Player Matchup

Thoth
Thoth
 
Thoth
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ALLMIGHTYhuan
Bakasura
Level 19
God Stats
1W - 2L
1,263 SR
Queue Stats
6W - 7L
1,260 Elo+
Solo
Zeus
Zeus
SaVaGe x M3RK
Zeus
Level 29
God Stats
113W - 57L
1,687 SR
Queue Stats
323W - 255L
1,570 Elo+
Solo
Chronos
Chronos
XXAstroCastroXX
Chronos
Level 6
God Stats
11W - 11L
1,237 SR
Queue Stats
14W - 18L
1,307 Elo+
Solo
Artemis
Artemis
marcosluana
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,427 Elo+

VS

Team Averages
Level 13
1,601 SR
1,407 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlaccPanther89
Horus
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
84W - 81L
1,380 Elo+
Solo
Hercules
Hercules
KOZAK26
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
McBones5859
Izanami
Level 7
God Stats
1W - 3L
1,785 SR
Queue Stats
9W - 10L
1,561 Elo+
Solo
Cliodhna
Cliodhna
ali_FA76
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 2 / 19
10,737
976
3,557
5,209
2,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ALLMIGHTYhuan
Bakasura
19
7 / 4 / 21
12,028
1,093
8,804
13,304
8,306
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
31 / 1 / 13
16,003
1,455
54,189
10,033
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 31
12,390
1,126
19,086
13,526
6,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
marcosluana
Artemis
17
1 / 1 / 25
10,405
946
4,555
7,096
3,165
Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 14 / 1
10,684
971
6,865
20,760
5,821
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 12 / 4
10,793
981
8,664
30,929
25,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
KOZAK26
Hercules
16
1 / 9 / 2
10,062
915
4,219
25,686
21,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
McBones5859
Izanami
18
5 / 9 / 4
12,361
1,124
24,133
17,983
5,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ali_FA76
Cliodhna
15
0 / 2 / 0
8,440
767
611
1,548
437

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
21
46
Kills
10
10
Deaths
46
109
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
19
5.75
L
Jing Wei
 
Jing Wei
2
14
1
0.18
W
Bakasura
ALLMIGHTYhuan
Bakasura
7
4
21
4.38
L
2
12
4
0.33
L
Hercules
KOZAK26
Hercules
1
9
2
0.22
L
Izanami
McBones5859
Izanami
5
9
4
0.78
W
31
1
13
37.5
W
5
2
31
10.25
L
Cliodhna
ali_FA76
Cliodhna
0
2
0
0
W
Artemis
marcosluana
Artemis
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,191
Damage
44,492
49,168
Taken
96,906
25,094
Mitigated
59,485
8,588
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,557
608
0
531
5,209
2,128
0
0
5,209
20,111
0
L
Jing Wei
 
Jing Wei
6,865
5,999
0
0
20,760
5,821
0
15,305
4,863
0
22,561
W
Bakasura
ALLMIGHTYhuan
Bakasura
8,804
6,534
0
1,414
13,304
8,306
0
0
13,304
0
14,466
L
8,664
3,590
1,262
2,337
30,929
25,340
0
25,332
4,867
0
19,315
L
Hercules
KOZAK26
Hercules
4,219
1,861
0
5,366
25,686
21,981
0
19,130
5,621
0
13,549
L
Izanami
McBones5859
Izanami
24,133
13,674
0
0
17,983
5,906
0
14,505
3,199
0
68,543
W
54,189
8,384
318
2,817
10,033
4,889
0
0
10,033
72,557
0
W
19,086
10,206
232
3,276
13,526
6,606
0
0
13,526
44,945
0
L
Cliodhna
ali_FA76
Cliodhna
611
258
0
0
1,548
437
0
1,037
464
0
611
W
Artemis
marcosluana
Artemis
4,555
1,487
0
0
7,096
3,165
0
0
7,096
0
7,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,563
Gold Earned
52,340
180
Minions Killed
179
6
Camps Cleared
3
1,005,434
Distance Traveled
778,148
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,737
976
38
3
0
198,410
1
L
Jing Wei
10,684
971
32
3
0
193,535
0
W
Bakasura
12,028
1,093
26
2
2
185,332
1
L
Horus
10,793
981
15
1
1
200,415
0
L
Hercules
10,062
915
24
2
1
156,225
1
L
Izanami
12,361
1,124
108
10
1
201,380
0
W
Zeus
16,003
1,455
66
6
2
216,412
0
W
Chronos
12,390
1,126
45
4
2
202,509
1
L
Cliodhna
8,440
767
0
0
0
26,593
0
W
Artemis
10,405
946
5
0
0
202,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role