Player Matchup

Izanami
Izanami
FreeZ11
Izanami
Level 145
God Stats
4W - 5L
1,600 SR
Queue Stats
285W - 259L
1,567 Elo+
Party 1
Bastet
Bastet
Kıchı
Bastet
Level 117
God Stats
2W - 1L
1,654 SR
Queue Stats
98W - 115L
1,583 Elo+
Solo
Camazotz
Camazotz
Nalff
Camazotz
Level 157
God Stats
1W - 1L
1,514 SR
Queue Stats
28W - 23L
1,627 Elo+
Solo
Nu Wa
Nu Wa
RainManO2
Nu Wa
Level 159
God Stats
1W - 3L
1,332 SR
Queue Stats
135W - 145L
1,615 Elo+
Party 1
Khepri
Khepri
VistaCoH
Khepri
Level 127
God Stats
6W - 3L
1,717 SR
Queue Stats
99W - 107L
1,600 Elo+
Party 1
Team Averages
Level 141
1,563 SR
1,598 Elo+

VS

Team Averages
Level 122
1,636 SR
1,582 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
JLPQ27
Achilles
Level 98
God Stats
0W - 1L
1,707 SR
Queue Stats
169W - 167L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Jaoshh
Sylvanus
Level 119
God Stats
7W - 7L
1,885 SR
Queue Stats
105W - 79L
1,654 Elo+
Party 2
Zeus
Zeus
Serafium
Zeus
Level 78
God Stats
1W - 1L
1,476 SR
Queue Stats
76W - 76L
1,589 Elo+
Solo
Cernunnos
Cernunnos
SilentShy
Cernunnos
Level 159
God Stats
17W - 13L
1,612 SR
Queue Stats
253W - 289L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FreeZ11
Izanami
13
2 / 3 / 3
7,484
576
8,336
8,725
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Kıchı
Bastet
16
4 / 1 / 0
8,962
689
8,876
8,823
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
Nalff
Camazotz
13
4 / 3 / 2
7,755
597
7,139
11,656
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RainManO2
Nu Wa
13
3 / 2 / 5
7,944
611
9,492
4,373
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
VistaCoH
Khepri
11
0 / 2 / 3
6,359
489
3,103
9,574
7,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
7 / 3 / 2
7,277
560
10,778
13,248
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
JLPQ27
Achilles
12
1 / 3 / 0
6,822
525
3,165
10,832
6,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Jaoshh
Sylvanus
10
0 / 1 / 6
6,446
496
2,662
9,988
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
10
1 / 4 / 3
6,269
482
4,119
6,082
1,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
SilentShy
Cernunnos
11
2 / 2 / 3
6,850
527
8,533
11,162
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
13
Kills
11
11
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
3
2
2.67
W
Izanami
FreeZ11
Izanami
2
3
3
1.17
L
Achilles
JLPQ27
Achilles
1
3
0
0.33
L
Sylvanus
Jaoshh
Sylvanus
0
1
6
3
W
Bastet
Kıchı
Bastet
4
1
0
4
W
Camazotz
Nalff
Camazotz
4
3
2
1.67
W
Nu Wa
RainManO2
Nu Wa
3
2
5
2.75
L
Zeus
1
4
3
0.63
L
Cernunnos
SilentShy
Cernunnos
2
2
3
1.75
W
Khepri
VistaCoH
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
29,257
43,151
Taken
51,312
17,109
Mitigated
23,955
19,289
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,778
5,868
0
4,624
13,248
5,988
0
4,117
8,814
0
44,948
W
Izanami
FreeZ11
Izanami
8,336
5,269
0
2,069
8,725
2,545
620
1,690
6,955
0
59,875
L
Achilles
JLPQ27
Achilles
3,165
595
0
1,440
10,832
6,855
0
492
10,254
2,221
33,664
L
Sylvanus
Jaoshh
Sylvanus
2,662
726
2,191
4,253
9,988
6,363
0
2,889
6,869
15,604
0
W
Bastet
Kıchı
Bastet
8,876
2,157
0
6,670
8,823
2,951
799
28
8,795
0
62,977
W
Camazotz
Nalff
Camazotz
7,139
2,091
0
5,599
11,656
2,885
0
1,830
9,761
0
43,354
W
Nu Wa
RainManO2
Nu Wa
9,492
1,749
73
882
4,373
1,120
255
1,017
3,190
45,754
0
L
Zeus
4,119
490
0
786
6,082
1,671
0
2,267
3,579
44,174
0
L
Cernunnos
SilentShy
Cernunnos
8,533
3,764
0
3,827
11,162
3,078
824
2,098
8,978
0
52,447
W
Khepri
VistaCoH
Khepri
3,103
626
1,609
2,387
9,574
7,608
0
1,830
7,641
11,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
33,664
456
Minions Killed
378
0
Camps Cleared
0
1,399,262
Distance Traveled
1,253,737
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,277
560
69
5
0
258,083
3
W
Izanami
7,484
576
124
10
0
250,605
3
L
Achilles
6,822
525
97
7
0
255,794
2
L
Sylvanus
6,446
496
26
2
0
266,485
5
W
Bastet
8,962
689
135
10
0
318,479
2
W
Camazotz
7,755
597
87
7
0
281,183
4
W
Nu Wa
7,944
611
90
7
0
267,251
2
L
Zeus
6,269
482
96
7
0
233,937
5
L
Cernunnos
6,850
527
90
7
0
239,438
8
W
Khepri
6,359
489
20
2
0
281,744
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role