Player Matchup

Discordia
Discordia
Alex086
Discordia
Level 15
God Stats
6W - 12L
1,500 SR
Queue Stats
43W - 45L
1,355 Elo+
Party 1
Bakasura
Bakasura
PRINTEROS
Bakasura
Level 18
God Stats
1W - 3L
1,449 SR
Queue Stats
55W - 62L
1,341 Elo+
Party 1
Horus
Horus
SMoonLight
Horus
Level 26
God Stats
10W - 6L
1,631 SR
Queue Stats
52W - 56L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
brancee
Gilgamesh
Level 24
God Stats
1W - 2L
1,090 SR
Queue Stats
17W - 17L
1,225 Elo+
Solo
Apollo
Apollo
garu2805
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,310 Elo+
Solo
Team Averages
Level 19
1,434 SR
1,307 Elo+

VS

Team Averages
Level 18
1,368 SR
1,321 Elo+
Aphrodite
Aphrodite
Marfusito
Aphrodite
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,352 Elo+
Solo
Charybdis
Charybdis
Sasan228
Charybdis
Level 29
God Stats
3W - 6L
1,281 SR
Queue Stats
54W - 64L
1,359 Elo+
Solo
Bellona
Bellona
deadlyfart92
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,181 Elo+
Solo
Thanatos
Thanatos
fuzyonic
Thanatos
Level 29
God Stats
3W - 2L
1,410 SR
Queue Stats
15W - 11L
1,605 Elo+
Solo
Merlin
Merlin
pamugasay
Merlin
Level 8
God Stats
1W - 1L
1,149 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alex086
Discordia
18
8 / 5 / 3
12,480
499
17,456
13,269
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PRINTEROS
Bakasura
16
4 / 5 / 4
10,745
430
9,264
16,110
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
3 / 5 / 6
10,562
422
7,035
25,505
26,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
brancee
Gilgamesh
16
3 / 3 / 2
10,580
423
5,661
13,137
7,846
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
garu2805
Apollo
15
1 / 4 / 2
9,824
393
10,588
20,036
7,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Marfusito
Aphrodite
16
2 / 3 / 10
11,001
440
9,068
12,759
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Sasan228
Charybdis
17
1 / 5 / 14
11,082
443
13,672
17,681
6,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
deadlyfart92
Bellona
17
1 / 1 / 6
10,847
434
10,742
15,786
12,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
fuzyonic
Thanatos
20
18 / 4 / 2
13,755
550
23,662
18,057
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
pamugasay
Merlin
16
0 / 8 / 3
10,788
432
5,313
15,135
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
19
Kills
22
22
Deaths
21
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alex086
Discordia
8
5
3
1.9
W
Aphrodite
Marfusito
Aphrodite
2
3
10
2.33
L
Bakasura
PRINTEROS
Bakasura
4
5
4
1.2
L
Horus
3
5
6
1.2
W
Charybdis
Sasan228
Charybdis
1
5
14
1.6
L
Gilgamesh
brancee
Gilgamesh
3
3
2
1.33
W
Bellona
deadlyfart92
Bellona
1
1
6
4
W
Thanatos
fuzyonic
Thanatos
18
4
2
4.75
L
Apollo
garu2805
Apollo
1
4
2
0.5
W
Merlin
pamugasay
Merlin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,004
Damage
62,457
88,057
Taken
79,418
54,323
Mitigated
43,277
30,116
Healing
43,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alex086
Discordia
17,456
1,780
359
819
13,269
4,805
270
2,253
10,882
73,622
0
W
Aphrodite
Marfusito
Aphrodite
9,068
1,697
4,462
5,869
12,759
11,361
0
3,058
9,417
35,358
0
L
Bakasura
PRINTEROS
Bakasura
9,264
6,967
0
3,114
16,110
7,408
0
2,586
13,516
0
48,552
L
Horus
7,035
4,030
3,067
10,466
25,505
26,654
0
5,701
19,666
0
23,867
W
Charybdis
Sasan228
Charybdis
13,672
6,927
0
4,737
17,681
6,091
572
1,977
15,540
0
76,877
L
Gilgamesh
brancee
Gilgamesh
5,661
1,215
0
2,684
13,137
7,846
235
2,094
10,915
0
44,140
W
Bellona
deadlyfart92
Bellona
10,742
2,083
575
4,814
15,786
12,864
0
4,907
10,705
0
50,712
W
Thanatos
fuzyonic
Thanatos
23,662
7,288
913
20,258
18,057
7,163
0
2,954
14,716
0
105,002
L
Apollo
garu2805
Apollo
10,588
7,483
0
9,607
20,036
7,610
852
1,339
18,697
0
82,812
W
Merlin
pamugasay
Merlin
5,313
152
216
1,280
15,135
5,798
0
3,552
11,339
70,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
57,473
498
Minions Killed
505
0
Camps Cleared
0
2,202,007
Distance Traveled
2,307,438
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,480
499
139
6
0
463,576
4
W
Aphrodite
11,001
440
44
2
0
455,371
0
L
Bakasura
10,745
430
104
4
0
505,875
0
L
Horus
10,562
422
33
1
0
479,577
6
W
Charybdis
11,082
443
110
4
0
440,160
6
L
Gilgamesh
10,580
423
96
4
0
347,711
0
W
Bellona
10,847
434
100
4
0
460,242
4
W
Thanatos
13,755
550
105
4
0
521,187
8
L
Apollo
9,824
393
126
5
0
405,268
4
W
Merlin
10,788
432
146
6
0
430,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role