Player Matchup

Ganesha
Ganesha
Kapz
Ganesha
Level 136
God Stats
6W - 1L
1,835 SR
Queue Stats
17W - 12L
1,663 Elo+
Party 1
Jing Wei
Jing Wei
Memeine
Jing Wei
Level 147
God Stats
2W - 2L
1,598 SR
Queue Stats
53W - 32L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
MissGoose
Gilgamesh
Level 123
God Stats
3W - 2L
1,504 SR
Queue Stats
29W - 25L
1,599 Elo+
Party 1
Hel
Hel
Wéno
Hel
Level 22
God Stats
3W - 1L
1,767 SR
Queue Stats
13W - 10L
1,687 Elo+
Party 1
Thanatos
Thanatos
Xarv
Thanatos
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,647 Elo+
Party 1
Team Averages
Level 116
1,641 SR
1,655 Elo+

VS

Team Averages
Level 40
1,454 SR
1,474 Elo+
Yemoja
Yemoja
ACES MURKIN
Yemoja
Level 56
God Stats
21W - 22L
1,282 SR
Queue Stats
301W - 280L
1,510 Elo+
Party 2
Horus
Horus
BomBastiiick
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,479 Elo+
Party 3
Hercules
Hercules
FunnyDeviI
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,439 Elo+
Party 3
Hera
Hera
Nethvimer
Hera
Level 26
God Stats
1W - 1L
1,672 SR
Queue Stats
24W - 31L
1,382 Elo+
Party 3
Hou Yi
Hou Yi
Noadyn
Hou Yi
Level 29
God Stats
3W - 5L
1,318 SR
Queue Stats
124W - 120L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kapz
Ganesha
17
1 / 2 / 16
11,613
528
10,688
24,948
36,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Memeine
Jing Wei
20
3 / 2 / 6
12,802
582
17,633
18,000
6,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MissGoose
Gilgamesh
19
3 / 0 / 9
12,264
557
14,577
17,190
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
Wéno
Hel
16
2 / 4 / 3
10,689
486
8,190
12,866
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Xarv
Thanatos
20
14 / 0 / 3
13,964
635
16,500
23,055
10,650
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 3
9,290
422
6,152
21,316
23,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 9 / 4
9,960
453
12,331
22,310
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
FunnyDeviI
Hercules
18
2 / 4 / 2
11,381
517
11,706
23,617
20,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
17
2 / 4 / 2
10,484
477
9,675
9,206
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Noadyn
Hou Yi
16
0 / 3 / 3
9,664
439
11,225
14,229
5,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
23
Kills
7
8
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
3
0.83
L
2
9
4
0.44
L
Hercules
FunnyDeviI
Hercules
2
4
2
0.75
W
Ganesha
Kapz
Ganesha
1
2
16
4.5
W
Jing Wei
Memeine
Jing Wei
3
2
6
3
W
Gilgamesh
MissGoose
Gilgamesh
3
0
9
7.5
L
Hera
2
4
2
0.75
L
Hou Yi
Noadyn
Hou Yi
0
3
3
0.5
W
Hel
Wéno
Hel
2
4
3
0.88
W
Thanatos
Xarv
Thanatos
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,588
Damage
51,089
96,059
Taken
90,678
71,863
Mitigated
61,743
56,691
Healing
29,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,152
1,006
4,829
5,257
21,316
23,523
0
5,242
15,733
31,185
0
L
12,331
5,949
953
5,959
22,310
9,052
0
3,872
18,348
0
77,591
L
Hercules
FunnyDeviI
Hercules
11,706
3,032
0
7,500
23,617
20,202
139
4,396
18,158
10,154
57,172
W
Ganesha
Kapz
Ganesha
10,688
1,081
0
3,188
24,948
36,367
798
7,219
17,537
47,879
0
W
Jing Wei
Memeine
Jing Wei
17,633
14,632
0
10,901
18,000
6,915
3,611
1,744
16,220
0
120,155
W
Gilgamesh
MissGoose
Gilgamesh
14,577
2,853
0
6,007
17,190
13,329
933
2,650
14,500
8,918
68,130
L
Hera
9,675
2,574
0
882
9,206
3,132
309
3,861
5,345
77,716
0
L
Hou Yi
Noadyn
Hou Yi
11,225
5,150
0
3,727
14,229
5,834
0
4,177
9,976
0
80,223
W
Hel
Wéno
Hel
8,190
677
3,274
5,063
12,866
4,602
801
3,717
9,017
52,827
0
W
Thanatos
Xarv
Thanatos
16,500
4,588
0
28,258
23,055
10,650
193
2,412
20,533
0
126,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,332
Gold Earned
50,779
692
Minions Killed
623
0
Camps Cleared
0
2,086,820
Distance Traveled
2,068,210
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,290
422
43
2
0
406,447
5
L
Horus
9,960
453
108
5
0
388,143
2
L
Hercules
11,381
517
154
7
0
451,185
1
W
Ganesha
11,613
528
37
2
0
426,615
1
W
Jing Wei
12,802
582
211
10
0
379,727
1
W
Gilgamesh
12,264
557
143
7
0
410,996
9
L
Hera
10,484
477
184
8
0
412,649
4
L
Hou Yi
9,664
439
134
6
0
409,786
1
W
Hel
10,689
486
139
6
0
397,027
0
W
Thanatos
13,964
635
162
7
0
472,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role