Player Matchup

Loki
Loki
Jakrispyyyy
Loki
Level 44
God Stats
8W - 6L
1,592 SR
Queue Stats
82W - 105L
1,340 Elo+
Party 2
Ymir
Ymir
NotNasir
Ymir
Level 17
God Stats
3W - 2L
1,439 SR
Queue Stats
58W - 51L
1,451 Elo+
Solo
Sol
Sol
XDivergentXO
Sol
Level 18
God Stats
50W - 53L
1,437 SR
Queue Stats
65W - 86L
1,318 Elo+
Party 2
Team Averages
Level 26
1,489 SR
1,369 Elo+

VS

Team Averages
Level 27
1,500 SR
1,338 Elo+
Sol
Sol
Antoxa2289
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 1
Izanami
Izanami
ScaRLETTAJox
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Hercules
Hercules
snortdog66
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 154L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 5
13,367
743
17,756
15,915
5,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
3 / 4 / 12
12,404
689
11,925
17,059
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 2 / 10
12,059
670
17,341
12,391
3,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 4
12,471
693
14,640
15,021
5,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ScaRLETTAJox
Izanami
15
1 / 6 / 8
11,576
643
12,591
16,422
5,995
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
snortdog66
Hercules
15
3 / 5 / 4
11,305
628
5,513
23,701
14,072
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
10
11
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
11
5
5
2.7
W
Ymir
3
4
12
2.25
L
Izanami
ScaRLETTAJox
Izanami
1
6
8
0.83
W
4
2
10
4.5
L
Hercules
snortdog66
Hercules
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
32,744
45,365
Taken
55,144
30,589
Mitigated
25,096
9,302
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,640
2,893
700
3,681
15,021
5,029
0
6,523
8,498
36,509
0
W
17,756
4,572
0
2,131
15,915
5,300
829
4,947
10,968
0
59,632
W
Ymir
11,925
2,458
0
2,668
17,059
21,533
115
6,730
10,329
32,819
0
L
Izanami
ScaRLETTAJox
Izanami
12,591
9,243
0
745
16,422
5,995
971
8,760
7,662
0
49,756
W
17,341
5,471
135
4,368
12,391
3,756
1,622
3,687
8,704
49,610
0
L
Hercules
snortdog66
Hercules
5,513
578
283
3,555
23,701
14,072
0
14,478
9,223
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
35,352
184
Minions Killed
181
7
Camps Cleared
7
945,463
Distance Traveled
934,655
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,471
693
45
3
2
312,973
0
W
Loki
13,367
743
58
3
4
340,140
5
W
Ymir
12,404
689
47
3
2
274,272
0
L
Izanami
11,576
643
107
6
5
284,083
4
W
Sol
12,059
670
79
4
1
331,051
2
L
Hercules
11,305
628
29
2
0
337,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role