Player Matchup

Bacchus
Bacchus
TROCOLOMAN
Bacchus
Level 138
God Stats
1W - 0L
1,502 SR
Queue Stats
254W - 264L
1,513 Elo+
Solo
Anhur
Anhur
TheRealDoctor009
Anhur
Level 47
God Stats
2W - 0L
1,800 SR
Queue Stats
62W - 34L
1,655 Elo+
Party 1
Mulan
Mulan
wolfe980
Mulan
Level 118
God Stats
26W - 13L
1,651 SR
Queue Stats
65W - 39L
1,632 Elo+
Party 1
Arachne
Arachne
xXIeIsIXx
Arachne
Level 66
God Stats
3W - 3L
1,481 SR
Queue Stats
115W - 124L
1,413 Elo+
Party 2
Ra
Ra
zudamen89
Ra
Level 49
God Stats
2W - 2L
1,478 SR
Queue Stats
50W - 56L
1,429 Elo+
Party 2
Team Averages
Level 84
1,583 SR
1,528 Elo+

VS

Team Averages
Level 92
1,602 SR
1,559 Elo+
Mulan
Mulan
CruelCrusader
Mulan
Level 83
God Stats
109W - 79L
1,653 SR
Queue Stats
299W - 262L
1,595 Elo+
Party 4
Apollo
Apollo
Descartes96
Apollo
Level 117
God Stats
17W - 24L
1,467 SR
Queue Stats
179W - 184L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
HardeKontSeks
Kukulkan
Level 45
God Stats
12W - 6L
1,728 SR
Queue Stats
119W - 95L
1,627 Elo+
Party 4
Gilgamesh
Gilgamesh
J0hnKing
Gilgamesh
Level 114
God Stats
40W - 28L
1,627 SR
Queue Stats
283W - 279L
1,543 Elo+
Party 3
Osiris
Osiris
autocorgaera
Osiris
Level 101
God Stats
18W - 16L
1,534 SR
Queue Stats
307W - 317L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TROCOLOMAN
Bacchus
15
0 / 3 / 13
9,118
480
8,376
16,684
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 2 / 10
9,327
491
9,626
10,825
2,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
wolfe980
Mulan
19
8 / 1 / 6
11,916
627
19,222
14,189
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
xXIeIsIXx
Arachne
17
7 / 4 / 5
10,125
533
9,877
16,058
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 6
10,792
568
10,851
13,222
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
8,015
422
11,975
19,066
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
14
7 / 5 / 2
9,075
478
10,772
12,651
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
HardeKontSeks
Kukulkan
16
2 / 6 / 8
9,745
513
7,894
8,669
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
J0hnKing
Gilgamesh
17
4 / 2 / 6
10,405
548
13,599
18,084
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
14
2 / 5 / 2
8,613
453
5,702
16,407
12,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
23
Kills
15
15
Deaths
23
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Apollo
7
5
2
1.6
L
Kukulkan
HardeKontSeks
Kukulkan
2
6
8
1
L
Gilgamesh
J0hnKing
Gilgamesh
4
2
6
3.5
W
Bacchus
TROCOLOMAN
Bacchus
0
3
13
2.17
W
3
2
10
4
L
Osiris
2
5
2
0.6
W
Mulan
wolfe980
Mulan
8
1
6
11
W
Arachne
xXIeIsIXx
Arachne
7
4
5
2.38
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,952
Damage
49,942
70,978
Taken
74,877
50,000
Mitigated
38,029
27,122
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,975
1,114
0
3,933
19,066
11,967
426
6,084
12,888
4,505
34,891
L
Apollo
10,772
4,828
0
3,604
12,651
4,461
0
3,503
8,963
0
53,048
L
Kukulkan
HardeKontSeks
Kukulkan
7,894
833
0
150
8,669
2,759
582
3,093
5,479
60,979
0
L
Gilgamesh
J0hnKing
Gilgamesh
13,599
3,932
0
3,067
18,084
6,833
0
4,769
13,168
0
83,974
W
Bacchus
TROCOLOMAN
Bacchus
8,376
1,076
1,050
4,110
16,684
21,110
27
2,271
14,285
39,315
0
W
9,626
3,275
0
2,324
10,825
2,864
324
936
9,837
0
45,451
L
Osiris
5,702
1,562
192
5,278
16,407
12,009
0
1,835
13,797
0
46,376
W
Mulan
wolfe980
Mulan
19,222
2,918
0
8,068
14,189
13,986
833
1,004
13,143
0
73,749
W
Arachne
xXIeIsIXx
Arachne
9,877
5,703
0
5,778
16,058
7,170
1,978
3,724
12,202
0
62,907
W
10,851
1,867
1,144
4,648
13,222
4,870
516
950
12,200
78,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,278
Gold Earned
45,853
547
Minions Killed
492
0
Camps Cleared
0
1,849,631
Distance Traveled
1,829,651
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,015
422
47
2
0
356,236
4
L
Apollo
9,075
478
90
5
0
354,402
4
L
Kukulkan
9,745
513
138
7
0
364,195
1
L
Gilgamesh
10,405
548
124
7
0
388,043
1
W
Bacchus
9,118
480
55
3
0
352,495
5
W
Anhur
9,327
491
96
5
0
355,451
2
L
Osiris
8,613
453
93
5
0
366,775
6
W
Mulan
11,916
627
155
8
0
375,539
7
W
Arachne
10,125
533
89
5
0
397,598
1
W
Ra
10,792
568
152
8
0
368,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role