Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,475 SR
1,270 Elo+
Vulcan
Vulcan
Stringmcklinger
Vulcan
Level 125
God Stats
143W - 152L
1,526 SR
Queue Stats
191W - 211L
1,506 Elo+
Solo
Hachiman
Hachiman
VAMPIREKILLER86
Hachiman
Level 100
God Stats
2W - 3L
1,436 SR
Queue Stats
90W - 181L
1,258 Elo+
Solo
Scylla
Scylla
brennde-oma
Scylla
Level 21
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 18L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
6 / 0 / 5
6,454
922
6,502
2,402
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 9
6,035
862
2,656
3,931
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
 
Da Ji
9
3 / 0 / 6
5,791
827
4,250
5,418
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,401
629
1,591
3,898
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
7
0 / 4 / 0
4,362
623
843
6,561
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
4
0 / 5 / 0
4,204
601
404
3,777
910
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
5
8.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
9
6.5
W
Da Ji
 
Da Ji
3
0
6
6
L
0
2
0
0
L
Hachiman
0
4
0
0
L
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
2,838
11,751
Taken
14,236
4,285
Mitigated
4,292
3,122
Healing
262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,502
156
0
701
2,402
667
587
100
2,302
21,683
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,656
506
0
1,648
3,931
1,159
1,018
1,174
2,757
0
22,601
W
Da Ji
 
Da Ji
4,250
488
0
773
5,418
2,459
0
1,190
4,228
0
10,349
L
1,591
894
0
0
3,898
1,187
0
1,611
2,001
6,382
0
L
Hachiman
843
280
66
196
6,561
2,195
0
2,947
3,338
0
5,888
L
Scylla
404
36
0
0
3,777
910
0
1,476
2,090
1,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,280
Gold Earned
12,967
95
Minions Killed
30
6
Camps Cleared
1
444,180
Distance Traveled
197,849
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,454
922
43
6
1
147,269
2
W
Ah Muzen Cab
6,035
862
44
6
3
144,548
1
W
Da Ji
5,791
827
8
1
2
152,363
1
L
Vulcan
4,401
629
19
3
0
90,890
3
L
Hachiman
4,362
623
11
2
1
68,077
1
L
Scylla
4,204
601
0
0
0
38,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role