Player Matchup

Morgan Le Fay
Morgan Le Fay
AlucardTheWolfe
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,481 SR
Queue Stats
26W - 33L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
s33kingAbaddon
Ah Muzen Cab
Level 148
God Stats
12W - 18L
1,454 SR
Queue Stats
193W - 229L
1,329 Elo+
Solo
Cthulhu
Cthulhu
thatdeadwalker
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,549 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,409 Elo+

VS

Team Averages
Level 60
1,350 SR
1,336 Elo+
Chronos
Chronos
ChronosToZion
Chronos
Level 88
God Stats
4W - 6L
1,371 SR
Queue Stats
161W - 173L
1,419 Elo+
Solo
Osiris
Osiris
Fatnugget347
Osiris
Level 87
God Stats
10W - 13L
1,306 SR
Queue Stats
396W - 468L
1,399 Elo+
Solo
Skadi
Skadi
bagsBanYy7
Skadi
Level 5
God Stats
2W - 4L
1,373 SR
Queue Stats
2W - 6L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlucardTheWolfe
Morgan Le Fay
10
0 / 3 / 2
6,627
602
4,729
8,509
2,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
s33kingAbaddon
Ah Muzen Cab
11
2 / 5 / 0
7,435
676
9,339
9,347
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
7,403
673
7,882
12,796
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
6 / 1 / 2
8,455
769
9,328
9,228
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
2 / 0 / 6
7,662
697
7,624
8,930
7,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
3 / 1 / 4
7,650
695
7,472
8,101
2,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
11
11
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlucardTheWolfe
Morgan Le Fay
0
3
2
0.33
W
Chronos
6
1
2
7
W
Osiris
2
0
6
5
W
Skadi
3
1
4
5
L
Ah Muzen Cab
s33kingAbaddon
Ah Muzen Cab
2
5
0
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,950
Damage
24,424
30,652
Taken
26,259
15,456
Mitigated
13,401
7,105
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlucardTheWolfe
Morgan Le Fay
4,729
549
115
1,466
8,509
2,978
0
3,049
5,253
15,915
0
W
Chronos
9,328
3,144
0
1,634
9,228
3,179
0
5,039
4,189
36,694
0
W
Osiris
7,624
1,407
0
3,460
8,930
7,436
0
4,381
4,549
0
15,709
W
Skadi
7,472
3,271
0
345
8,101
2,786
0
3,818
4,283
0
19,488
L
Ah Muzen Cab
s33kingAbaddon
Ah Muzen Cab
9,339
2,726
0
2,547
9,347
3,070
0
2,807
6,271
0
27,834
L
7,882
245
959
2,018
12,796
9,408
0
3,928
8,524
22,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
23,767
114
Minions Killed
141
4
Camps Cleared
6
585,993
Distance Traveled
637,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,627
602
27
2
2
201,986
1
W
Chronos
8,455
769
74
7
4
198,647
3
W
Osiris
7,662
697
33
3
2
240,734
0
W
Skadi
7,650
695
34
3
0
198,366
1
L
Ah Muzen Cab
7,435
676
57
5
2
175,556
2
L
Cthulhu
7,403
673
30
3
0
208,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role