Player Matchup

Tiamat
Tiamat
Diamond III
Humblеd
Tiamat
Diamond III
Level 160
God Stats
0W - 1L
1,140 SR
Queue Stats
140W - 131L
2,284 MMR
Solo
Apollo
Apollo
Diamond III
KimJongAP
Apollo
Diamond III
Level 68
God Stats
16W - 9L
1,791 SR
Queue Stats
213W - 195L
2,245 MMR
Party 2
Anhur
Anhur
Diamond III
Macdrib
Anhur
Diamond III
Level 113
God Stats
6W - 8L
1,575 SR
Queue Stats
182W - 172L
2,241 MMR
Solo
Athena
Athena
Diamond III
SweetCold
Athena
Diamond III
Level 160
God Stats
40W - 30L
1,680 SR
Queue Stats
416W - 390L
2,313 MMR
Party 2
Hercules
Hercules
Diamond IV
T4NO
Hercules
Diamond IV
Level 126
God Stats
14W - 19L
1,474 SR
Queue Stats
781W - 795L
2,182 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,532 SR
2,253 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,613 SR
2,093 MMR
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
Alistairs
Ganesha
Diamond IV
Level 143
God Stats
25W - 27L
1,561 SR
Queue Stats
306W - 293L
2,176 MMR
Solo
Fenrir
Fenrir
Diamond I
Grenalda
Fenrir
Diamond I
Level 154
God Stats
30W - 17L
1,667 SR
Queue Stats
139W - 127L
2,349 MMR
Party 1
Odin
Odin
Diamond IV
HemmiSoftYeet
Odin
Diamond IV
Level 58
God Stats
6W - 3L
1,852 SR
Queue Stats
67W - 52L
2,160 MMR
Party 1
Thoth
Thoth
Diamond II
KiviMeister
Thoth
Diamond II
Level 160
God Stats
5W - 3L
1,487 SR
Queue Stats
321W - 317L
2,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Humblеd
Tiamat
8
0 / 3 / 0
4,359
436
2,216
5,458
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
KimJongAP
Apollo
13
0 / 0 / 0
6,523
652
728
4,692
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
Macdrib
Anhur
4
0 / 2 / 0
3,785
379
1,712
3,243
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SweetCold
Athena
6
0 / 3 / 0
4,472
447
1,814
8,987
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
T4NO
Hercules
4
0 / 3 / 0
3,899
390
1,306
4,364
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CamazotzLokiCliodhna

VS

Bans
SolMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 0
6,880
688
4,488
3,578
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Alistairs
Ganesha
9
0 / 0 / 7
5,917
592
2,423
6,166
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Grenalda
Fenrir
10
1 / 0 / 5
6,058
606
2,962
4,951
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 0
7,095
710
1,939
2,942
901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 1
6,382
638
5,232
3,280
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
W
Ganesha
Alistairs
Ganesha
0
0
7
3.5
W
Fenrir
Grenalda
Fenrir
1
0
5
3.5
W
2
0
0
2
L
Tiamat
Humblеd
Tiamat
0
3
0
0
L
Apollo
KimJongAP
Apollo
0
0
0
0
W
5
0
1
5.5
L
Anhur
Macdrib
Anhur
0
2
0
0
L
Athena
SweetCold
Athena
0
3
0
0
L
Hercules
T4NO
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,776
Damage
17,044
26,744
Taken
20,917
11,406
Mitigated
9,154
6,175
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,488
2,990
433
2,995
3,578
1,072
2,036
654
2,893
0
51,464
W
Ganesha
Alistairs
Ganesha
2,423
652
0
2,823
6,166
3,778
128
1,017
5,014
14,104
0
W
Fenrir
Grenalda
Fenrir
2,962
591
0
3,022
4,951
2,314
0
147
4,742
0
29,563
W
1,939
348
0
1,344
2,942
901
0
0
2,859
0
41,136
L
Tiamat
Humblеd
Tiamat
2,216
184
0
1,489
5,458
3,089
0
3,580
1,703
21,997
0
L
Apollo
KimJongAP
Apollo
728
663
0
639
4,692
1,550
0
181
4,503
0
50,055
W
5,232
374
0
1,061
3,280
1,089
218
1,876
1,172
41,064
0
L
Anhur
Macdrib
Anhur
1,712
1,442
0
1,237
3,243
534
0
234
3,009
0
8,799
L
Athena
SweetCold
Athena
1,814
676
0
1,415
8,987
3,371
0
2,290
6,641
11,885
0
L
Hercules
T4NO
Hercules
1,306
340
0
1,395
4,364
2,862
0
1,079
3,233
0
9,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
32,332
227
Minions Killed
391
0
Camps Cleared
0
804,785
Distance Traveled
1,016,295
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,880
688
121
12
0
178,737
5
W
Ganesha
5,917
592
2
0
0
182,277
3
W
Fenrir
6,058
606
66
7
0
244,203
4
W
Odin
7,095
710
104
10
0
216,288
2
L
Tiamat
4,359
436
42
4
0
155,375
2
L
Apollo
6,523
652
119
12
0
219,045
0
W
Thoth
6,382
638
98
10
0
194,790
3
L
Anhur
3,785
379
25
3
0
145,439
0
L
Athena
4,472
447
19
2
0
181,977
4
L
Hercules
3,899
390
22
2
0
102,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role