Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Frazent
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 2
Artemis
Artemis
PΣЯCY
Artemis
Level 16
God Stats
2W - 0L
1,730 SR
Queue Stats
7W - 5L
1,105 Elo+
Party 2
Hel
Hel
Sergioajcp
Hel
Level 138
God Stats
4W - 6L
1,380 SR
Queue Stats
342W - 369L
1,340 Elo+
Solo
Cthulhu
Cthulhu
maximon12345
Cthulhu
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
37W - 30L
1,457 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,316 Elo+

VS

Team Averages
Level 72
1,464 SR
1,461 Elo+
Danzaburou
Danzaburou
BlazingSeabolt
Danzaburou
Level 97
God Stats
3W - 9L
1,135 SR
Queue Stats
561W - 508L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Hiperpanda123
Sun Wukong
Level 59
God Stats
2W - 2L
1,742 SR
Queue Stats
74W - 73L
1,452 Elo+
Party 1
Yemoja
Yemoja
Lazabel
Yemoja
Level 76
God Stats
0W - 1L
1,391 SR
Queue Stats
104W - 120L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
sleepyvalentine
Gilgamesh
Level 69
God Stats
0W - 1L
1,518 SR
Queue Stats
79W - 79L
1,490 Elo+
Party 1
Loki
Loki
xDevilsKing
Loki
Level 60
God Stats
1W - 1L
1,534 SR
Queue Stats
58W - 56L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
11 / 6 / 16
14,449
760
23,348
27,114
38,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Frazent
Discordia
20
7 / 4 / 15
13,461
708
23,917
14,832
7,786
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PΣЯCY
Artemis
20
6 / 6 / 10
13,409
706
20,858
19,226
10,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 2 / 17
12,540
660
20,079
20,341
18,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
maximon12345
Cthulhu
20
4 / 4 / 21
14,211
748
29,661
34,721
60,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazingSeabolt
Danzaburou
20
9 / 8 / 6
13,944
734
35,136
28,732
14,164
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Hiperpanda123
Sun Wukong
19
2 / 6 / 10
11,414
601
18,280
28,229
27,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Lazabel
Yemoja
18
3 / 4 / 9
11,656
613
8,745
24,301
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
sleepyvalentine
Gilgamesh
17
2 / 8 / 12
10,923
575
13,648
27,934
27,810
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 4 / 10
12,643
665
20,513
21,404
9,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
69
30
Kills
22
22
Deaths
30
79
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
6
16
3.17
L
Danzaburou
BlazingSeabolt
Danzaburou
9
8
6
1.5
W
Discordia
Frazent
Discordia
7
4
15
3.63
L
Sun Wukong
Hiperpanda123
Sun Wukong
2
6
10
1.17
L
Yemoja
Lazabel
Yemoja
3
4
9
1.88
W
Artemis
PΣЯCY
Artemis
6
6
10
1.83
W
2
2
17
5.25
W
Cthulhu
maximon12345
Cthulhu
4
4
21
3.63
L
Gilgamesh
sleepyvalentine
Gilgamesh
2
8
12
1
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,863
Damage
96,322
116,234
Taken
130,600
134,916
Mitigated
100,696
52,901
Healing
56,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
23,348
1,412
3,619
6,168
27,114
38,108
360
2,124
24,275
3,174
32,108
L
Danzaburou
BlazingSeabolt
Danzaburou
35,136
15,054
4,017
9,908
28,732
14,164
545
16,971
11,372
0
63,311
W
Discordia
Frazent
Discordia
23,917
1,378
758
2,564
14,832
7,786
446
1,196
13,585
45,128
0
L
Sun Wukong
Hiperpanda123
Sun Wukong
18,280
1,966
4,744
8,834
28,229
27,657
816
15,881
11,584
0
37,583
L
Yemoja
Lazabel
Yemoja
8,745
2,601
13,525
6,930
24,301
21,192
240
16,918
7,123
19,032
0
W
Artemis
PΣЯCY
Artemis
20,858
10,338
2,018
5,445
19,226
10,341
2,564
1,079
17,806
0
35,340
W
20,079
154
13,072
11,196
20,341
18,394
1,579
907
19,244
39,594
0
W
Cthulhu
maximon12345
Cthulhu
29,661
2,062
3,068
4,993
34,721
60,287
712
3,439
30,670
57,648
0
L
Gilgamesh
sleepyvalentine
Gilgamesh
13,648
3,069
1,463
2,407
27,934
27,810
331
13,976
13,435
0
22,690
L
20,513
2,761
1,686
2,797
21,404
9,873
54
11,804
9,241
0
40,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,070
Gold Earned
60,580
196
Minions Killed
159
0
Camps Cleared
0
1,725,904
Distance Traveled
1,551,479
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,449
760
25
1
0
343,272
0
L
Danzaburou
13,944
734
61
3
0
259,447
1
W
Discordia
13,461
708
30
2
0
316,909
0
L
Sun Wukong
11,414
601
39
2
0
313,712
1
L
Yemoja
11,656
613
11
1
0
310,975
0
W
Artemis
13,409
706
35
2
0
300,587
3
W
Hel
12,540
660
34
2
0
388,811
0
W
Cthulhu
14,211
748
72
4
0
376,325
0
L
Gilgamesh
10,923
575
14
1
0
305,799
4
L
Loki
12,643
665
34
2
0
361,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role