Player Matchup

Cernunnos
Cernunnos
Axel7431
Cernunnos
Level 116
God Stats
14W - 10L
1,518 SR
Queue Stats
224W - 222L
1,420 Elo+
Solo
Thanatos
Thanatos
CeeKing101
Thanatos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 217L
1,371 Elo+
Party 1
The Morrigan
The Morrigan
Chantz101
The Morrigan
Level 40
God Stats
2W - 7L
1,322 SR
Queue Stats
305W - 338L
1,378 Elo+
Party 1
Chaac
Chaac
MaliciousZohar
Chaac
Level 122
God Stats
2W - 2L
1,592 SR
Queue Stats
133W - 153L
1,390 Elo+
Solo
Geb
Geb
PARALLEL_BULLET3
Geb
Level 141
God Stats
116W - 96L
1,543 SR
Queue Stats
932W - 1,003L
1,448 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,401 Elo+

VS

Team Averages
Level 92
1,551 SR
1,421 Elo+
Cthulhu
Cthulhu
BabyFace_KillaV3
Cthulhu
Level 87
God Stats
38W - 30L
1,627 SR
Queue Stats
313W - 327L
1,489 Elo+
Solo
Arachne
Arachne
CamGoesHam18
Arachne
Level 64
God Stats
3W - 2L
1,741 SR
Queue Stats
238W - 256L
1,384 Elo+
Solo
Jormungandr
Jormungandr
InsaneKiller1001
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,449 Elo+
Solo
Charybdis
Charybdis
Malditx2019
Charybdis
Level 143
God Stats
23W - 38L
1,283 SR
Queue Stats
524W - 569L
1,368 Elo+
Solo
Discordia
Discordia
vYeti_-
Discordia
Level 122
God Stats
3W - 1L
1,605 SR
Queue Stats
282W - 298L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Axel7431
Cernunnos
15
8 / 7 / 3
10,065
503
20,585
20,059
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
CeeKing101
Thanatos
13
1 / 8 / 1
8,253
413
3,864
16,929
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Chantz101
The Morrigan
14
1 / 5 / 0
8,647
432
1,880
8,085
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 0
9,325
466
4,973
10,891
6,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 6
8,237
412
3,590
15,000
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,522
576
10,445
14,333
20,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
CamGoesHam18
Arachne
18
17 / 2 / 4
12,413
621
17,816
17,856
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
InsaneKiller1001
Jormungandr
13
0 / 6 / 3
8,584
429
3,189
15,034
8,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Malditx2019
Charybdis
17
2 / 4 / 6
11,317
566
7,616
11,808
2,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
vYeti_-
Discordia
19
3 / 1 / 9
11,965
598
6,685
6,873
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
26
27
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Axel7431
Cernunnos
8
7
3
1.36
W
4
0
5
6.5
W
Arachne
CamGoesHam18
Arachne
17
2
4
9.5
L
Thanatos
CeeKing101
Thanatos
1
8
1
0.19
L
The Morrigan
Chantz101
The Morrigan
1
5
0
0.2
W
Jormungandr
InsaneKiller1001
Jormungandr
0
6
3
0.25
W
Charybdis
Malditx2019
Charybdis
2
4
6
1.25
L
0
1
0
0
L
2
6
6
0.83
W
Discordia
vYeti_-
Discordia
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
45,751
70,964
Taken
65,904
34,469
Mitigated
42,531
23,188
Healing
26,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Axel7431
Cernunnos
20,585
9,438
0
7,547
20,059
7,908
956
5,173
14,675
0
77,225
W
10,445
2,100
283
4,664
14,333
20,413
115
786
13,547
66,885
0
W
Arachne
CamGoesHam18
Arachne
17,816
12,196
0
10,913
17,856
8,144
1,514
1,326
16,530
0
101,835
L
Thanatos
CeeKing101
Thanatos
3,864
822
0
8,281
16,929
5,594
0
2,747
13,963
0
52,332
L
The Morrigan
Chantz101
The Morrigan
1,880
347
0
1,361
8,085
2,919
0
2,385
5,266
44,551
2,955
W
Jormungandr
InsaneKiller1001
Jormungandr
3,189
415
266
1,825
15,034
8,909
165
513
14,521
32,882
0
W
Charybdis
Malditx2019
Charybdis
7,616
3,829
0
5,452
11,808
2,833
5,036
1,815
9,993
0
67,200
L
4,973
666
0
4,553
10,891
6,771
700
4,848
5,203
3,821
55,345
L
3,590
385
0
1,446
15,000
11,277
168
3,254
11,494
21,320
0
W
Discordia
vYeti_-
Discordia
6,685
322
0
3,011
6,873
2,232
1,458
1,249
5,624
85,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
55,801
511
Minions Killed
576
0
Camps Cleared
0
1,750,520
Distance Traveled
1,951,678
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,065
503
133
7
0
318,605
3
W
Cthulhu
11,522
576
135
7
0
388,929
1
W
Arachne
12,413
621
103
5
0
443,929
5
L
Thanatos
8,253
413
94
5
0
344,864
1
L
The Morrigan
8,647
432
117
6
0
360,978
3
W
Jormungandr
8,584
429
37
2
0
337,069
0
W
Charybdis
11,317
566
157
8
0
394,812
4
L
Chaac
9,325
466
141
7
0
362,754
5
L
Geb
8,237
412
26
1
0
363,319
0
W
Discordia
11,965
598
144
7
0
386,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role