Player Matchup

Erlang Shen
Erlang Shen
Coach_Bernin
Erlang Shen
Level 28
God Stats
11W - 10L
1,687 SR
Queue Stats
125W - 133L
1,505 Elo+
Party 1
Bacchus
Bacchus
LaaRota
Bacchus
Level 29
God Stats
0W - 4L
1,151 SR
Queue Stats
151W - 153L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTV lollito
Tsukuyomi
Level 21
God Stats
2W - 2L
1,601 SR
Queue Stats
18W - 10L
1,526 Elo+
Solo
Rama
Rama
alextheekiller11
Rama
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 26L
1,364 Elo+
Solo
Merlin
Merlin
tumshieheids
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,632 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,508 Elo+

VS

Team Averages
Level 9
1,476 SR
1,507 Elo+
Anubis
Anubis
Big Zarexxii
Anubis
Level 19
God Stats
4W - 3L
1,190 SR
Queue Stats
54W - 43L
1,516 Elo+
Solo
Izanami
Izanami
DaddyCthuwu2021
Izanami
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
MarKosssssss1990
Baron Samedi
Level 12
God Stats
3W - 0L
1,692 SR
Queue Stats
6W - 8L
1,319 Elo+
Solo
Bellona
Bellona
MartinAmorinSSJ
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,415 Elo+
Solo
Yemoja
Yemoja
Purrju
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coach_Bernin
Erlang Shen
11
2 / 2 / 0
6,409
583
4,636
6,590
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
LaaRota
Bacchus
8
2 / 2 / 1
5,299
482
2,664
8,569
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TTV lollito
Tsukuyomi
8
1 / 5 / 0
5,181
471
3,774
8,363
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 1
5,124
466
3,750
7,819
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
8
0 / 7 / 0
4,938
449
3,776
6,516
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
10 / 0 / 0
7,549
686
8,695
6,954
3,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 1 / 2
6,569
597
8,544
5,773
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MarKosssssss1990
Baron Samedi
8
0 / 3 / 6
5,387
490
1,510
5,330
2,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
6,074
552
2,678
6,183
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Purrju
Yemoja
9
2 / 0 / 6
5,980
544
1,708
5,962
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
20
21
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
0
0
10
L
Erlang Shen
Coach_Bernin
Erlang Shen
2
2
0
1
W
6
1
2
7
L
Bacchus
LaaRota
Bacchus
2
2
1
1.25
W
Baron Samedi
MarKosssssss1990
Baron Samedi
0
3
6
1
W
2
2
0
1
W
Yemoja
Purrju
Yemoja
2
0
6
5
L
Tsukuyomi
TTV lollito
Tsukuyomi
1
5
0
0.2
L
1
5
1
0.3
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
23,135
37,857
Taken
30,202
12,234
Mitigated
16,100
7,693
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,695
806
0
4,546
6,954
3,602
0
2,942
3,816
47,831
0
L
Erlang Shen
Coach_Bernin
Erlang Shen
4,636
2,236
0
1,482
6,590
2,726
508
2,102
4,488
0
31,865
W
8,544
5,936
0
3,257
5,773
1,546
986
841
4,932
0
44,640
L
Bacchus
LaaRota
Bacchus
2,664
484
0
1,788
8,569
4,810
0
1,886
6,683
14,361
0
W
Baron Samedi
MarKosssssss1990
Baron Samedi
1,510
206
0
939
5,330
2,147
0
1,183
4,143
23,530
0
W
2,678
660
0
808
6,183
5,371
0
0
6,183
6,404
17,702
W
Yemoja
Purrju
Yemoja
1,708
355
622
1,252
5,962
3,434
417
1,192
4,688
9,467
0
L
Tsukuyomi
TTV lollito
Tsukuyomi
3,774
1,071
0
2,145
8,363
1,804
0
2,473
5,890
0
26,950
L
3,750
3,182
0
1,898
7,819
1,397
0
1,915
5,904
0
21,343
L
Merlin
3,776
329
0
380
6,516
1,497
0
4,226
2,290
25,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
31,559
246
Minions Killed
287
0
Camps Cleared
0
1,028,268
Distance Traveled
959,446
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,549
686
94
9
0
185,796
1
L
Erlang Shen
6,409
583
76
7
0
217,332
0
W
Izanami
6,569
597
78
7
0
175,827
2
L
Bacchus
5,299
482
19
2
0
220,997
0
W
Baron Samedi
5,387
490
45
4
0
193,917
3
W
Bellona
6,074
552
58
5
0
194,287
0
W
Yemoja
5,980
544
12
1
0
209,619
2
L
Tsukuyomi
5,181
471
60
5
0
209,478
1
L
Rama
5,124
466
41
4
0
191,127
0
L
Merlin
4,938
449
50
5
0
189,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role