Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Gusty_2007
Ratatoskr
Level 22
God Stats
4W - 3L
1,515 SR
Queue Stats
29W - 38L
1,301 Elo+
Solo
Geb
Geb
boogaman5132
Geb
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 28L
1,438 Elo+
Solo
Zeus
Zeus
foamysweat
Zeus
Level 3
God Stats
4W - 5L
1,322 SR
Queue Stats
33W - 29L
1,107 Elo+
Solo
Medusa
Medusa
mr2swaggy
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 98L
1,365 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,342 Elo+

VS

Team Averages
Level 17
1,494 SR
1,479 Elo+
Guan Yu
Guan Yu
SunkHarbor52289
Guan Yu
Level 13
God Stats
1W - 3L
1,392 SR
Queue Stats
7W - 12L
1,342 Elo+
Solo
Medusa
Medusa
TidyZulu3711959
Medusa
Level 27
God Stats
3W - 3L
1,576 SR
Queue Stats
143W - 145L
1,435 Elo+
Solo
Ra
Ra
cyclic-mattock3
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
gmbszzz94
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,428 Elo+
Solo
Cerberus
Cerberus
klickklock
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
18 / 1 / 6
11,135
655
22,008
16,431
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ratatoskr
Gusty_2007
Ratatoskr
13
5 / 5 / 7
9,077
534
7,434
10,942
3,694
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 5
7,971
469
3,439
5,755
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 0 / 4
11,699
688
8,239
5,843
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
mr2swaggy
Medusa
12
2 / 4 / 1
7,885
464
3,982
6,177
2,186
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,183
481
6,074
12,880
12,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 0
7,921
466
5,398
12,134
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 18 / 3
6,494
382
4,480
13,264
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
gmbszzz94
Cthulhu
1
0 / 0 / 0
3,316
195
0
0
0
Cerberus
klickklock
Cerberus
7
1 / 12 / 2
6,192
364
2,512
18,096
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
36
Kills
10
10
Deaths
38
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
18
1
6
21
W
Ratatoskr
Gusty_2007
Ratatoskr
5
5
7
1.7
L
5
3
1
1.83
L
3
5
0
0.6
W
1
0
5
3.5
L
1
18
3
0.14
W
10
0
4
12
L
Cthulhu
gmbszzz94
Cthulhu
0
0
0
0
L
Cerberus
klickklock
Cerberus
1
12
2
0.17
W
Medusa
mr2swaggy
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
18,464
45,148
Taken
56,374
20,943
Mitigated
26,341
19,931
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
22,008
7,793
24
11,471
16,431
9,121
652
4,025
12,232
0
72,646
W
Ratatoskr
Gusty_2007
Ratatoskr
7,434
3,900
0
3,215
10,942
3,694
0
1,606
9,244
0
47,715
L
6,074
1,213
351
3,398
12,880
12,321
92
713
11,478
0
29,760
L
5,398
520
0
2,304
12,134
3,436
96
4,827
6,705
0
55,561
W
3,439
293
0
1,813
5,755
3,700
729
217
5,482
25,864
0
L
4,480
812
72
160
13,264
2,229
201
2,494
10,339
15,176
0
W
8,239
1,645
0
3,408
5,843
2,242
2,218
420
5,368
99,002
0
L
Cthulhu
gmbszzz94
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
klickklock
Cerberus
2,512
458
0
2,198
18,096
8,355
97
2,687
14,778
8,988
0
W
Medusa
mr2swaggy
Medusa
3,982
1,206
0
0
6,177
2,186
1,901
307
5,830
0
37,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
32,106
498
Minions Killed
196
0
Camps Cleared
0
1,671,886
Distance Traveled
1,164,371
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,135
655
93
5
0
356,093
0
W
Ratatoskr
9,077
534
92
5
0
382,466
0
L
Guan Yu
8,183
481
51
3
0
309,082
1
L
Medusa
7,921
466
92
5
0
301,732
0
W
Geb
7,971
469
59
3
0
324,915
0
L
Ra
6,494
382
30
2
0
290,108
0
W
Zeus
11,699
688
190
11
0
327,111
0
L
Cthulhu
3,316
195
0
0
0
0
0
L
Cerberus
6,192
364
23
1
0
263,449
0
W
Medusa
7,885
464
64
4
0
281,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role