Player Matchup

Mulan
Mulan
I1220vbI
Mulan
Level 19
God Stats
14W - 13L
1,473 SR
Queue Stats
33W - 32L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Nub228makar
Nu Wa
Level 27
God Stats
6W - 3L
1,444 SR
Queue Stats
60W - 67L
1,398 Elo+
Solo
Fenrir
Fenrir
Rikimaru69
Fenrir
Level 129
God Stats
2W - 2L
1,367 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
flexcoookie
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
roffe28
Hachiman
Level 34
God Stats
1W - 0L
1,399 SR
Queue Stats
34W - 48L
1,350 Elo+
Party 2
Team Averages
Level 42
1,437 SR
1,415 Elo+

VS

Team Averages
Level 28
1,416 SR
1,363 Elo+
Ra
Ra
DIOSvaquero
Ra
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 15L
1,274 Elo+
Solo
Ares
Ares
GoArAsAn
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 29L
1,379 Elo+
Party 1
Ravana
Ravana
StukOFF
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gomoseksual
Morgan Le Fay
Level 25
God Stats
0W - 4L
1,167 SR
Queue Stats
32W - 35L
1,369 Elo+
Party 3
Chaac
Chaac
vovanchec
Chaac
Level 29
God Stats
7W - 9L
1,669 SR
Queue Stats
35W - 45L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
I1220vbI
Mulan
19
19 / 0 / 2
13,038
652
20,108
14,613
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 4
10,613
531
10,695
8,692
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Rikimaru69
Fenrir
16
4 / 0 / 4
10,261
513
8,341
13,170
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
flexcoookie
Baron Samedi
14
1 / 7 / 2
8,448
422
5,123
10,268
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
roffe28
Hachiman
15
5 / 4 / 3
9,454
473
10,655
12,544
3,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 0
7,556
378
3,648
15,745
4,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
10
0 / 7 / 6
8,016
401
6,298
19,776
14,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
StukOFF
Ravana
13
8 / 6 / 1
9,009
450
9,516
11,682
5,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
gomoseksual
Morgan Le Fay
14
1 / 2 / 1
8,486
424
5,524
8,742
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vovanchec
Chaac
14
6 / 3 / 3
8,814
441
11,602
14,565
8,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
33
Kills
15
15
Deaths
33
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
L
Ares
0
7
6
0.43
W
Mulan
I1220vbI
Mulan
19
0
2
20
W
4
4
4
1.5
W
Fenrir
Rikimaru69
Fenrir
4
0
4
6
L
Ravana
StukOFF
Ravana
8
6
1
1.42
W
Baron Samedi
flexcoookie
Baron Samedi
1
7
2
0.29
L
Morgan Le Fay
gomoseksual
Morgan Le Fay
1
2
1
0.75
W
Hachiman
roffe28
Hachiman
5
4
3
1.63
L
Chaac
vovanchec
Chaac
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,922
Damage
36,588
59,287
Taken
70,510
29,081
Mitigated
35,362
23,624
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,648
885
603
1,524
15,745
4,840
730
2,470
12,591
38,047
0
L
Ares
6,298
1,183
1,727
5,333
19,776
14,568
552
3,458
15,648
15,456
0
W
Mulan
I1220vbI
Mulan
20,108
4,121
0
8,105
14,613
14,103
1,234
7,030
7,419
0
84,740
W
10,695
2,436
0
1,758
8,692
2,137
1,529
4,066
4,131
63,468
0
W
Fenrir
Rikimaru69
Fenrir
8,341
1,704
0
8,498
13,170
5,471
2,742
1,467
11,585
0
59,596
L
Ravana
StukOFF
Ravana
9,516
2,987
0
1,661
11,682
5,026
564
2,313
9,001
0
41,110
W
Baron Samedi
flexcoookie
Baron Samedi
5,123
499
487
525
10,268
3,718
123
1,543
8,609
32,753
0
L
Morgan Le Fay
gomoseksual
Morgan Le Fay
5,524
917
0
148
8,742
2,776
0
4,277
4,123
39,949
0
W
Hachiman
roffe28
Hachiman
10,655
7,395
0
4,251
12,544
3,652
1,248
1,169
11,215
0
41,663
L
Chaac
vovanchec
Chaac
11,602
559
0
4,771
14,565
8,152
544
2,235
12,162
2,046
49,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,814
Gold Earned
41,881
480
Minions Killed
346
0
Camps Cleared
0
1,885,324
Distance Traveled
1,636,691
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,556
378
79
4
0
293,340
7
L
Ares
8,016
401
26
1
0
334,402
4
W
Mulan
13,038
652
152
8
0
414,177
2
W
Nu Wa
10,613
531
120
6
0
369,228
0
W
Fenrir
10,261
513
91
5
0
423,820
6
L
Ravana
9,009
450
69
3
0
286,595
1
W
Baron Samedi
8,448
422
52
3
0
323,664
1
L
Morgan Le Fay
8,486
424
95
5
0
333,651
0
W
Hachiman
9,454
473
65
3
0
354,435
0
L
Chaac
8,814
441
77
4
0
388,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role