Player Matchup

Rama
Rama
DrQuirke
Rama
Level 97
God Stats
4W - 3L
1,677 SR
Queue Stats
38W - 33L
1,546 Elo+
Solo
Artemis
Artemis
Imperátor
Artemis
Level 141
God Stats
153W - 141L
1,529 SR
Queue Stats
606W - 634L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oxidus
Tsukuyomi
Level 64
God Stats
0W - 3L
1,262 SR
Queue Stats
28W - 32L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Perillaloca
Baron Samedi
Level 61
God Stats
42W - 48L
1,411 SR
Queue Stats
327W - 362L
1,467 Elo+
Solo
Zeus
Zeus
Smajlo2
Zeus
Level 28
God Stats
3W - 3L
1,416 SR
Queue Stats
26W - 38L
1,385 Elo+
Party 1
Team Averages
Level 78
1,459 SR
1,468 Elo+

VS

Team Averages
Level 81
1,474 SR
1,409 Elo+
Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dmane
Gilgamesh
Level 105
God Stats
33W - 40L
1,404 SR
Queue Stats
875W - 929L
1,520 Elo+
Solo
Da Ji
Da Ji
SplatterPlayer
Da Ji
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
StrikeEnergy
Cthulhu
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 34L
1,329 Elo+
Party 2
Artemis
Artemis
jordan1r
Artemis
Level 93
God Stats
5W - 7L
1,468 SR
Queue Stats
21W - 33L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
9 / 5 / 4
13,516
1,229
26,407
17,875
7,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Imperátor
Artemis
17
1 / 2 / 8
10,922
993
13,526
12,069
4,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Oxidus
Tsukuyomi
16
0 / 9 / 4
9,609
874
4,418
16,308
5,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Perillaloca
Baron Samedi
18
4 / 7 / 8
12,249
1,114
14,830
16,500
7,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
Smajlo2
Zeus
15
0 / 1 / 0
8,603
782
424
798
195
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

80

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 0 / 18
11,530
1,048
12,462
6,668
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dmane
Gilgamesh
17
6 / 3 / 11
11,340
1,031
10,507
12,922
5,894
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 3 / 16
11,119
1,011
6,650
17,969
14,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
StrikeEnergy
Cthulhu
18
5 / 4 / 12
11,553
1,050
14,303
16,278
11,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
jordan1r
Artemis
19
8 / 4 / 13
12,456
1,132
15,880
11,129
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
14
Kills
24
24
Deaths
14
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
18
11
W
Gilgamesh
Dmane
Gilgamesh
6
3
11
3.83
L
Rama
9
5
4
2.2
L
Artemis
Imperátor
Artemis
1
2
8
2.5
L
Tsukuyomi
Oxidus
Tsukuyomi
0
9
4
0.22
L
Baron Samedi
Perillaloca
Baron Samedi
4
7
8
1.14
L
Zeus
Smajlo2
Zeus
0
1
0
0
W
3
3
16
3.67
W
Cthulhu
StrikeEnergy
Cthulhu
5
4
12
2.75
W
Artemis
jordan1r
Artemis
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
59,802
63,550
Taken
64,966
25,291
Mitigated
41,765
5,392
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,462
140
209
999
6,668
3,115
0
1,426
5,242
44,901
0
W
Gilgamesh
Dmane
Gilgamesh
10,507
2,793
0
252
12,922
5,894
0
3,857
9,065
0
17,847
L
Rama
26,407
23,472
0
789
17,875
7,151
0
8,686
9,189
0
55,542
L
Artemis
Imperátor
Artemis
13,526
3,822
0
766
12,069
4,238
0
7,400
4,669
0
34,866
L
Tsukuyomi
Oxidus
Tsukuyomi
4,418
809
0
18
16,308
5,839
0
6,075
10,233
0
13,059
L
Baron Samedi
Perillaloca
Baron Samedi
14,830
1,247
1,313
2,415
16,500
7,868
0
6,228
10,272
42,992
0
L
Zeus
Smajlo2
Zeus
424
92
16
75
798
195
0
288
510
2,108
0
W
6,650
1,073
366
4,728
17,969
14,990
0
6,206
11,763
6,030
15,838
W
Cthulhu
StrikeEnergy
Cthulhu
14,303
411
289
293
16,278
11,276
0
1,484
14,794
34,212
0
W
Artemis
jordan1r
Artemis
15,880
7,069
0
1,147
11,129
6,490
0
2,281
8,848
0
39,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,899
Gold Earned
57,998
208
Minions Killed
230
9
Camps Cleared
6
761,391
Distance Traveled
1,047,295
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,530
1,048
64
6
0
228,314
2
W
Gilgamesh
11,340
1,031
15
1
3
199,306
1
L
Rama
13,516
1,229
68
6
6
211,080
0
L
Artemis
10,922
993
35
3
1
208,899
1
L
Tsukuyomi
9,609
874
34
3
1
138,262
0
L
Baron Samedi
12,249
1,114
70
6
0
189,268
0
L
Zeus
8,603
782
1
0
1
13,882
0
W
Da Ji
11,119
1,011
35
3
2
207,304
0
W
Cthulhu
11,553
1,050
51
5
0
215,007
2
W
Artemis
12,456
1,132
65
6
1
197,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role