Player Matchup

Ah Puch
Ah Puch
Funky9Gamer6
Ah Puch
Level 105
God Stats
38W - 44L
1,510 SR
Queue Stats
393W - 479L
1,412 Elo+
Solo
Danzaburou
Danzaburou
TP_PatMil
Danzaburou
Level 44
God Stats
14W - 22L
1,375 SR
Queue Stats
110W - 137L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
TiggyyB
Gilgamesh
Level 89
God Stats
7W - 9L
1,856 SR
Queue Stats
203W - 206L
1,460 Elo+
Solo
Ares
Ares
dawidosf05
Ares
Level 59
God Stats
1W - 3L
1,536 SR
Queue Stats
108W - 143L
1,338 Elo+
Party 1
Bakasura
Bakasura
nesta95420
Bakasura
Level 86
God Stats
281W - 324L
1,446 SR
Queue Stats
426W - 568L
1,373 Elo+
Solo
Team Averages
Level 77
1,545 SR
1,391 Elo+

VS

Team Averages
Level 84
1,477 SR
1,387 Elo+
Artio
Artio
DinoSxmmy
Artio
Level 69
God Stats
2W - 0L
1,401 SR
Queue Stats
113W - 126L
1,443 Elo+
Solo
Bakasura
Bakasura
Eaker1000
Bakasura
Level 63
God Stats
24W - 30L
1,384 SR
Queue Stats
78W - 86L
1,382 Elo+
Solo
Tiamat
Tiamat
InfamoussDnb
Tiamat
Level 103
God Stats
4W - 2L
1,696 SR
Queue Stats
112W - 125L
1,364 Elo+
Solo
Medusa
Medusa
JAVIgk
Medusa
Level 61
God Stats
17W - 11L
1,519 SR
Queue Stats
193W - 204L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Fluffens
Gilgamesh
Level 123
God Stats
56W - 77L
1,385 SR
Queue Stats
306W - 356L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Funky9Gamer6
Ah Puch
7
0 / 0 / 0
4,143
592
2,973
1,988
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TP_PatMil
Danzaburou
4
0 / 2 / 0
3,205
458
1,865
3,130
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TiggyyB
Gilgamesh
7
0 / 3 / 0
3,741
534
1,323
4,329
1,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,374
482
1,758
5,193
1,291
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
nesta95420
Bakasura
5
0 / 2 / 0
3,568
510
791
2,860
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DinoSxmmy
Artio
6
2 / 0 / 3
4,512
645
1,207
5,113
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Eaker1000
Bakasura
7
0 / 0 / 4
4,138
591
971
4,213
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
6
0 / 0 / 1
3,936
562
529
2,049
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JAVIgk
Medusa
7
3 / 0 / 1
4,668
667
3,707
3,259
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Sir Fluffens
Gilgamesh
10
4 / 0 / 0
5,249
750
3,450
2,339
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
DinoSxmmy
Artio
2
0
3
3.5
W
Bakasura
Eaker1000
Bakasura
0
0
4
2
L
Ah Puch
Funky9Gamer6
Ah Puch
0
0
0
0
W
Tiamat
0
0
1
0.5
W
Medusa
JAVIgk
Medusa
3
0
1
3.5
W
Gilgamesh
Sir Fluffens
Gilgamesh
4
0
0
4
L
Danzaburou
TP_PatMil
Danzaburou
0
2
0
0
L
Gilgamesh
TiggyyB
Gilgamesh
0
3
0
0
L
0
2
0
0
L
Bakasura
nesta95420
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,710
Damage
9,864
17,500
Taken
16,973
4,688
Mitigated
6,410
3,947
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DinoSxmmy
Artio
1,207
139
260
2,425
5,113
2,125
207
1,244
3,829
10,004
0
W
Bakasura
Eaker1000
Bakasura
971
565
0
2,196
4,213
1,403
177
1,112
2,877
0
14,263
L
Ah Puch
Funky9Gamer6
Ah Puch
2,973
90
0
1,125
1,988
553
0
662
1,248
19,596
0
W
Tiamat
529
0
0
1,095
2,049
719
0
971
942
13,168
0
W
Medusa
JAVIgk
Medusa
3,707
2,034
0
1,530
3,259
791
767
1,052
2,205
0
22,234
W
Gilgamesh
Sir Fluffens
Gilgamesh
3,450
1,295
0
1,086
2,339
1,372
0
0
2,339
0
21,271
L
Danzaburou
TP_PatMil
Danzaburou
1,865
634
179
1,106
3,130
614
0
309
2,786
0
10,002
L
Gilgamesh
TiggyyB
Gilgamesh
1,323
525
0
380
4,329
1,339
0
0
4,329
0
14,002
L
1,758
131
104
426
5,193
1,291
0
415
4,778
7,412
0
L
Bakasura
nesta95420
Bakasura
791
532
0
627
2,860
891
0
272
2,428
0
10,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,031
Gold Earned
22,503
143
Minions Killed
182
0
Camps Cleared
0
574,509
Distance Traveled
649,648
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,512
645
17
2
0
144,453
0
W
Bakasura
4,138
591
50
7
0
129,611
0
L
Ah Puch
4,143
592
46
7
0
129,033
2
W
Tiamat
3,936
562
26
4
0
137,928
0
W
Medusa
4,668
667
42
6
0
123,823
1
W
Gilgamesh
5,249
750
47
7
0
113,833
0
L
Danzaburou
3,205
458
16
2
0
97,576
1
L
Gilgamesh
3,741
534
34
5
0
128,250
1
L
Ares
3,374
482
17
2
0
131,006
0
L
Bakasura
3,568
510
30
4
0
88,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role