Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
G4LV4TR0N80
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,240 Elo+
Solo
Da Ji
Da Ji
Gladiato17
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Solo
Thor
Thor
LegenDewi
Thor
Level 6
God Stats
5W - 2L
1,529 SR
Queue Stats
15W - 12L
1,486 Elo+
Party 1
Ra
Ra
xDissasterCx
Ra
Level 22
God Stats
13W - 13L
1,399 SR
Queue Stats
49W - 60L
1,425 Elo+
Solo
Team Averages
Level 33
1,486 SR
1,425 Elo+

VS

Team Averages
Level 16
1,559 SR
1,416 Elo+
Xbalanque
Xbalanque
QUDICAL
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Scarecrow3433
Jing Wei
Level 8
God Stats
2W - 1L
1,837 SR
Queue Stats
9W - 19L
1,289 Elo+
Solo
Rama
Rama
SirLocoOfficial
Rama
Level 23
God Stats
79W - 75L
1,457 SR
Queue Stats
80W - 78L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
cutaway_loads4
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,348 Elo+
Solo
Nemesis
Nemesis
iRaminhood
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 47L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 0 / 20
11,466
1,042
11,596
9,448
8,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
G4LV4TR0N80
Nemesis
18
4 / 3 / 18
11,396
1,036
7,273
8,917
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
19
19 / 2 / 9
13,150
1,195
30,599
12,430
6,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
5 / 4 / 17
10,930
994
13,866
10,318
4,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 0 / 17
12,904
1,173
15,165
6,412
2,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
QUDICAL
Xbalanque
16
1 / 13 / 3
10,055
914
9,527
17,416
5,287
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
Scarecrow3433
Jing Wei
15
0 / 1 / 0
8,391
763
476
778
210
17
2 / 10 / 4
10,479
953
10,287
22,115
6,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
cutaway_loads4
Cu Chulainn
16
1 / 6 / 3
9,778
889
4,760
17,809
7,495
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
iRaminhood
Nemesis
17
5 / 10 / 4
12,077
1,098
14,924
29,168
12,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
40
Kills
9
9
Deaths
40
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
20
14
W
Nemesis
G4LV4TR0N80
Nemesis
4
3
18
4.33
W
Da Ji
19
2
9
11.75
W
Thor
5
4
17
3.38
L
Xbalanque
QUDICAL
Xbalanque
1
13
3
0.19
L
Jing Wei
Scarecrow3433
Jing Wei
0
1
0
0
L
2
10
4
0.4
L
Cu Chulainn
cutaway_loads4
Cu Chulainn
1
6
3
0.42
L
Nemesis
iRaminhood
Nemesis
5
10
4
0.7
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,499
Damage
39,974
47,525
Taken
87,286
26,916
Mitigated
31,136
10,577
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,596
537
0
4,815
9,448
8,757
0
0
9,448
24,472
0
W
Nemesis
G4LV4TR0N80
Nemesis
7,273
3,598
0
323
8,917
4,804
0
0
8,917
0
16,803
W
Da Ji
30,599
9,733
0
1,206
12,430
6,173
0
0
12,430
0
45,239
W
Thor
13,866
4,640
0
0
10,318
4,302
0
0
10,318
0
19,635
L
Xbalanque
QUDICAL
Xbalanque
9,527
2,699
0
0
17,416
5,287
0
4,812
12,604
0
21,544
L
Jing Wei
Scarecrow3433
Jing Wei
476
476
0
0
778
210
0
423
355
0
1,065
L
10,287
9,003
0
1,069
22,115
6,123
0
4,181
17,934
0
22,574
L
Cu Chulainn
cutaway_loads4
Cu Chulainn
4,760
650
0
748
17,809
7,495
0
5,580
12,229
0
17,589
L
Nemesis
iRaminhood
Nemesis
14,924
6,155
0
3,696
29,168
12,021
0
11,765
17,403
0
41,213
W
15,165
1,253
2,280
1,953
6,412
2,880
0
0
6,412
49,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,846
Gold Earned
50,780
192
Minions Killed
131
8
Camps Cleared
5
1,075,256
Distance Traveled
702,746
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,466
1,042
53
5
1
213,928
0
W
Nemesis
11,396
1,036
16
1
1
223,493
0
W
Da Ji
13,150
1,195
24
2
3
214,504
0
W
Thor
10,930
994
15
1
0
181,350
0
L
Xbalanque
10,055
914
20
2
0
150,880
0
L
Jing Wei
8,391
763
1
0
0
23,887
0
L
Rama
10,479
953
28
3
1
165,610
1
L
Cu Chulainn
9,778
889
20
2
2
169,913
11
L
Nemesis
12,077
1,098
62
6
2
192,456
0
W
Ra
12,904
1,173
84
8
3
241,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role