918
0
9,006
4,806
0
20,711
L
8,014
1,290
2,219
1,842
13,714
5,343
0
7,314
6,153
32,034
0
L
Fenrir
13,857
2,999
0
2,108
20,388
15,618
0
9,476
10,436
0
29,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
31,996
224
Minions Killed
148
11
Camps Cleared
5
945,627
Distance Traveled
854,596
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,763
765
117
7
3
309,958
5
W
Fenrir
12,399
689
55
3
7
338,937
4
W
Ah Muzen Cab
10,759
598
52
3
1
296,732
0
L
Hachiman
9,847
547
46
3
2
266,227
5
L
Ra
10,215
568
62
3
1
268,877
1
L
Fenrir
11,934
663
40
2
2
319,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role