Player Matchup

Camazotz
Camazotz
CrashMallard418
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Marko6128
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Ah Puch
Ah Puch
Ninrod1288
Ah Puch
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 58L
1,392 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 29
God Stats
70W - 89L
1,492 SR
Queue Stats
150W - 205L
1,377 Elo+
Solo
Yemoja
Yemoja
reneesharingan
Yemoja
Level 18
God Stats
49W - 51L
1,542 SR
Queue Stats
71W - 74L
1,422 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,373 Elo+

VS

Team Averages
Level 19
1,568 SR
1,354 Elo+
Izanami
Izanami
Bovislul
Izanami
Level 24
God Stats
5W - 3L
1,542 SR
Queue Stats
41W - 73L
1,295 Elo+
Party 1
Thanatos
Thanatos
Bubus_23CZ
Thanatos
Level 28
God Stats
28W - 23L
1,607 SR
Queue Stats
98W - 123L
1,375 Elo+
Party 1
Chaac
Chaac
FrelonTulipe985
Chaac
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Ganesha
Ganesha
LisMonk
Ganesha
Level 13
God Stats
7W - 1L
1,757 SR
Queue Stats
30W - 24L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
okurka454
Baron Samedi
Level 29
God Stats
3W - 5L
1,436 SR
Queue Stats
75W - 130L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
2
0 / 8 / 0
3,966
331
67
5,346
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Marko6128
Guan Yu
9
1 / 9 / 3
5,723
477
1,233
10,111
4,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Ninrod1288
Ah Puch
8
4 / 9 / 1
6,476
540
6,062
8,947
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 4 / 3
7,008
584
5,212
6,067
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
2 / 5 / 5
6,168
514
4,575
8,546
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bovislul
Izanami
11
8 / 4 / 2
7,249
604
7,841
7,840
2,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Bubus_23CZ
Thanatos
14
11 / 2 / 6
8,025
669
6,055
9,014
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 3
6,556
546
4,579
8,899
4,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
LisMonk
Ganesha
9
0 / 1 / 11
6,212
518
2,721
7,174
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
okurka454
Baron Samedi
9
8 / 3 / 6
6,827
569
8,501
5,619
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
33
35
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bovislul
Izanami
8
4
2
2.25
W
Thanatos
Bubus_23CZ
Thanatos
11
2
6
7
L
Camazotz
0
8
0
0
W
6
1
3
7.5
W
Ganesha
LisMonk
Ganesha
0
1
11
5.5
L
Guan Yu
Marko6128
Guan Yu
1
9
3
0.28
L
Ah Puch
Ninrod1288
Ah Puch
4
9
1
0.5
L
4
4
3
1.38
W
Baron Samedi
okurka454
Baron Samedi
8
3
6
3.67
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
29,697
39,017
Taken
38,546
16,628
Mitigated
17,972
3,497
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bovislul
Izanami
7,841
5,320
0
872
7,840
2,195
0
2,219
5,621
0
35,877
W
Thanatos
Bubus_23CZ
Thanatos
6,055
2,081
0
9,943
9,014
3,323
230
1,022
7,992
0
53,067
L
Camazotz
67
67
0
172
5,346
930
0
755
4,548
0
1,317
W
4,579
633
0
3,183
8,899
4,867
968
1,840
7,059
0
31,304
W
Ganesha
LisMonk
Ganesha
2,721
201
0
1,499
7,174
5,254
0
2,851
4,323
15,142
0
L
Guan Yu
Marko6128
Guan Yu
1,233
69
225
755
10,111
4,589
0
5,351
4,317
0
7,366
L
Ah Puch
Ninrod1288
Ah Puch
6,062
973
0
888
8,947
1,973
168
1,677
6,992
17,116
0
L
5,212
1,901
0
712
6,067
2,008
145
704
5,363
0
31,928
W
Baron Samedi
okurka454
Baron Samedi
8,501
1,254
278
1,095
5,619
2,333
54
2,705
2,914
23,057
0
L
4,575
893
208
537
8,546
7,128
0
1,887
6,575
11,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
34,869
122
Minions Killed
299
0
Camps Cleared
0
1,034,437
Distance Traveled
1,158,873
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,249
604
78
7
0
227,355
1
W
Thanatos
8,025
669
119
10
0
217,487
1
L
Camazotz
3,966
331
11
1
0
221,918
0
W
Chaac
6,556
546
55
5
0
244,455
1
W
Ganesha
6,212
518
13
1
0
247,695
2
L
Guan Yu
5,723
477
16
1
0
223,697
0
L
Ah Puch
6,476
540
23
2
0
179,390
0
L
Neith
7,008
584
57
5
0
206,800
3
W
Baron Samedi
6,827
569
34
3
0
221,881
0
L
Yemoja
6,168
514
15
1
0
202,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role