Player Matchup

Sun Wukong
Sun Wukong
CLTHE
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,303 Elo+
Party 2
Anubis
Anubis
Sitanamos
Anubis
Level 21
God Stats
9W - 8L
1,625 SR
Queue Stats
24W - 11L
1,650 Elo+
Solo
Olorun
Olorun
Solo777ad
Olorun
Level 29
God Stats
231W - 211L
1,632 SR
Queue Stats
236W - 216L
1,571 Elo+
Solo
King Arthur
King Arthur
大敛磐子
King Arthur
Level 30
God Stats
2W - 2L
1,394 SR
Queue Stats
11W - 13L
1,412 Elo+
Party 2
Artio
Artio
绿豆瀛子
Artio
Level 41
God Stats
3W - 4L
1,347 SR
Queue Stats
11W - 13L
1,412 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,470 Elo+

VS

Team Averages
Level 18
1,535 SR
1,433 Elo+
Artio
Artio
Dovev
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,472 Elo+
Party 1
Neith
Neith
Impaci
Neith
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
6W - 6L
1,475 Elo+
Party 1
Thanatos
Thanatos
LoserRose
Thanatos
Level 26
God Stats
1W - 2L
1,441 SR
Queue Stats
22W - 32L
1,452 Elo+
Solo
Hera
Hera
Pti1Kev
Hera
Level 10
God Stats
2W - 2L
1,746 SR
Queue Stats
20W - 24L
1,431 Elo+
Solo
Bellona
Bellona
TheRivalGod
Bellona
Level 23
God Stats
7W - 1L
1,278 SR
Queue Stats
15W - 15L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLTHE
Sun Wukong
20
4 / 6 / 22
12,786
984
16,613
21,733
24,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Sitanamos
Anubis
20
13 / 4 / 14
15,407
1,185
36,928
18,558
10,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Solo777ad
Olorun
20
15 / 5 / 14
16,212
1,247
39,406
20,736
10,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
大敛磐子
King Arthur
20
2 / 7 / 21
12,476
960
14,040
25,040
29,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 23
12,181
937
9,371
25,095
29,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dovev
Artio
20
5 / 10 / 15
13,059
1,005
15,249
33,426
42,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Impaci
Neith
18
4 / 3 / 9
12,074
929
15,071
14,088
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
LoserRose
Thanatos
20
10 / 11 / 14
14,555
1,120
20,245
29,923
12,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Pti1Kev
Hera
19
6 / 4 / 13
13,407
1,031
29,570
17,776
5,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheRivalGod
Bellona
19
3 / 8 / 11
12,256
943
23,746
29,027
43,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
90
36
Kills
28
28
Deaths
36
94
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CLTHE
Sun Wukong
4
6
22
2.5
L
Artio
Dovev
Artio
5
10
15
1.25
L
Neith
Impaci
Neith
4
3
9
2.83
L
Thanatos
LoserRose
Thanatos
10
11
14
1.55
L
Hera
Pti1Kev
Hera
6
4
13
3.13
W
Anubis
Sitanamos
Anubis
13
4
14
5
W
Olorun
Solo777ad
Olorun
15
5
14
4.4
L
Bellona
TheRivalGod
Bellona
3
8
11
1.06
W
King Arthur
大敛磐子
King Arthur
2
7
21
1.79
W
2
6
23
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,358
Damage
103,881
111,162
Taken
124,240
104,304
Mitigated
109,246
27,013
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CLTHE
Sun Wukong
16,613
3,307
0
2,587
21,733
24,180
0
8,363
13,105
1,192
28,370
L
Artio
Dovev
Artio
15,249
1,942
625
2,313
33,426
42,331
0
23,497
9,395
23,343
0
L
Neith
Impaci
Neith
15,071
5,788
0
2,432
14,088
5,084
0
10,098
3,859
0
23,997
L
Thanatos
LoserRose
Thanatos
20,245
9,122
0
8,966
29,923
12,718
0
19,877
9,677
0
44,277
L
Hera
Pti1Kev
Hera
29,570
7,419
0
1,326
17,776
5,935
0
11,382
6,152
68,703
0
W
Anubis
Sitanamos
Anubis
36,928
556
0
9,222
18,558
10,796
0
7,901
10,345
91,404
0
W
Olorun
Solo777ad
Olorun
39,406
23,787
1,352
8,083
20,736
10,604
0
5,057
15,441
72,462
0
L
Bellona
TheRivalGod
Bellona
23,746
5,824
0
1,892
29,027
43,178
0
21,563
7,114
2,057
35,077
W
King Arthur
大敛磐子
King Arthur
14,040
1,724
0
0
25,040
29,060
0
11,174
13,352
0
28,813
W
9,371
1,454
1,988
3,781
25,095
29,664
0
13,622
10,941
15,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,062
Gold Earned
65,351
251
Minions Killed
221
8
Camps Cleared
6
1,132,318
Distance Traveled
1,130,096
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,786
984
23
2
1
239,763
1
L
Artio
13,059
1,005
18
1
0
197,411
0
L
Neith
12,074
929
19
1
1
231,833
2
L
Thanatos
14,555
1,120
47
4
3
226,815
3
L
Hera
13,407
1,031
104
8
2
229,777
0
W
Anubis
15,407
1,185
118
9
1
199,045
1
W
Olorun
16,212
1,247
59
5
5
212,970
0
L
Bellona
12,256
943
33
3
0
244,260
0
W
King Arthur
12,476
960
37
3
1
238,137
0
W
Artio
12,181
937
14
1
0
242,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role