Player Matchup

Geb
Geb
The_Shark1009
Geb
Level 112
God Stats
4W - 10L
1,271 SR
Queue Stats
269W - 272L
1,437 Elo+
Solo
Janus
Janus
Warbeanhead28
Janus
Level 108
God Stats
5W - 2L
1,846 SR
Queue Stats
31W - 34L
1,381 Elo+
Solo
Horus
Horus
Ygg Dayto
Horus
Level 87
God Stats
9W - 3L
1,658 SR
Queue Stats
514W - 516L
1,488 Elo+
Solo
Danzaburou
Danzaburou
kaitooru93
Danzaburou
Level 124
God Stats
7W - 3L
1,573 SR
Queue Stats
211W - 208L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
mo_hawai
Erlang Shen
Level 160
God Stats
9W - 12L
1,394 SR
Queue Stats
674W - 670L
1,443 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,435 Elo+

VS

Team Averages
Level 115
1,430 SR
1,482 Elo+
Danzaburou
Danzaburou
M4NUM4NYL
Danzaburou
Level 109
God Stats
28W - 26L
1,475 SR
Queue Stats
421W - 426L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Ominous pain460
Gilgamesh
Level 85
God Stats
7W - 3L
1,714 SR
Queue Stats
151W - 155L
1,498 Elo+
Solo
Arachne
Arachne
Underdog_DK
Arachne
Level 121
God Stats
1W - 3L
1,242 SR
Queue Stats
205W - 169L
1,487 Elo+
Solo
Hera
Hera
farmercod
Hera
Level 116
God Stats
5W - 11L
1,379 SR
Queue Stats
138W - 150L
1,473 Elo+
Solo
Cerberus
Cerberus
snowNsunshine
Cerberus
Level 143
God Stats
0W - 3L
1,341 SR
Queue Stats
414W - 418L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,422
571
3,914
6,810
5,463
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 1
7,324
563
4,190
6,918
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ygg Dayto
Horus
11
3 / 3 / 6
6,474
498
9,458
10,352
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
kaitooru93
Danzaburou
12
4 / 4 / 7
7,590
584
8,159
9,859
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
mo_hawai
Erlang Shen
14
6 / 1 / 4
7,986
614
4,087
10,280
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M4NUM4NYL
Danzaburou
10
2 / 6 / 3
6,722
517
5,103
8,798
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Ominous pain460
Gilgamesh
9
0 / 2 / 0
6,047
465
3,124
7,723
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Underdog_DK
Arachne
12
5 / 3 / 3
7,703
593
6,191
9,681
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
12
3 / 1 / 2
7,304
562
6,756
3,659
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
snowNsunshine
Cerberus
10
2 / 6 / 3
6,352
489
3,433
13,598
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
18
Kills
12
12
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
M4NUM4NYL
Danzaburou
2
6
3
0.58
L
Gilgamesh
Ominous pain460
Gilgamesh
0
2
0
0
W
1
1
1
1.5
L
Arachne
Underdog_DK
Arachne
5
3
3
2.17
W
4
3
1
1.5
W
Horus
Ygg Dayto
Horus
3
3
6
2
L
Hera
3
1
2
4
W
Danzaburou
kaitooru93
Danzaburou
4
4
7
1.88
W
Erlang Shen
mo_hawai
Erlang Shen
6
1
4
8
L
Cerberus
snowNsunshine
Cerberus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
24,607
44,219
Taken
43,459
22,121
Mitigated
15,309
13,232
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
M4NUM4NYL
Danzaburou
5,103
3,108
0
2,093
8,798
1,383
0
291
8,268
0
33,001
L
Gilgamesh
Ominous pain460
Gilgamesh
3,124
937
0
2,903
7,723
3,245
0
4,046
3,633
2,841
26,330
W
3,914
656
0
1,970
6,810
5,463
0
460
6,350
45,621
0
L
Arachne
Underdog_DK
Arachne
6,191
4,172
0
3,666
9,681
3,585
0
1,843
7,626
0
39,095
W
4,190
84
0
1,540
6,918
2,060
132
3,251
3,521
38,440
0
W
Horus
Ygg Dayto
Horus
9,458
4,653
283
2,795
10,352
5,935
34
2,017
8,295
733
29,880
L
Hera
6,756
1,971
0
470
3,659
916
0
1,228
2,274
38,213
0
W
Danzaburou
kaitooru93
Danzaburou
8,159
2,637
0
3,142
9,859
3,346
234
2,961
6,800
0
47,228
W
Erlang Shen
mo_hawai
Erlang Shen
4,087
1,581
0
3,502
10,280
5,317
314
1,647
8,576
0
56,161
L
Cerberus
snowNsunshine
Cerberus
3,433
249
0
3,832
13,598
6,180
0
580
12,663
17,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
34,128
424
Minions Killed
348
0
Camps Cleared
0
1,319,289
Distance Traveled
1,111,673
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,722
517
77
6
0
208,501
0
L
Gilgamesh
6,047
465
66
5
0
186,650
2
W
Geb
7,422
571
105
8
0
284,893
2
L
Arachne
7,703
593
67
5
0
271,339
1
W
Janus
7,324
563
85
7
0
247,642
5
W
Horus
6,474
498
44
3
0
253,498
3
L
Hera
7,304
562
90
7
0
219,892
2
W
Danzaburou
7,590
584
91
7
0
246,375
4
W
Erlang Shen
7,986
614
99
8
0
286,881
4
L
Cerberus
6,352
489
48
4
0
225,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role