Player Matchup

Bacchus
Bacchus
CORAJE666
Bacchus
Level 129
God Stats
26W - 17L
1,519 SR
Queue Stats
466W - 554L
1,508 Elo+
Solo
Ra
Ra
LLIakalenoek
Ra
Level 59
God Stats
12W - 22L
1,266 SR
Queue Stats
97W - 116L
1,406 Elo+
Party 2
Neith
Neith
mclaren368
Neith
Level 3
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,441 SR
1,471 Elo+

VS

Team Averages
Level 48
1,320 SR
1,366 Elo+
Chronos
Chronos
Lansing11
Chronos
Level 105
God Stats
3W - 1L
1,173 SR
Queue Stats
227W - 221L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
imshelbyxd
Gilgamesh
Level 26
God Stats
34W - 34L
1,455 SR
Queue Stats
116W - 109L
1,406 Elo+
Party 1
Da Ji
Da Ji
moghzx321
Da Ji
Level 12
God Stats
1W - 0L
1,331 SR
Queue Stats
4W - 8L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CORAJE666
Bacchus
12
2 / 0 / 5
9,451
675
5,697
10,879
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 9 / 3
9,876
705
10,462
10,603
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
4 / 7 / 4
9,585
685
7,126
9,736
3,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lansing11
Chronos
16
11 / 2 / 4
11,875
848
17,966
15,250
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
imshelbyxd
Gilgamesh
13
4 / 3 / 5
9,798
700
6,279
20,943
13,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
moghzx321
Da Ji
11
1 / 5 / 5
8,976
641
2,808
16,056
4,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
16
16
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CORAJE666
Bacchus
2
0
5
4.5
L
4
9
3
0.61
W
Chronos
Lansing11
Chronos
11
2
4
6.5
W
Gilgamesh
imshelbyxd
Gilgamesh
4
3
5
2.17
L
Neith
4
7
4
0.86
W
Da Ji
moghzx321
Da Ji
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
27,053
31,218
Taken
52,249
25,334
Mitigated
24,950
4,259
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CORAJE666
Bacchus
5,697
917
0
1,941
10,879
17,158
182
5,327
5,552
17,592
0
L
10,462
545
653
884
10,603
4,461
0
5,513
5,090
34,655
0
W
Chronos
Lansing11
Chronos
17,966
9,153
0
4,993
15,250
6,678
2,315
5,330
9,920
60,561
6,538
W
Gilgamesh
imshelbyxd
Gilgamesh
6,279
1,680
389
4,373
20,943
13,458
814
6,394
14,549
0
21,951
L
Neith
7,126
2,934
0
781
9,736
3,715
174
5,010
4,726
0
17,636
W
Da Ji
moghzx321
Da Ji
2,808
248
224
4,292
16,056
4,814
69
5,961
8,800
0
19,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
30,649
111
Minions Killed
152
1
Camps Cleared
10
669,985
Distance Traveled
739,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,451
675
17
1
1
225,543
0
L
Ra
9,876
705
67
5
0
227,993
2
W
Chronos
11,875
848
92
7
5
259,648
0
W
Gilgamesh
9,798
700
30
2
1
270,599
2
L
Neith
9,585
685
27
2
0
216,449
0
W
Da Ji
8,976
641
30
2
4
209,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role