Player Matchup

Achilles
Achilles
BUCKETHEAD1771
Achilles
Level 5
God Stats
6W - 11L
1,511 SR
Queue Stats
7W - 11L
1,520 Elo+
Solo
Loki
Loki
Cyber2310
Loki
Level 25
God Stats
4W - 7L
1,529 SR
Queue Stats
30W - 38L
1,410 Elo+
Solo
Kukulkan
Kukulkan
SamuzinPVP3741
Kukulkan
Level 5
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Vulcan
Vulcan
cavaglieri50mw
Vulcan
Level 8
God Stats
2W - 3L
1,546 SR
Queue Stats
9W - 14L
1,419 Elo+
Solo
Athena
Athena
yNe770s_
Athena
Level 15
God Stats
2W - 8L
1,388 SR
Queue Stats
30W - 44L
1,380 Elo+
Solo
Team Averages
Level 12
1,546 SR
1,383 Elo+

VS

Team Averages
Level 18
1,471 SR
1,497 Elo+
Chronos
Chronos
BRJoaop
Chronos
Level 23
God Stats
1W - 1L
1,292 SR
Queue Stats
96W - 110L
1,400 Elo+
Solo
Ares
Ares
Cernichello
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Susano
Susano
chronosxz
Susano
Level 26
God Stats
11W - 13L
1,496 SR
Queue Stats
61W - 65L
1,435 Elo+
Solo
Tyr
Tyr
fernaaaa
Tyr
Level 26
God Stats
2W - 2L
1,568 SR
Queue Stats
88W - 40L
1,649 Elo+
Solo
Neith
Neith
patovipe
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 4 / 2
3,939
394
2,741
7,580
4,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
9
1 / 2 / 1
5,445
545
2,841
6,710
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
5
0 / 5 / 2
3,989
399
746
3,773
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
4,954
495
2,567
6,152
1,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
yNe770s_
Athena
8
2 / 0 / 0
5,264
526
2,611
5,635
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BRJoaop
Chronos
9
0 / 0 / 2
5,466
547
1,137
3,319
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 2
5,346
535
2,638
6,152
2,858
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
chronosxz
Susano
10
5 / 1 / 3
6,158
616
4,190
6,364
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 0 / 2
6,891
689
6,048
5,314
4,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
patovipe
Neith
7
0 / 2 / 4
4,738
474
3,830
3,066
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
14
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
BRJoaop
Chronos
0
0
2
1
L
Achilles
0
4
2
0.25
W
2
1
2
3
L
Loki
1
2
1
0.75
L
Kukulkan
0
5
2
0.2
L
0
4
1
0.13
W
Susano
chronosxz
Susano
5
1
3
6.5
W
7
0
2
8
W
Neith
patovipe
Neith
0
2
4
1
L
Athena
yNe770s_
Athena
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,506
Damage
17,843
29,850
Taken
24,215
10,949
Mitigated
11,166
6,967
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BRJoaop
Chronos
1,137
174
0
750
3,319
1,093
861
1,929
1,390
19,708
1,358
L
Achilles
2,741
1,025
0
1,101
7,580
4,233
0
162
7,418
0
12,559
W
2,638
410
188
2,579
6,152
2,858
145
2,222
3,930
7,513
0
L
Loki
2,841
1,105
0
2,764
6,710
1,571
0
875
5,835
0
28,616
L
Kukulkan
746
161
0
0
3,773
864
17
531
3,242
10,404
0
L
2,567
948
16
1,492
6,152
1,702
0
927
5,225
21,470
0
W
Susano
chronosxz
Susano
4,190
1,029
0
3,326
6,364
1,928
0
427
5,937
0
31,677
W
6,048
1,187
0
3,286
5,314
4,200
230
211
5,103
0
35,321
W
Neith
patovipe
Neith
3,830
1,506
0
596
3,066
1,087
279
1,135
1,931
0
18,202
L
Athena
yNe770s_
Athena
2,611
1,076
0
1,594
5,635
2,579
0
1,216
4,419
19,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
28,599
172
Minions Killed
236
0
Camps Cleared
0
879,153
Distance Traveled
932,394
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,466
547
60
6
0
168,913
1
L
Achilles
3,939
394
15
2
0
174,188
0
W
Ares
5,346
535
5
1
0
185,634
4
L
Loki
5,445
545
63
6
0
195,787
2
L
Kukulkan
3,989
399
15
2
0
150,223
0
L
Vulcan
4,954
495
45
5
0
164,917
3
W
Susano
6,158
616
61
6
0
195,051
1
W
Tyr
6,891
689
64
6
0
217,219
5
W
Neith
4,738
474
46
5
0
165,577
0
L
Athena
5,264
526
34
3
0
194,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role