Player Matchup

Sylvanus
Sylvanus
Basaki13
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,419 Elo+
Party 1
Chaac
Chaac
Ortek22
Chaac
Level 69
God Stats
22W - 28L
1,562 SR
Queue Stats
94W - 114L
1,436 Elo+
Party 1
Hera
Hera
Rolififax
Hera
Level 85
God Stats
19W - 23L
1,495 SR
Queue Stats
111W - 112L
1,509 Elo+
Party 1
Team Averages
Level 59
1,519 SR
1,455 Elo+

VS

Team Averages
Level 90
1,732 SR
1,828 Elo+
Olorun
Olorun
KakiiSevilla
Olorun
Level 157
God Stats
29W - 4L
1,990 SR
Queue Stats
1,672W - 171L
1,925 Elo+
Party 2
Mulan
Mulan
rafa_rabbit22
Mulan
Level 107
God Stats
8W - 0L
1,706 SR
Queue Stats
357W - 44L
1,844 Elo+
Party 2
Guan Yu
Guan Yu
rafa_rabbit23
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 3L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Basaki13
Sylvanus
8
0 / 7 / 0
6,023
602
4,302
14,259
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Ortek22
Chaac
9
0 / 7 / 0
5,840
584
5,397
13,571
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
9
0 / 7 / 0
5,762
576
6,700
8,015
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 0 / 12
8,785
879
15,220
7,336
3,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 0 / 12
8,313
831
7,098
8,653
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
13
6 / 0 / 11
7,887
789
8,322
13,150
14,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
21
21
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Basaki13
Sylvanus
0
7
0
0
W
Olorun
8
0
12
14
L
Chaac
Ortek22
Chaac
0
7
0
0
L
Hera
0
7
0
0
W
7
0
12
13
W
Guan Yu
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
30,640
35,845
Taken
29,139
18,710
Mitigated
24,638
8,230
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Basaki13
Sylvanus
4,302
1,138
1,150
4,091
14,259
10,398
0
5,990
7,893
13,098
0
W
Olorun
15,220
6,860
998
4,294
7,336
3,045
2,216
2,831
4,355
47,336
0
L
Chaac
Ortek22
Chaac
5,397
1,441
0
2,469
13,571
6,197
0
6,518
6,973
0
16,800
L
Hera
6,700
1,608
0
520
8,015
2,115
0
2,800
5,023
16,895
0
W
7,098
1,008
317
2,583
8,653
6,774
100
3,593
4,826
0
17,090
W
Guan Yu
8,322
1,911
1,226
4,455
13,150
14,819
0
4,326
8,542
0
19,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,625
Gold Earned
24,985
77
Minions Killed
144
1
Camps Cleared
8
475,441
Distance Traveled
568,169
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,023
602
19
2
0
139,698
1
W
Olorun
8,785
879
94
9
2
174,006
2
L
Chaac
5,840
584
28
3
0
173,238
2
L
Hera
5,762
576
30
3
1
162,505
2
W
Mulan
8,313
831
27
3
3
188,458
0
W
Guan Yu
7,887
789
23
2
3
205,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role