Player Matchup

Cthulhu
Cthulhu
Buri_Daicon28
Cthulhu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 111L
1,555 Elo+
Party 1
Scylla
Scylla
Forgotten_Muse
Scylla
Level 14
God Stats
7W - 10L
1,449 SR
Queue Stats
19W - 31L
1,285 Elo+
Solo
Set
Set
Kuchiki_Acideee
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,235 Elo+
Solo
Neith
Neith
Witchygal
Neith
Level 19
God Stats
2W - 0L
1,602 SR
Queue Stats
36W - 49L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
anz_leggendaria
Gilgamesh
Level 24
God Stats
25W - 12L
1,795 SR
Queue Stats
131W - 109L
1,554 Elo+
Party 1
Team Averages
Level 19
1,569 SR
1,384 Elo+

VS

Team Averages
Level 18
1,516 SR
1,346 Elo+
Da Ji
Da Ji
Dameraye
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 221L
1,388 Elo+
Solo
Persephone
Persephone
FOFO LOCO4370
Persephone
Level 26
God Stats
1W - 6L
1,409 SR
Queue Stats
39W - 51L
1,347 Elo+
Solo
Athena
Athena
Fllutterrshy
Athena
Level 17
God Stats
1W - 5L
1,814 SR
Queue Stats
20W - 32L
1,292 Elo+
Solo
Ares
Ares
PA_TU-_-CASA-BRO
Ares
Level 14
God Stats
1W - 3L
1,445 SR
Queue Stats
31W - 33L
1,354 Elo+
Solo
Jing Wei
Jing Wei
melodyplay243
Jing Wei
Level 6
God Stats
1W - 2L
1,413 SR
Queue Stats
2W - 3L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 1 / 18
13,204
1,016
18,036
13,342
17,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 0 / 13
12,143
934
15,309
14,402
5,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 15
11,648
896
11,974
11,794
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Witchygal
Neith
20
6 / 0 / 14
12,453
958
11,681
4,696
2,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
anz_leggendaria
Gilgamesh
20
11 / 0 / 18
13,667
1,051
29,208
12,117
11,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dameraye
Da Ji
16
3 / 14 / 1
11,074
852
18,548
25,144
12,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
FOFO LOCO4370
Persephone
16
1 / 5 / 1
10,999
846
9,938
15,955
6,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
0 / 1 / 0
10,429
802
5,772
14,846
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 3 / 3
11,458
881
8,763
21,398
20,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
melodyplay243
Jing Wei
16
0 / 11 / 0
9,840
757
4,637
19,496
7,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
9
34
Kills
4
4
Deaths
34
78
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
1
18
17
L
Da Ji
Dameraye
Da Ji
3
14
1
0.25
L
Persephone
FOFO LOCO4370
Persephone
1
5
1
0.3
L
Athena
0
1
0
0
W
5
0
13
11.5
W
4
3
15
3.83
L
0
3
3
0.5
W
Neith
Witchygal
Neith
6
0
14
13
W
Gilgamesh
anz_leggendaria
Gilgamesh
11
0
18
20
L
Jing Wei
melodyplay243
Jing Wei
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,208
Damage
47,658
56,351
Taken
96,839
42,054
Mitigated
63,811
5,997
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,036
1,516
615
174
13,342
17,004
0
6,366
6,976
36,416
0
L
Da Ji
Dameraye
Da Ji
18,548
6,097
0
471
25,144
12,393
0
10,084
15,060
0
24,730
L
Persephone
FOFO LOCO4370
Persephone
9,938
3,031
0
2,092
15,955
6,215
0
7,710
8,240
22,067
0
L
Athena
5,772
1,528
0
618
14,846
16,804
0
5,763
9,083
22,239
0
W
15,309
4,146
344
1,716
14,402
5,332
0
5,973
8,429
25,871
0
W
11,974
5,793
0
536
11,794
5,732
0
4,041
7,753
0
17,842
L
8,763
711
0
1,002
21,398
20,756
0
8,418
12,980
35,027
0
W
Neith
Witchygal
Neith
11,681
6,175
524
1,838
4,696
2,235
0
2,160
2,536
0
36,629
W
Gilgamesh
anz_leggendaria
Gilgamesh
29,208
8,261
0
250
12,117
11,751
0
5,933
6,184
15,518
35,166
L
Jing Wei
melodyplay243
Jing Wei
4,637
3,004
0
371
19,496
7,643
0
7,500
11,996
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,115
Gold Earned
53,800
210
Minions Killed
136
6
Camps Cleared
4
1,213,769
Distance Traveled
1,038,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,204
1,016
29
2
5
264,193
1
L
Da Ji
11,074
852
16
1
2
196,753
0
L
Persephone
10,999
846
30
2
1
185,876
0
L
Athena
10,429
802
19
1
0
230,832
0
W
Scylla
12,143
934
33
3
0
236,377
0
W
Set
11,648
896
16
1
0
248,886
0
L
Ares
11,458
881
56
4
1
205,839
0
W
Neith
12,453
958
81
6
1
193,990
0
W
Gilgamesh
13,667
1,051
51
4
0
270,323
0
L
Jing Wei
9,840
757
15
1
0
218,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role