Player Matchup

Thor
Thor
TopazDuchess9
Thor
Level 7
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 1
Neith
Neith
cravo-nordico
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
vibora-ma
Cthulhu
Level 4
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,331 SR
1,569 Elo+

VS

Team Averages
Level 81
1,460 SR
1,334 Elo+
Izanami
Izanami
Jerod915
Izanami
Level 138
God Stats
4W - 6L
1,377 SR
Queue Stats
51W - 80L
1,283 Elo+
Solo
Chaac
Chaac
Kwopzie
Chaac
Level 22
God Stats
6W - 4L
1,504 SR
Queue Stats
67W - 85L
1,400 Elo+
Solo
Tiamat
Tiamat
MY MamaXx13
Tiamat
Level 83
God Stats
10W - 4L
1,498 SR
Queue Stats
58W - 83L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,193
585
5,825
13,639
7,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 3
7,941
567
5,810
11,056
4,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
vibora-ma
Cthulhu
11
1 / 7 / 2
7,883
563
5,595
17,006
10,970
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jerod915
Izanami
13
8 / 4 / 7
10,324
737
11,146
10,364
3,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Kwopzie
Chaac
15
5 / 0 / 13
10,825
773
13,562
11,730
14,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
8 / 0 / 11
10,635
760
10,730
7,540
6,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
21
21
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jerod915
Izanami
8
4
7
2.88
W
Chaac
Kwopzie
Chaac
5
0
13
11.5
W
Tiamat
8
0
11
13.5
L
2
6
1
0.42
L
0
8
3
0.19
L
Cthulhu
vibora-ma
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
35,438
41,701
Taken
29,634
22,629
Mitigated
23,701
2,157
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jerod915
Izanami
11,146
8,362
164
398
10,364
3,407
1,341
1,572
8,792
0
36,656
W
Chaac
Kwopzie
Chaac
13,562
1,961
865
5,096
11,730
14,174
393
2,510
9,220
0
42,165
W
Tiamat
10,730
1,076
98
2,854
7,540
6,120
865
1,809
5,731
28,873
0
L
5,825
1,190
0
0
13,639
7,242
0
4,899
8,740
0
20,790
L
5,810
1,385
0
818
11,056
4,417
0
3,568
7,488
0
25,962
L
Cthulhu
vibora-ma
Cthulhu
5,595
343
709
630
17,006
10,970
0
2,937
14,069
19,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
31,784
123
Minions Killed
149
2
Camps Cleared
8
632,591
Distance Traveled
732,121
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,324
737
56
4
4
212,460
5
W
Chaac
10,825
773
55
4
3
264,985
0
W
Tiamat
10,635
760
38
3
1
254,676
1
L
Thor
8,193
585
27
2
2
238,674
0
L
Neith
7,941
567
59
4
0
183,132
0
L
Cthulhu
7,883
563
37
3
0
210,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role