Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BeAzrael
Fafnir
Level 160
God Stats
10W - 2L
1,971 SR
Queue Stats
151W - 55L
1,906 Elo+
Party 2
Cernunnos
Cernunnos
GeRMe
Cernunnos
Level 148
God Stats
10W - 4L
1,838 SR
Queue Stats
387W - 351L
1,639 Elo+
Solo
Bakasura
Bakasura
TheFrenchEmperor
Bakasura
Level 160
God Stats
7W - 5L
1,702 SR
Queue Stats
891W - 363L
1,834 Elo+
Party 2
Team Averages
Level 157
1,702 SR
1,676 Elo+

VS

Team Averages
Level 151
1,698 SR
1,646 Elo+
King Arthur
King Arthur
Alekaode
King Arthur
Level 158
God Stats
0W - 2L
1,897 SR
Queue Stats
33W - 28L
1,658 Elo+
Party 1
Geb
Geb
CrestedPheasant
Geb
Level 157
God Stats
0W - 3L
1,615 SR
Queue Stats
31W - 28L
1,594 Elo+
Party 1
Anhur
Anhur
Metakelos
Anhur
Level 127
God Stats
1W - 2L
1,481 SR
Queue Stats
45W - 31L
1,673 Elo+
Party 1
Agni
Agni
Sickpig007
Agni
Level 153
God Stats
1W - 4L
1,700 SR
Queue Stats
15W - 17L
1,549 Elo+
Party 1
Fenrir
Fenrir
Whiskywyrm
Fenrir
Level 159
God Stats
0W - 1L
1,798 SR
Queue Stats
33W - 15L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
6 / 0 / 4
6,143
614
6,414
3,656
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
9
0 / 2 / 2
5,554
555
5,285
8,152
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Fafnir
BeAzrael
Fafnir
10
0 / 0 / 12
5,610
561
3,442
6,279
5,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cernunnos
GeRMe
Cernunnos
11
3 / 0 / 1
6,653
665
4,681
4,681
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 0 / 6
6,674
667
6,865
7,050
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alekaode
King Arthur
11
1 / 2 / 0
5,890
589
4,595
9,472
3,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,672
467
2,709
9,780
3,608
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Metakelos
Anhur
9
0 / 2 / 0
5,237
524
1,123
6,642
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 4 / 0
5,143
514
2,603
4,545
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
Whiskywyrm
Fenrir
7
0 / 4 / 1
4,531
453
2,962
7,315
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
16
Kills
1
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
4
8
W
Cthulhu
 
Cthulhu
0
2
2
0.5
L
King Arthur
Alekaode
King Arthur
1
2
0
0.5
W
Fafnir
BeAzrael
Fafnir
0
0
12
6
L
0
4
0
0
W
Cernunnos
GeRMe
Cernunnos
3
0
1
3.5
L
Anhur
Metakelos
Anhur
0
2
0
0
L
0
4
0
0
W
7
0
6
10
L
Fenrir
Whiskywyrm
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
13,992
29,818
Taken
37,754
15,398
Mitigated
12,286
15,782
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,414
1,269
0
1,438
3,656
1,062
43
1,498
2,120
36,062
0
W
Cthulhu
 
Cthulhu
5,285
550
92
3,374
8,152
4,680
0
0
8,152
29,775
0
L
King Arthur
Alekaode
King Arthur
4,595
777
0
3,057
9,472
3,269
0
4,991
3,877
0
36,226
W
Fafnir
BeAzrael
Fafnir
3,442
725
766
2,082
6,279
5,778
2
1,720
4,433
10,333
0
L
2,709
307
1,150
1,428
9,780
3,608
0
3,963
5,504
12,206
0
W
Cernunnos
GeRMe
Cernunnos
4,681
2,233
0
2,807
4,681
1,290
0
501
4,180
0
54,629
L
Anhur
Metakelos
Anhur
1,123
552
0
1,985
6,642
1,367
0
2,074
4,518
0
30,953
L
2,603
224
0
205
4,545
1,231
0
1,787
2,544
36,256
0
W
6,865
5,110
0
5,223
7,050
2,588
44
1,395
5,561
0
28,354
L
Fenrir
Whiskywyrm
Fenrir
2,962
963
0
1,454
7,315
2,811
0
1,720
5,127
0
13,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
25,473
343
Minions Killed
301
0
Camps Cleared
0
1,017,742
Distance Traveled
962,353
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,143
614
76
8
0
201,458
5
W
Cthulhu
5,554
555
74
7
0
202,311
3
L
King Arthur
5,890
589
86
9
0
211,475
3
W
Fafnir
5,610
561
11
1
0
190,693
0
L
Geb
4,672
467
19
2
0
169,701
2
W
Cernunnos
6,653
665
95
10
0
174,676
2
L
Anhur
5,237
524
82
8
0
185,350
5
L
Agni
5,143
514
84
8
0
187,766
4
W
Bakasura
6,674
667
87
9
0
248,604
1
L
Fenrir
4,531
453
30
3
0
208,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role