Player Matchup

Cthulhu
Cthulhu
Cryptic1123
Cthulhu
Level 27
God Stats
6W - 2L
1,805 SR
Queue Stats
129W - 119L
1,533 Elo+
Solo
Olorun
Olorun
Solo777ad
Olorun
Level 29
God Stats
231W - 211L
1,649 SR
Queue Stats
236W - 216L
1,587 Elo+
Solo
Bastet
Bastet
Supergrilled
Bastet
Level 25
God Stats
4W - 0L
1,826 SR
Queue Stats
44W - 9L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
TheOwlbuddy
Danzaburou
Level 5
God Stats
38W - 4L
1,734 SR
Queue Stats
64W - 21L
1,675 Elo+
Party 1
Ra
Ra
Tyguy1
Ra
Level 15
God Stats
8W - 0L
2,002 SR
Queue Stats
39W - 5L
1,690 Elo+
Party 1
Team Averages
Level 20
1,803 SR
1,632 Elo+

VS

Team Averages
Level 22
1,617 SR
1,578 Elo+
Kukulkan
Kukulkan
Fluoxetine40mg
Kukulkan
Level 28
God Stats
10W - 16L
1,482 SR
Queue Stats
70W - 94L
1,472 Elo+
Solo
Hachiman
Hachiman
JaceSama
Hachiman
Level 20
God Stats
1W - 2L
1,785 SR
Queue Stats
88W - 67L
1,635 Elo+
Solo
Izanami
Izanami
Kunzii
Izanami
Level 16
God Stats
6W - 9L
1,502 SR
Queue Stats
15W - 15L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Sakayume
Cthulhu
Level 28
God Stats
5W - 2L
1,814 SR
Queue Stats
85W - 53L
1,629 Elo+
Solo
Nemesis
Nemesis
snipermaster Ky
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cryptic1123
Cthulhu
16
4 / 0 / 15
9,606
1,067
5,874
8,108
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Solo777ad
Olorun
16
2 / 2 / 12
9,619
1,069
10,049
6,596
2,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
16
9 / 2 / 9
10,683
1,187
18,383
10,175
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheOwlbuddy
Danzaburou
16
1 / 4 / 13
8,741
971
11,682
10,728
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
17
7 / 1 / 12
10,540
1,171
14,730
8,643
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

306

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 1 / 1
7,695
855
2,486
3,046
817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JaceSama
Hachiman
15
6 / 6 / 2
9,878
1,098
11,064
14,199
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Kunzii
Izanami
15
0 / 6 / 6
8,485
943
7,858
13,694
3,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Sakayume
Cthulhu
15
2 / 3 / 6
9,502
1,056
13,129
17,518
15,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 4
8,358
929
5,593
15,899
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
23
Kills
9
9
Deaths
23
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cryptic1123
Cthulhu
4
0
15
11.5
L
Kukulkan
0
1
1
0.5
L
Hachiman
JaceSama
Hachiman
6
6
2
1.17
L
Izanami
Kunzii
Izanami
0
6
6
0.5
L
Cthulhu
Sakayume
Cthulhu
2
3
6
1.67
W
Olorun
Solo777ad
Olorun
2
2
12
4
W
Bastet
9
2
9
6.75
W
Danzaburou
TheOwlbuddy
Danzaburou
1
4
13
1.88
W
Ra
7
1
12
13
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,718
Damage
40,130
44,250
Taken
64,356
19,890
Mitigated
29,456
8,835
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cryptic1123
Cthulhu
5,874
182
45
1,236
8,108
7,356
0
3,006
5,102
18,425
0
L
Kukulkan
2,486
532
0
0
3,046
817
0
501
2,545
15,381
0
L
Hachiman
JaceSama
Hachiman
11,064
6,770
0
1,222
14,199
3,526
0
4,927
9,152
0
24,643
L
Izanami
Kunzii
Izanami
7,858
4,878
0
1,609
13,694
3,825
0
7,124
6,444
0
27,268
L
Cthulhu
Sakayume
Cthulhu
13,129
261
864
1,639
17,518
15,956
0
9,225
8,077
26,074
0
W
Olorun
Solo777ad
Olorun
10,049
5,205
315
1,518
6,596
2,454
0
2,941
3,655
31,626
0
W
Bastet
18,383
3,904
0
1,453
10,175
3,329
0
3,467
6,708
0
22,738
W
Danzaburou
TheOwlbuddy
Danzaburou
11,682
3,847
0
1,090
10,728
3,675
0
4,068
6,660
0
18,796
W
Ra
14,730
1,048
960
2,218
8,643
3,076
0
2,133
6,510
36,027
0
L
5,593
1,437
0
1,473
15,899
5,332
0
8,249
7,485
0
9,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,189
Gold Earned
43,918
164
Minions Killed
149
6
Camps Cleared
4
943,376
Distance Traveled
792,056
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,606
1,067
19
2
0
194,263
0
L
Kukulkan
7,695
855
23
3
2
98,790
0
L
Hachiman
9,878
1,098
34
4
2
178,760
0
L
Izanami
8,485
943
54
6
0
149,398
1
L
Cthulhu
9,502
1,056
28
3
0
197,598
0
W
Olorun
9,619
1,069
56
6
5
165,121
0
W
Bastet
10,683
1,187
10
1
0
218,842
2
W
Danzaburou
8,741
971
17
2
0
169,353
0
W
Ra
10,540
1,171
62
7
1
195,797
0
L
Nemesis
8,358
929
10
1
0
167,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role