Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KakiiSevilla
Olorun
Level 157
God Stats
10W - 1L
1,995 SR
Queue Stats
508W - 147L
1,756 Elo+
Party 3
Chiron
Chiron
nomebanees
Chiron
Level 45
God Stats
4W - 5L
1,515 SR
Queue Stats
73W - 79L
1,459 Elo+
Party 1
Nike
Nike
rafa_rabbit22
Nike
Level 107
God Stats
4W - 1L
1,763 SR
Queue Stats
236W - 62L
1,755 Elo+
Party 3
Fenrir
Fenrir
rafa_rabbit23
Fenrir
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
47W - 8L
1,658 Elo+
Party 3
Team Averages
Level 81
1,654 SR
1,626 Elo+

VS

Team Averages
Level 78
1,607 SR
1,534 Elo+
King Arthur
King Arthur
DeahtGun6
King Arthur
Level 89
God Stats
2W - 5L
1,703 SR
Queue Stats
550W - 490L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
Eiastra
Aphrodite
Level 65
God Stats
205W - 128L
1,618 SR
Queue Stats
426W - 365L
1,535 Elo+
Party 2
Da Ji
Da Ji
IGbriell
Da Ji
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,505 Elo+
Solo
Charybdis
Charybdis
Maksence
Charybdis
Level 107
God Stats
28W - 35L
1,487 SR
Queue Stats
703W - 622L
1,543 Elo+
Party 2
Zeus
Zeus
Revens59
Zeus
Level 88
God Stats
1W - 1L
1,727 SR
Queue Stats
652W - 605L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 7
7,762
554
5,003
17,606
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
15
6 / 1 / 4
9,229
659
7,980
8,956
3,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
nomebanees
Chiron
12
4 / 3 / 4
7,559
540
6,361
9,655
2,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 4
9,131
652
10,580
9,166
7,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
8 / 3 / 8
8,867
633
10,107
9,416
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeahtGun6
King Arthur
12
0 / 7 / 0
7,258
518
6,866
15,448
7,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Eiastra
Aphrodite
11
1 / 3 / 6
7,484
535
6,101
10,339
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
IGbriell
Da Ji
12
0 / 4 / 2
6,908
493
3,029
10,519
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Maksence
Charybdis
12
7 / 4 / 1
7,887
563
14,675
10,151
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
10
1 / 8 / 1
6,734
481
7,224
11,208
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
26
Kills
9
9
Deaths
26
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
7
3.25
L
King Arthur
DeahtGun6
King Arthur
0
7
0
0
L
Aphrodite
Eiastra
Aphrodite
1
3
6
1.33
L
Da Ji
IGbriell
Da Ji
0
4
2
0.25
W
Olorun
6
1
4
8
L
Charybdis
Maksence
Charybdis
7
4
1
1.88
L
Zeus
1
8
1
0.19
W
Chiron
nomebanees
Chiron
4
3
4
2
W
5
0
4
7
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
37,895
54,799
Taken
57,665
30,151
Mitigated
21,539
21,158
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,003
228
325
7,097
17,606
12,560
85
4,078
13,438
16,492
0
L
King Arthur
DeahtGun6
King Arthur
6,866
1,919
0
1,330
15,448
7,185
0
2,558
12,890
1,331
45,796
L
Aphrodite
Eiastra
Aphrodite
6,101
1,857
1,720
4,404
10,339
4,447
240
3,607
6,732
26,207
0
L
Da Ji
IGbriell
Da Ji
3,029
313
0
4,634
10,519
3,699
0
2,077
8,442
0
43,919
W
Olorun
7,980
3,245
356
5,258
8,956
3,321
1,692
3,791
4,963
70,671
0
L
Charybdis
Maksence
Charybdis
14,675
7,068
0
1,941
10,151
3,559
368
3,319
6,832
0
51,443
L
Zeus
7,224
1,176
0
263
11,208
2,649
0
4,615
6,593
36,695
0
W
Chiron
nomebanees
Chiron
6,361
2,354
345
3,225
9,655
2,252
2,236
1,384
8,266
0
39,105
W
10,580
1,299
0
2,140
9,166
7,657
0
188
8,938
9,963
44,321
W
10,107
2,746
0
2,412
9,416
4,361
0
3,511
5,796
959
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
36,271
405
Minions Killed
392
0
Camps Cleared
0
1,419,136
Distance Traveled
1,272,952
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,762
554
29
2
0
279,796
2
L
King Arthur
7,258
518
99
7
0
222,880
5
L
Aphrodite
7,484
535
28
2
0
281,478
7
L
Da Ji
6,908
493
91
7
0
293,967
5
W
Olorun
9,229
659
127
9
0
263,973
2
L
Charybdis
7,887
563
94
7
0
237,346
1
L
Zeus
6,734
481
80
6
0
237,281
7
W
Chiron
7,559
540
71
5
0
286,301
1
W
Nike
9,131
652
119
9
0
276,402
2
W
Fenrir
8,867
633
59
4
0
312,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role