Player Matchup

Susano
Susano
DarkLordJefke
Susano
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 4L
1,661 Elo+
Solo
Neith
Neith
VokzalPower
Neith
Level 9
God Stats
0W - 4L
1,093 SR
Queue Stats
10W - 10L
1,401 Elo+
Solo
Zeus
Zeus
ghostzyyyy
Zeus
Level 17
God Stats
1W - 3L
1,325 SR
Queue Stats
12W - 12L
1,568 Elo+
Solo
King Arthur
King Arthur
iGromek
King Arthur
Level 26
God Stats
6W - 5L
1,519 SR
Queue Stats
70W - 54L
1,523 Elo+
Solo
Ymir
Ymir
mures21
Ymir
Level 27
God Stats
6W - 9L
1,426 SR
Queue Stats
23W - 23L
1,443 Elo+
Solo
Team Averages
Level 21
1,335 SR
1,519 Elo+

VS

Team Averages
Level 25
1,517 SR
1,558 Elo+
Ymir
Ymir
Aki221
Ymir
Level 23
God Stats
3W - 0L
1,761 SR
Queue Stats
22W - 11L
1,617 Elo+
Solo
Skadi
Skadi
FULLPIECE
Skadi
Level 29
God Stats
18W - 14L
1,510 SR
Queue Stats
93W - 99L
1,352 Elo+
Solo
Zeus
Zeus
Kiilliion
Zeus
Level 24
God Stats
1W - 4L
1,284 SR
Queue Stats
57W - 36L
1,676 Elo+
Solo
Cliodhna
Cliodhna
Retroperitoneal
Cliodhna
Level 19
God Stats
27W - 24L
1,480 SR
Queue Stats
29W - 31L
1,393 Elo+
Solo
Ullr
Ullr
SmiteParrainage
Ullr
Level 28
God Stats
3W - 2L
1,551 SR
Queue Stats
21W - 13L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 4
5,196
433
4,149
8,531
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
5,034
420
2,518
5,191
1,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 3 / 2
6,660
555
3,974
7,917
2,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
iGromek
King Arthur
12
6 / 5 / 0
7,663
639
7,877
9,050
6,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
mures21
Ymir
9
3 / 4 / 1
6,117
510
4,260
8,298
6,231
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aki221
Ymir
10
1 / 2 / 7
6,250
521
3,153
7,741
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
FULLPIECE
Skadi
11
3 / 4 / 1
7,125
594
3,343
7,815
2,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
13
7 / 3 / 2
7,910
659
8,283
5,747
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
11
8 / 2 / 3
7,250
604
8,230
9,609
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 4
7,029
586
6,225
5,885
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
12
Kills
24
24
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aki221
Ymir
1
2
7
2.25
L
0
7
4
0.29
W
Skadi
FULLPIECE
Skadi
3
4
1
0.88
W
Zeus
7
3
2
2.67
W
Cliodhna
8
2
3
4.75
W
5
1
4
7
L
0
5
1
0.1
L
3
3
2
1.33
L
King Arthur
iGromek
King Arthur
6
5
0
1.2
L
Ymir
mures21
Ymir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,778
Damage
29,234
38,987
Taken
36,797
18,578
Mitigated
14,188
5,441
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aki221
Ymir
3,153
792
0
2,266
7,741
4,745
96
2,822
4,919
11,302
0
L
4,149
1,530
0
1,270
8,531
2,375
0
2,585
5,946
0
18,738
W
Skadi
FULLPIECE
Skadi
3,343
1,765
0
1,882
7,815
2,506
816
120
7,695
0
30,737
W
Zeus
8,283
1,684
0
2,441
5,747
1,669
0
2,149
3,598
54,906
0
W
Cliodhna
8,230
2,086
0
2,650
9,609
3,199
0
1,278
8,331
0
38,664
W
6,225
2,353
0
1,477
5,885
2,069
248
1,985
3,900
0
48,701
L
2,518
1,162
0
258
5,191
1,361
0
2,151
3,040
0
14,631
L
3,974
1,374
0
1,614
7,917
2,581
0
3,594
4,323
38,042
0
L
King Arthur
iGromek
King Arthur
7,877
419
0
1,600
9,050
6,030
684
0
9,050
684
35,363
L
Ymir
mures21
Ymir
4,260
413
120
579
8,298
6,231
0
3,106
5,192
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
35,564
229
Minions Killed
346
0
Camps Cleared
0
1,080,225
Distance Traveled
1,150,718
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,250
521
25
2
0
233,400
8
L
Susano
5,196
433
41
3
0
238,643
0
W
Skadi
7,125
594
59
5
0
226,186
0
W
Zeus
7,910
659
102
9
0
234,887
2
W
Cliodhna
7,250
604
70
6
0
255,560
0
W
Ullr
7,029
586
90
8
0
200,685
3
L
Neith
5,034
420
33
3
0
203,353
0
L
Zeus
6,660
555
74
6
0
211,803
1
L
King Arthur
7,663
639
70
6
0
222,166
2
L
Ymir
6,117
510
11
1
0
204,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role