Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Righs
Nu Wa
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
mati_craft9
Aphrodite
Level 18
God Stats
20W - 23L
1,564 SR
Queue Stats
31W - 43L
1,271 Elo+
Solo
Team Averages
Level 53
1,521 SR
1,469 Elo+

VS

Team Averages
Level 102
1,436 SR
1,384 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlackDED3
Fenrir
Level 18
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Achilles
Achilles
ChinoGamerNoob
Achilles
Level 129
God Stats
9W - 9L
1,565 SR
Queue Stats
115W - 151L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 7 / 0
11,291
664
13,111
19,073
3,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Righs
Nu Wa
13
0 / 8 / 5
9,547
562
10,347
11,042
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
mati_craft9
Aphrodite
13
0 / 6 / 5
9,589
564
3,134
12,080
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 0 / 12
11,886
699
14,561
4,708
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BlackDED3
Fenrir
15
3 / 2 / 15
11,254
662
4,264
12,685
6,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
17
12 / 3 / 8
12,757
750
20,126
16,145
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
21
21
Deaths
5
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
7
0
0.71
W
Nu Wa
 
Nu Wa
6
0
12
12
W
Fenrir
BlackDED3
Fenrir
3
2
15
5.25
W
Achilles
12
3
8
5.33
L
Nu Wa
Righs
Nu Wa
0
8
5
0.31
L
Aphrodite
mati_craft9
Aphrodite
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
38,951
42,195
Taken
33,538
8,323
Mitigated
17,254
9,021
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,111
6,542
0
4,827
19,073
3,226
727
5,537
13,126
0
56,594
W
Nu Wa
 
Nu Wa
14,561
1,941
346
1,096
4,708
1,099
1,822
1,696
3,012
61,770
0
W
Fenrir
BlackDED3
Fenrir
4,264
792
0
5,278
12,685
6,037
184
5,917
6,768
202
13,085
W
Achilles
20,126
6,325
0
3,441
16,145
10,118
954
6,828
9,317
0
59,838
L
Nu Wa
Righs
Nu Wa
10,347
2,016
0
40
11,042
1,888
100
4,011
6,767
43,656
0
L
Aphrodite
mati_craft9
Aphrodite
3,134
857
977
3,177
12,080
3,209
168
4,317
7,419
13,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
35,897
199
Minions Killed
200
6
Camps Cleared
8
846,645
Distance Traveled
940,982
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,291
664
108
6
3
279,682
6
W
Nu Wa
11,886
699
116
7
3
321,081
2
W
Fenrir
11,254
662
18
1
1
301,499
0
W
Achilles
12,757
750
66
4
4
318,402
4
L
Nu Wa
9,547
562
66
4
3
276,897
1
L
Aphrodite
9,589
564
25
1
0
290,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role