Player Matchup

Sun Wukong
Sun Wukong
DOAFLIPBOY237
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,327 Elo+
Party 2
Anubis
Anubis
MaleforPL
Anubis
Level 28
God Stats
41W - 29L
1,508 SR
Queue Stats
173W - 183L
1,309 Elo+
Solo
Yemoja
Yemoja
Rigell14
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
T-Kerr-
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,189 Elo+
Party 2
Thanatos
Thanatos
egzongrabovci
Thanatos
Level 23
God Stats
3W - 6L
1,209 SR
Queue Stats
29W - 44L
1,285 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,322 Elo+

VS

Team Averages
Level 18
1,312 SR
1,303 Elo+
Discordia
Discordia
Alex086
Discordia
Level 15
God Stats
6W - 12L
1,205 SR
Queue Stats
43W - 45L
1,333 Elo+
Party 1
Jing Wei
Jing Wei
MisssMarie
Jing Wei
Level 26
God Stats
8W - 9L
1,197 SR
Queue Stats
35W - 50L
1,311 Elo+
Solo
Bakasura
Bakasura
PRINTEROS
Bakasura
Level 18
God Stats
1W - 3L
1,308 SR
Queue Stats
55W - 62L
1,326 Elo+
Party 1
Horus
Horus
SMoonLight
Horus
Level 26
God Stats
10W - 6L
1,556 SR
Queue Stats
52W - 56L
1,291 Elo+
Party 1
Scylla
Scylla
deadlyfart92
Scylla
Level 7
God Stats
1W - 4L
1,293 SR
Queue Stats
4W - 9L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOAFLIPBOY237
Sun Wukong
16
6 / 5 / 5
10,477
499
8,845
16,825
12,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MaleforPL
Anubis
19
12 / 3 / 7
12,167
579
25,448
17,771
8,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Rigell14
Yemoja
15
0 / 3 / 6
9,362
446
4,442
11,595
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
T-Kerr-
Cthulhu
11
0 / 7 / 2
7,619
363
2,028
13,039
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
egzongrabovci
Thanatos
20
7 / 1 / 2
11,797
562
9,636
15,317
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alex086
Discordia
15
5 / 8 / 8
9,942
473
15,671
11,685
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MisssMarie
Jing Wei
15
2 / 6 / 3
9,493
452
6,939
13,722
4,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
PRINTEROS
Bakasura
16
9 / 3 / 4
10,725
511
9,928
14,886
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
14
2 / 3 / 6
9,787
466
5,635
17,288
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
0 / 5 / 5
9,137
435
5,280
10,891
3,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
25
Kills
18
19
Deaths
25
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alex086
Discordia
5
8
8
1.13
W
Sun Wukong
DOAFLIPBOY237
Sun Wukong
6
5
5
1.7
W
Anubis
MaleforPL
Anubis
12
3
7
5.17
L
Jing Wei
MisssMarie
Jing Wei
2
6
3
0.58
L
Bakasura
PRINTEROS
Bakasura
9
3
4
3.67
W
Yemoja
Rigell14
Yemoja
0
3
6
1
L
Horus
2
3
6
1.67
W
Cthulhu
T-Kerr-
Cthulhu
0
7
2
0.14
L
Scylla
0
5
5
0.5
W
Thanatos
egzongrabovci
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
43,453
74,547
Taken
68,472
46,771
Mitigated
31,373
36,083
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alex086
Discordia
15,671
2,106
0
173
11,685
3,663
1,261
4,387
7,072
52,997
0
W
Sun Wukong
DOAFLIPBOY237
Sun Wukong
8,845
415
0
4,019
16,825
12,607
96
6,300
9,664
0
58,630
W
Anubis
MaleforPL
Anubis
25,448
2,170
0
10,687
17,771
8,290
0
2,319
14,887
93,164
0
L
Jing Wei
MisssMarie
Jing Wei
6,939
4,947
120
3,585
13,722
4,051
1,338
6,746
6,976
0
47,821
L
Bakasura
PRINTEROS
Bakasura
9,928
6,779
0
3,006
14,886
6,140
1,113
5,597
9,256
0
40,736
W
Yemoja
Rigell14
Yemoja
4,442
777
292
589
11,595
12,805
1,022
3,445
7,507
39,240
0
L
Horus
5,635
2,842
2,595
6,940
17,288
14,327
973
8,975
8,273
0
20,046
W
Cthulhu
T-Kerr-
Cthulhu
2,028
37
0
321
13,039
7,121
130
5,943
6,446
16,480
0
L
Scylla
5,280
1,105
360
1,917
10,891
3,192
964
6,149
4,670
36,434
0
W
Thanatos
egzongrabovci
Thanatos
9,636
2,563
0
20,175
15,317
5,948
1,873
1,408
13,833
0
100,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,422
Gold Earned
49,084
494
Minions Killed
378
0
Camps Cleared
0
1,799,691
Distance Traveled
1,914,784
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,942
473
95
5
0
367,516
3
W
Sun Wukong
10,477
499
101
5
0
396,205
0
W
Anubis
12,167
579
122
6
0
341,267
0
L
Jing Wei
9,493
452
93
4
0
339,739
3
L
Bakasura
10,725
511
78
4
0
455,783
0
W
Yemoja
9,362
446
59
3
0
332,704
2
L
Horus
9,787
466
24
1
0
418,929
5
W
Cthulhu
7,619
363
46
2
0
333,878
0
L
Scylla
9,137
435
88
4
0
332,817
5
W
Thanatos
11,797
562
166
8
0
395,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role