Player Matchup

Gilgamesh
Gilgamesh
Diezalot
Gilgamesh
Level 87
God Stats
2W - 0L
1,711 SR
Queue Stats
30W - 51L
1,344 Elo+
Party 1
Thanatos
Thanatos
DusterNaut
Thanatos
Level 78
God Stats
2W - 1L
1,557 SR
Queue Stats
26W - 36L
1,385 Elo+
Party 1
Tiamat
Tiamat
brownpow
Tiamat
Level 27
God Stats
3W - 6L
1,340 SR
Queue Stats
21W - 40L
1,340 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,356 Elo+

VS

Team Averages
Level 62
1,488 SR
1,372 Elo+
Artemis
Artemis
Agentlols
Artemis
Level 127
God Stats
20W - 23L
1,558 SR
Queue Stats
691W - 818L
1,490 Elo+
Solo
Olorun
Olorun
Snip3zTv
Olorun
Level 17
God Stats
0W - 2L
1,160 SR
Queue Stats
1W - 4L
1,258 Elo+
Solo
Terra
Terra
SpookyBoiii
Terra
Level 41
God Stats
0W - 1L
1,745 SR
Queue Stats
13W - 24L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diezalot
Gilgamesh
13
6 / 0 / 6
9,147
704
9,835
11,822
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
DusterNaut
Thanatos
14
6 / 3 / 6
9,231
710
8,062
7,838
2,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
brownpow
Tiamat
12
0 / 0 / 9
8,152
627
6,213
6,213
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agentlols
Artemis
12
2 / 4 / 0
7,690
592
11,111
8,396
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Snip3zTv
Olorun
9
0 / 6 / 1
6,977
537
2,354
9,383
3,625
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
8,473
652
6,617
10,960
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Agentlols
Artemis
2
4
0
0.5
W
Gilgamesh
Diezalot
Gilgamesh
6
0
6
9
W
Thanatos
DusterNaut
Thanatos
6
3
6
3
L
Olorun
Snip3zTv
Olorun
0
6
1
0.08
L
1
2
2
1
W
Tiamat
brownpow
Tiamat
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
20,082
25,873
Taken
28,739
15,072
Mitigated
17,642
8,643
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Agentlols
Artemis
11,111
6,121
0
1,389
8,396
3,245
0
1,812
6,312
0
28,674
W
Gilgamesh
Diezalot
Gilgamesh
9,835
2,133
0
1,736
11,822
8,450
0
3,918
7,904
4,128
13,474
W
Thanatos
DusterNaut
Thanatos
8,062
2,043
292
5,142
7,838
2,981
540
2,412
5,426
0
15,623
L
Olorun
Snip3zTv
Olorun
2,354
438
199
708
9,383
3,625
283
2,387
6,477
16,973
0
L
6,617
775
790
4,559
10,960
10,772
210
3,470
6,615
22,988
0
W
Tiamat
brownpow
Tiamat
6,213
260
0
1,473
6,213
3,641
474
3,302
2,911
34,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
23,140
108
Minions Killed
128
6
Camps Cleared
6
750,283
Distance Traveled
651,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,690
592
47
4
2
205,621
3
W
Gilgamesh
9,147
704
24
2
1
243,374
3
W
Thanatos
9,231
710
16
1
1
252,600
4
L
Olorun
6,977
537
37
3
4
185,253
0
L
Terra
8,473
652
44
3
0
260,865
2
W
Tiamat
8,152
627
68
5
4
254,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role