Player Matchup

Nemesis
Nemesis
ConorRab
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,587 Elo+
Solo
Neith
Neith
Hul1
Neith
Level 11
God Stats
2W - 4L
1,428 SR
Queue Stats
10W - 16L
1,349 Elo+
Solo
Skadi
Skadi
Luckyman42
Skadi
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
155W - 175L
1,403 Elo+
Solo
Jing Wei
Jing Wei
RileyAlcide
Jing Wei
Level 10
God Stats
1W - 4L
1,488 SR
Queue Stats
7W - 11L
1,386 Elo+
Solo
Kukulkan
Kukulkan
guchengxiaobing
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 158L
1,539 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,453 Elo+

VS

Team Averages
Level 26
1,548 SR
1,574 Elo+
Artemis
Artemis
AlphaCherno
Artemis
Level 31
God Stats
9W - 4L
1,699 SR
Queue Stats
122W - 29L
1,893 Elo+
Party 2
Discordia
Discordia
Flava11
Discordia
Level 47
God Stats
8W - 9L
1,478 SR
Queue Stats
101W - 115L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
HugyosZsemle
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,363 Elo+
Party 1
Bellona
Bellona
KungenEgo
Bellona
Level 18
God Stats
6W - 2L
1,522 SR
Queue Stats
61W - 54L
1,433 Elo+
Solo
Ra
Ra
MikMuk
Ra
Level 29
God Stats
5W - 4L
1,540 SR
Queue Stats
67W - 22L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ConorRab
Nemesis
14
3 / 6 / 6
8,612
1,077
8,427
18,045
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Hul1
Neith
14
3 / 9 / 5
8,708
1,089
9,337
18,012
5,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
15
3 / 5 / 6
9,074
1,134
11,392
14,333
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
RileyAlcide
Jing Wei
14
0 / 5 / 3
7,478
935
1,776
5,392
1,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
3 / 4 / 6
9,327
1,166
11,242
9,965
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

132

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaCherno
Artemis
16
11 / 0 / 10
11,043
1,380
17,715
6,820
2,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Flava11
Discordia
16
4 / 2 / 18
9,813
1,227
19,156
6,506
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
HugyosZsemle
Cthulhu
16
4 / 5 / 19
10,277
1,285
8,597
13,448
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
KungenEgo
Bellona
15
3 / 5 / 6
9,347
1,168
8,626
15,599
13,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
17
7 / 0 / 15
10,871
1,359
8,176
3,928
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
12
Kills
29
29
Deaths
12
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaCherno
Artemis
11
0
10
16
L
Nemesis
ConorRab
Nemesis
3
6
6
1
W
Discordia
Flava11
Discordia
4
2
18
6.5
W
Cthulhu
HugyosZsemle
Cthulhu
4
5
19
2.7
L
Neith
Hul1
Neith
3
9
5
0.61
W
Bellona
KungenEgo
Bellona
3
5
6
1.2
L
Skadi
3
5
6
1.2
W
Ra
7
0
15
14.5
L
Jing Wei
RileyAlcide
Jing Wei
0
5
3
0.3
L
Kukulkan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,174
Damage
62,270
65,747
Taken
46,301
23,679
Mitigated
36,885
2,874
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaCherno
Artemis
17,715
12,327
0
216
6,820
2,889
0
1,904
4,916
0
24,454
L
Nemesis
ConorRab
Nemesis
8,427
3,686
0
1,875
18,045
7,285
0
9,122
8,923
0
13,178
W
Discordia
Flava11
Discordia
19,156
838
0
0
6,506
2,299
0
3,064
3,442
37,821
0
W
Cthulhu
HugyosZsemle
Cthulhu
8,597
607
435
547
13,448
16,291
0
1,765
11,683
10,709
0
L
Neith
Hul1
Neith
9,337
4,208
0
519
18,012
5,989
0
10,509
7,503
0
19,007
W
Bellona
KungenEgo
Bellona
8,626
2,717
1,032
1,460
15,599
13,905
0
3,974
11,625
0
29,780
L
Skadi
11,392
6,223
0
461
14,333
5,097
0
7,134
7,199
0
30,559
W
Ra
8,176
800
2,294
1,168
3,928
1,501
0
535
3,393
32,695
0
L
Jing Wei
RileyAlcide
Jing Wei
1,776
1,283
0
19
5,392
1,749
0
3,102
2,290
0
6,210
L
Kukulkan
11,242
450
0
0
9,965
3,559
0
6,062
3,903
41,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
51,351
142
Minions Killed
169
6
Camps Cleared
4
725,645
Distance Traveled
769,501
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,043
1,380
18
2
0
155,791
0
L
Nemesis
8,612
1,077
7
1
3
178,333
0
W
Discordia
9,813
1,227
49
6
2
174,842
1
W
Cthulhu
10,277
1,285
4
1
1
138,297
0
L
Neith
8,708
1,089
23
3
0
151,487
0
W
Bellona
9,347
1,168
39
5
1
159,250
2
L
Skadi
9,074
1,134
42
5
1
158,024
1
W
Ra
10,871
1,359
59
7
0
141,321
2
L
Jing Wei
7,478
935
8
1
0
66,034
0
L
Kukulkan
9,327
1,166
62
8
2
171,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role